Just beat the game.
One of the best Tales games and JRPGs in general. The story was top notch and the characters were well built. Though the dungeons were terrible and the fields were a slog to go through. I seriously think they need to go back to world maps or something, because this "go through a field" to get to the next destination isn't working.
I think anyone who likes JRPGs should play this game, it's that good. If only Namco can pull out a quality Tales like this all the time.
Why are JRPGs moving away from world maps? I also see the ocassional GAFFER trash talk them. I have never had an issue with them, and they provide a better sense of the world building.
I did hear that the Japanese audience didn't like the original way Tales dungeon were built and were more invested in the characters and story. So dungeons like the aether area in Destiny, some fans just would get worn out from and wouldn't bother finishing the game, and go watch youtube for scenes or something like that. It was something really bizarre.
Personally, I hate these new dungeons.