I do think it's unfortunate the you can't unlock the max difficulty until you beat the game once in Xillia. It's extremely easy to grind and level up beyond where you're supposed to be in Xillia because:This is sort of how I felt about Graces (regular encounters were fun, and could be challenging by cranking up the difficulty level, while bosses were tedious) although not to the level you describe here, so that makes me sad about Xillia.
I've been trying to balance materials grinding with Neptunia mk2's share acquisition nonsense. Pretty close to the 15 weapons trophy now. Maxing out all of them is going to make me go bonkers. :lolCome on, you can get the platinum! I found the Nier trophy to be much easier than the Tales of Graces f platinum. I think I spent 55 hours doing everything in Nier plus a speed run which took about 11 hours.
I don't think this is a bad idea at all. Of course, it might make the HUD a little crowded, but I think it's a better alternative to what we have right now.They really should turn that into a regular reliable battle subsystem: Have a meter show how repetitive your current fighting style is, then depending on the used attacks (pattern), difficulty level, elements, defense and power of the targeted enemy have the meter fill and make him break out of your combo and counter attack you once it's full. As is it feels so random and opaque.
I've been trying to balance materials grinding with Neptunia mk2's share acquisition nonsense. Pretty close to the 15 weapons trophy now. Maxing out all of them is going to make me go bonkers. :lol
Against my better judgement, I still want to plat Nier. It's probably just going to take longer than expected. I think I might make an additional playthrough for the final ending instead of doing it in three playthroughs.
Quick question:
Is it possible to turn off things like X10 damage in New Game + and if so, how? Tiny little chickens are nearly one shotting my party.
Nope. I grind a lot during children era, and it helped me a lot; however monsters are still one shotting my team. You have to play it safe and wise.
I just beat main story on chaos and 10x damage. It's insane but fun.
Damn, I was hoping I could just do a speed run to get the rest of the 60 second trophies I need. Thanks for the information!
I got all but Forda Queen 60 seconds, thank to 10x damage. Right now, I am grinding in zhoacage before I start Future Arc.
I made sure to get the 60 second trophies for the final boss and the future arc boss on my first play through after I beat the zhonecage. That way I won't have to play through an entire second playthrough.
I really like Graces but at this point I just want to get the platinum and move on.
The final boss in the future arc can be beaten under 60 without the 10x damage. You just need to grind till level 130, get 3 Hubert Narikiris, and max the Accel gauge.
I felt kinda same with story, however battles are so much fun when I am playing with friends.
Tried to fight the Rockgagong at level 27-29. It went better than I thought.I survived for 30 seconds. On my second try, I did manage to steal an item and run away.
Yikes! Even with my characters at over level 100 I got my trash kicked when I first fought him. Poor Asbel and Malik died with one hit together.
I ran around like a crazy chicken when it one shotted the AI characters. The second time I just went in to steal an item. I had just learned the steal ability with Stagger Strike.
I actually did something like that for my first platinum. But this time around, I didn't do the same thing.The final boss in the future arc can be beaten under 60 without the 10x damage. You just need to grind till level 130, get 3 Hubert Narikiris, and max the Accel gauge.
Ate Crab Croquettes to get the 2x critical boost prior to the beginning of battle.
Set these books to the Eleth Mixer:
-Book of Awakening
-Book of Swiftness
-Book of Glory
-Book of Partnership
-Book of Audacity
Titles equipped:
Asbel: Battle Sentinel (Mastered) - Blast Caliber damage+40%
Sophie: Globetrotter (Mastered) - Enemy Eleth Gauge Down
Hubert: Arte Artiste (Mastered) - Critical Rate Up During Combos
Cheria: Philanthropist (Mastered) - Enemy Eleth Gauge Down
Basically my tactics were: Asbel keeps hitting, Sophie's set to Aggressive, Hubert's set to Aggressive, Cheria rarely heals and just keeps throwing Arcane bottles. Easy mode, so no healing is required, especially at Lv. 120.
Nah. I was able to do it at Lv 95 this time around as opposed to Lv 140+. This time, I did it in Future Arc, with Asbel, Cheria, Malik, andYikes! Even with my characters at over level 100 I got my trash kicked when I first fought him. Poor Asbel and Malik died with one hit together.
I get the feeling I know what it does, but I'm eager to see how it's executed. Thanks for the info.Just be careful about going for the final ending and make sure you have done everything you want to do. It's kind of evil what it does.
