IceDoesntHelp
Banned
Where does GOG install System Shock 2? I've never used GOG before so I don't know how it works exactly.
Where does GOG install System Shock 2? I've never used GOG before so I don't know how it works exactly.
Pretty sure you can manually select.
Weird.
I was playing for about two hours.
Then the PC locks up. All I see is "Parity Error" and a black screen. I had to hit reset on the computer.
I read it has something to do with RAM. Dammit.
Parity Error? You have ECC capable RAM and chipset? Awesome.Weird.
I was playing for about two hours.
Then the PC locks up. All I see is "Parity Error" and a black screen. I had to hit reset on the computer.
She's toying with you
Just grabbed this on GOG, and I've gotta admit, I'm impressed by how non-janky it is. I picked up Thief 2 a week or two ago, and the jankiness of that game hit me like a ton of bricks.
I feel they both aren't janky at all.
Yep, love it.dat UI in SS2
dat UI in SS2
The code is broken into four parts.Can someone give me a vague hint about the location of the code hidden in the art terminals? I wasn't paying attention to the logs at the time so I'm probably way off where I should be looking. I believe I've explored all those areas where I could but I wasn't checking for the art so now it's hard to remember where I've checked. I wasted so much ammo going back and forth.
This.So good. God tier UI.
Yep, love it.
So good. God tier UI.
This.
Can someone give me a vague hint about the location of the code hidden in the art terminals? I wasn't paying attention to the logs at the time so I'm probably way off where I should be looking. I believe I've explored all those areas where I could but I wasn't checking for the art so now it's hard to remember where I've checked. I wasted so much ammo going back and forth.
Thanks! I will try to get them later. Setting up the Thief games again atm.The code is broken into four parts.
One should be close to the elevator
Another around the crew quarters.
Look around the shopping area
And the last is in the Mess/Dining Hall
Hope you're prepared.
some excerpts from Bioshock postmortem:
Oh god it hurts to read. I still liked BioShock and all, but god damn. Are these playtesters developers keep talking about literally children?
Have you ever watched someone play a game for the first time that you are familiar with?
this. Regular people always suck at games when they play them first time. I guess they didn't have much money for testers on SS2 and it shaped it. But when you see people getting frustrated and you know that you have to sell a couple of million copies to break even, there is no other way except to simplify mechanics. You can't gamble on your game being Dark Souls, too much money at the stake.
Have you ever watched someone play a game for the first time that you are familiar with?
If that indeed was your system indicating a RAM parity error you might want to have a closer look at your fans (overheating), re-seat your memory modules (eroded contact) or maybe run Windows' or memtest86's RAM check over night (hardware failure).
I posted this a while back but had no response. There's a bunch of games that are getting injectors to hack in support for the Oculus Rift. Does it seem even remotely feasible to do that to System Shock 2?
how does a melee player deal with those robots that explode when they get near you?
If you're out of ammo and all you have is a wrench, don't go toe to toe with a protocol droid.
It will always win at close range.
how does a melee player deal with those robots that explode when they get near you?
from the manual:
I use my psi tool with cryokinesis.
You run.
I don't have any psi skills
okay then!
fricking cargo bays
The game doesn't work for me.
Recently I decided to install it on my Laptop (Win 7). I changed settings and what not. The opening cut scene played, but when the game starts, the screen is just black.
I can hear my character move around and the audio worked fine, but the game screen was blank.
I press escape and the menu shows fine.
I thought it might be because I installed the old retail version. So I bought it off GoG.
Sadly, I am getting the same thing
fucking cargo bays
Hardest part of the game, I think. Respawns are brutal in there.
There's no footage yet, just in development screenshots like these. I got the vibe before they mentioned the inspiration so hopefully they're on the right track. The screenshots were taken on a netbook which doesn't support hardware acceleration.
Starshock is a game that takes place in a space station. Terrible things are happening and you are a survivor. The game isn't Duke Nukem, you do not run around shooting monsters like there's no tomorrow because if you die, you die. You have to utilize your tools; every single credit, every single mine, every single bullet and the environment. There are message terminals to provide information about the station and provide stories of survivors to help you immerse with the game. There's nothing useless, it doesn't remind you that you are playing a game - you are a survivor of a disaster, and you want to stay as one.
(You just admitted you didn't understood the game until now, thinking it was a shooter, and you sound already "I know it all").So far it has only one thing going over its "spiritual sequel" - less forgiving RPG system, higher difficulty and some systems which can be perceived as obtuse by some people like weapon degrading which most people tone down or turn off. I guess research chemicals fall into the same category. I haven't done any research on my first playthrough and I'm not doing any in this one but it's one system that is missing in Bioshock. I think they could actually keep it as it rewards exploration.
I just found this on the TIGSource forums. A couple guys are doing a System Shock inspired game called Starshock. It looks (but probably isn't) technically worse than the first game so pixel haters steer clear. Hopefully the trade off is superb gameplay and an atmosphere aided rather than hampered by the ultra minimalistic approach.
There's no footage yet, just in development screenshots like these. I got the vibe before they mentioned the inspiration so hopefully they're on the right track. The screenshots were taken on a netbook which doesn't support hardware acceleration.
Agreed.[...]
(You just admitted you didn't understood the game until now, thinking it was a shooter, and you sound already "I know it all").
I think the difference between the two games is that in SS2, what I do make me feel consistently part of the reality of the game so much more than Bioshock, in which what I'm enabled to do is just being a more-creative-than-usual walking arsenal.
The inventory alone makes a night-and-day difference.
Or also the research chemicals that you cite as obtuse: the fact that you have to find the chem-stores and check the shelves for the right ones, ties so much more with the environment, contributing to the "you are, actively, there"; comparatively the research camera of Bioshock (it had a research mechanic) is a "self contained gimmick".
Ultimately, with also all the other RPG stats-system/items (yes, the weapon degrading too), I, the player, feel so interestingly involved and not "outweighed by the game".