They are milking the shit out of it, that's why.Seriously
As someone who actually doesn't know any FF, maybe a SNES one..., I wonder how you remake one game, clocking at 40h by guides, into two games with 60 + 150to200, plus Intergrade, and one final one still to come for completing the trilogy plan. (Or is Rebirth now including the conclusion of the remake process?)
What you call bloat is Plot and Character Development.Nah, this one has got the bloat in the right places
Still retarded when the alternative is a normal mode that is really a kiddie mode for 98% of the game, people should have the choice to have an actual challenge during their first, most important and probably only run they are gonna do (let's be real, stats at hand, majority of people don't even complete games once, let alone multiple times)This is different. Playing Remake on Hard immediately would actually be impossible if it were an option, as even carrying over Level 50 characters with max HP/MP+ materia into Hard Mode with New Game Plus, the enemies still hit really hard, plus you’re further limited by not being able to use items anymore. A fresh new start with Level 1 characters and no materia, yeah, you’d not be able to clear the first chapter save MAYBE the most god tier players ever willing to deal with every basic enemy being a huge damage sponge.
Is it bad that playing a game is more based on the trophies/difficulty to obtain and time to platinum over the enjoyment of a title? There's been a few titles I wanted to try out, but didn't because I didn't want an incomplete trophy list or not plat. I fully understand the plight of trophy addiction... I'm working on FF7 remake plat and dressed to the nines has been an annoyance. Rebirth will be a great journey thoughLol, the plight of being a trophy addict
Let’s do this
Still retarded when the alternative is a normal mode that is really a kiddie mode for 98% of the game, people should have the choice to have an actual challenge during their first, most important and probably only run they are gonna do (let's be real, stats at hand, majority of people don't even complete games once, let alone multiple times)
Also, countless games have super hard modes available during the first run, let the player decide the type of experience they want.
I'm not even talking about the platinum, i give 2 shits about that.
It's not even just square, a lot of shithead developers do the same for apparently no reason other than padding the longevity of their games.
Nah, that's just bad balancement, the player should never handycap itself.Honestly the solution is simple, just dont use the max health and damage upgrades unless you actually are feeling challenged..
Nah, that's just bad balancement, the player should never handycap itself.
Being excited for the character progression is literally a staple of an rpg.
The simple solution is to waste a bit of time balancing your difficulty modes and having them all available for the first run, and even if you have 1 or 2 that are severely unbalanced, still give the player the freedom of choice to have the experience they want, it's not rocket science.
The whole game is out, you are waiting for the whole franchise to end.I'm waiting till all three parts are released before starting this whole game.
I imagine it will be 500 hours to platinum the whole game!
Agree.Still retarded when the alternative is a normal mode that is really a kiddie mode for 98% of the game, people should have the choice to have an actual challenge during their first, most important and probably only run they are gonna do (let's be real, stats at hand, majority of people don't even complete games once, let alone multiple times)
Also, countless games have super hard modes available during the first run, let the player decide the type of experience they want.
I'm not even talking about the platinum, i give 2 shits about that.
It's not even just square, a lot of shithead developers do the same for apparently no reason other than padding the longevity of their games.
Are you kidding me!? The hard difficulty in Remake is super fun and you can only fight super bosses on hard difficulty.if the game is anything close to the first one, one playthrough is enough, the game doesn't have that much replayability.
If you think this is bad, don’t bother platinuming something like Elden Ring. That was a 200+ hour journey for many.Is it bad that playing a game is more based on the trophies/difficulty to obtain and time to platinum over the enjoyment of a title? There's been a few titles I wanted to try out, but didn't because I didn't want an incomplete trophy list or not plat. I fully understand the plight of trophy addiction... I'm working on FF7 remake plat and dressed to the nines has been an annoyance. Rebirth will be a great journey though
Elden Ring might takes time to platinum but it also very straight forward...for example, the game doesn't ask you collect EVERY weapon in the game, only legendary ones.don’t bother platinuming something like Elden Ring. That was a 200+ hour journey for many.
Save scums shred hours and you can kill some NPCs for their weapons. It was a fun Platinum.Elden Ring might takes time to platinum but it also very straight forward...for example, the game doesn't ask you collect EVERY weapon in the game, only legendary ones.
Same I loved the game and played it multiple times and I did all super bosses and got 84% of trophies but I didn't do rest because I just didn't find it fun to do.Save scums shred hours and you can kill some NPCs for their weapons. It was a fun Platinum.
I honestly think a lot of people are going to zip through this, so I honestly think the times being quoted are “journalist times”. I didn’t platinum Remake, I just finished it. I plan to do the same with this if it requires multiple playthroughs. I’m thinking 25-30 hours max on the first playthrough.
It's the addiction, or the ocd level pull, to get theif the game is anything close to the first one, one playthrough is enough, the game doesn't have that much replayability.
Way too much. My friend said to just turn off trophy notifications. I looked at him like he was the crazy one. In at the point now where a 200 hour game would be one+ year to completeIf you think this is bad, don’t bother platinuming something like Elden Ring. That was a 200+ hour journey for many.
ok, I understand the Hobbit analogy. But 3 bloated movies don't occupy months of your freetime. That's three evening cinema visits. One game of that magnitude, though, already achieves that.It's the same thing that happened with "The Hobbit" movie.
Something that could be done in a single movie was broken into three separate movies with lots of padding to make it last longer and to generate more revenue.