I get the feeling I know what it does, but I'm eager to see how it's executed. Thanks for the info.
scy has some really good posts about this here, here, and here. This is all for profit, though. In general, the dualization book lists out the different qualities and what sort of stat boosts they give to weapons/armour, so if you're fixated on defense or attack, follow what the dualization book (in the menu's library option) tells you. But dualizing for profit is an entirely different beast as you can tell from scy's posts.We've just made it to Strata and the new monsters are destroying us(we are playing on hard). We figure it is time to upgrade our gear and levels (we are currently at 28-31). One aspect of the game that we have been more or less ignoring is dualizing gear. So we had a few questions:
1 - What is a good general approach to dualizing equipment?
No. If you keep hoarding your shards, you'll get less and less as time goes on. If you have 190 shards, you'll stop getting them. It's best to keep using them so as you progress later in the game and get better shards, you can use those to maximize the profit from armour.2 - Is it a good idea to save all our shards for the end game, or use them as we go?
I don't think so. Not at this point, at least. If you find Magical Shards, you should hang onto them if you're planning to do all of the inn requests at the end of the game, though. Magical Shards were the harder ones for me to find.3 - Are there particular shards that we should save?
I generally hoard old equipment (in any RPG, not just this), but if you're low on money, you could just sell the stuff and rebuy it later if you need them for inn requests (because you can evolve older weapons into new ones with those special stones, and I can tell you now that you'll need some old equipment to evolve them into something else (or you could do the Trials of Graces and get some of the stuff that way)). You can also keep dualizing old gear with shards you don't feel are needed immediately and sell them for a profit too. Money will be plentiful by the time you get to the later Inn Requests, imo.4 - Is it a good idea to save all of our old gear for dualizing purposes in the future, or is fit better to sell it?
Thanks.Sagitario said:Just copy your save file to a USB stick and you should be fine ;]
Just copy your save file to a USB stick and you should be fine ;]
Really? Xillia had tons of side quests and stuff, which lead towards a bunch of development for both side characters and the main characters. And in terms of post-game content, I can agree a bit because memories dungeons are awful and boring, but Xillia isn't the only offender there.lack of side/post-content
Okay, done with school, so now I can get back to this game.
As an unrelated aside, it seems as if the only good costumes are the DLC costumes. For fuck's sake, Namco, I wanted those tuxedo costumes badly.
Machi Asobi Report:
http://blog.esuteru.com/archives/6184163.html
http://tokkurin.net/archives/50767173.html#more
-There will be an announcement at Tales of Festival
-There will be new 3DS, PSP, and Vita titles according to Yoshizumi.
-Yoshizumi said he wanted to remake TOS on the PSP, but it apparently exceeded the PSP's limitations too much, even moreso than TOA. (Which is probably why TOA's on the 3DS.)
-The Symphonia OVA has a different ending than the game; it's release date might be postponed.
-They were debating whether or not to make a sequel to Ratatosk(?!), it seems like they decided against it. (I am not kidding about this.)
-ufotable will be in charge of animation for the next game
-Konishi (the voice of Lloyd) asks Yoshizumi if they would consider remaking Symphonia for the WiiU, to which Yoshizumi responds with a "Huh?".
-Yoshizumi says they are considering the WiiU for future Tales.
There might be missing details here and there because I skimmed over it (and I can't translate to save my life), but that's the rough idea of it.
Machi Asobi Report:
http://blog.esuteru.com/archives/6184163.html
http://tokkurin.net/archives/50767173.html#more
-There will be an announcement at Tales of Festival
-There will be new 3DS, PSP, and Vita titles according to Yoshizumi.
-Yoshizumi said he wanted to remake TOS on the PSP, but it apparently exceeded the PSP's limitations too much, even moreso than TOA. (Which is probably why TOA's on the 3DS.)
-The Symphonia OVA has a different ending than the game; it's release date might be postponed.
-They were debating whether or not to make a sequel to Ratatosk(?!), it seems like they decided against it. (I am not kidding about this.)
-ufotable will be in charge of animation for the next game
-Konishi (the voice of Lloyd) asks Yoshizumi if they would consider remaking Symphonia for the WiiU, to which Yoshizumi responds with a "Huh?".
-Yoshizumi says they are considering the WiiU for future Tales.
There might be missing details here and there because I skimmed over it (and I can't translate to save my life), but that's the rough idea of it.
WiiU for next beta test version confirmed
Aw, just know that I like the game despite its shortcomings. I know a lot of people just outright hate Xillia, and I can't disagree with the reasons why they hate it because I generally cite the same reasons as to why I felt it was dragged down a little. I guess I fall a little bit into the category that expected a little more out of its extra content based on it being the 15th anniversary game. Like I said, most of the characters are good (Jude is... no comment, Alvin's alright, Leia is awesome but needed more screentime, Elise and Rowen are better than I'd initially expected, and Milla's cool), and the story's interesting. The mechanics are good during normal battles, and thus the game is fun to play at those moments.Really? Xillia had tons of side quests and stuff, which lead towards a bunch of development for both side characters and the main characters. And in terms of post-game content, I can agree a bit because memories dungeons are awful and boring, but Xillia isn't the only offender there.
I kind of felt like Hard/Evil was middle-ground a lot of the time, but yes, sometimes it feels like there isn't really a middle-ground, especially if you've played much of the game on Chaos and try to go down on lower difficulties. The game isn't easy on Chaos either, since you do have to watch what you use and dodge a lot on that difficulty.Is there even any sense of a middle ground between "lol boss is weak" and "lol ninja master mode" in this game?
I just don't get it. If the difficulties were more designed to be played with x2 EXP or whatever multiplayer could be unlocked by the GRADE shop on NG+, then what is the point?
Wow, that article was short. :lolThere's a few new Tales tidbits from the Tales forums:
Machi Asobi Report:
http://blog.esuteru.com/archives/6184163.html
http://tokkurin.net/archives/50767173.html#more
-There will be an announcement at Tales of Festival
-There will be new 3DS, PSP, and Vita titles according to Yoshizumi.
-Yoshizumi said he wanted to remake TOS on the PSP, but it apparently exceeded the PSP's limitations too much, even moreso than TOA. (Which is probably why TOA's on the 3DS.)
-The Symphonia OVA has a different ending than the game; it's release date might be postponed.
-They were debating whether or not to make a sequel to Ratatosk(?!), it seems like they decided against it. (I am not kidding about this.)
-ufotable will be in charge of animation for the next game
-Konishi (the voice of Lloyd) asks Yoshizumi if they would consider remaking Symphonia for the WiiU, to which Yoshizumi responds with a "Huh?".
-Yoshizumi says they are considering the WiiU for future Tales.
There might be missing details here and there because I skimmed over it (and I can't translate to save my life), but that's the rough idea of it.
I dunno about you guys, but I liked Ratatosk in terms of the monster mechanics. I'd personally like a sequel to it. I know it isn't well-liked on GAF, though.
I think I will leave the weapons/armors requests for last [after the final boss or the arc]. They ask for qualities I don't have access yet or are really uncommon :\
I really wanted to get done as much as possible before attempting the final boss.
I guess I will grind to level 80 and finish the game [currently @ level 74].
The Sandshroud Ruins give around 5000 exp. per fight on Evil.
The battles don't take that long. Any other places or tips to get exp. faster?
High-five, girl!
Oh, and the translation is kind of off, I spruced it up a bit:
-They hint at some announcements of new games, particularly at the days of the Tales of Festival
-Yoshizumi asks if they have a PSP, 3DS, and/or Vita and which one of them would they like to see new games announced for. The audience was overwhemingly in support of the PSP and there was little for the 3DS.
-They wanted to remake ToS for the PSP, but the game is bigger and more difficult to port than ToA is/was.
-He's currently in an argument with the scenario writer about not making a sequel to Ratatosk.
-The conclusion of the ToS OVA is different from the game's, so he wonders if they should post pone its release.
-He would like for Ufotable to also handle the next Tales game.
-Considering the Wii U.
Why? Unless they want to remake the game and keep the spoilers to a minimum.The conclusion of the ToS OVA is different from the game's, so he wonders if they should post pone its release.
I really don't think it's as bad as other people think it is. I think the VA change and lack of fixation on the previous game's characters might have played a large role in people not really liking it. The chapter-based stuff, and the monster-rearing (which I felt was a bit of deep mechanic) might have had something to do with it too.Sagitario said:High-five, girl!
Many of the skits in the Future Arc are awesome.Thoraxes said:Man, the F arc has me giggling.
All the character interaction is so funny.
Level 76 and 11 slots in the mixer
Will grind until 80 tonight [getting a few arte master titles] and beat the final boss tomorrow.
How do you get so many mixer slots? I am only around 200 points away from a maxed mixer and I haven't gotten more than 8 slots.
I played until 4am last night O_O
I was getting 25~30K exp per fight in the Sandshroud Ruins.
The only inn requests left to do are weapons/armors with 8-letters qualities. I will do those later.
I guess this it it... final boss here I come!
When the mixer creates an item, it gets exp. When it levels up, it gets a new slot.
Lets just say I have created A LOT of items (and there are books that help you to create items and get mixer exp)
The range I've heard is usually 85-100+. During this platinum run, I did it around Lv 95 in Future Arc, since the HP levels were comfortable enough for me. During my JP playthrough, I did it with much higher levels and it was pretty easy.So conceivably, how high level do I need to be to defeat the Rockagang?
I think my characters are in the mid 70's right now, getting near the end of the F arc.
Congratulations.The Graces platinum trophy is mine! Just barely got it. =D
Congratulations.
Did you end up having to do the mixer trophy in NG+?
Just got to Bladehorn Boar on Evil Difficulty.