I'm doing Normal until I get to the last boss. Then I will switch just for those trophies. I'll probably have to grind for the Moderate and up ones.
I think I may just do Hard for everything non boss then if I lose against a boss lower then raise it back up.
Though if one truly has to beat bosses in under a minute, I guess I will do that normal or something in the second playthrough.
Hasn't been an issue for me. I don't think I had to press anything to resume when coming back from XMB. Do you pause the game before going into the XMB?
Edit: Well, I went in and out of the XMB several times, and even sent a message, and there's been no issue on my end.
I haven't been pausing, but maybe that's the problem?
It just happened a third time.
That said, Pascal has just joined up and I'm not liking what I see of her so far. Is she this game's annoying character?
Both games are fantastic, imo. I hope you're happy with both of them. A choice between both games is quite difficult for me since I enjoyed both a lot.Well, this thread convinced me to bite the bullet. Hope it's as great as everyone says because this is it for a while <_<
Also, I'm not playing with your heart anymore, Schala
No. Run in the battle, use Asbel/Sophie's CC2 artes (hold up) to try to steal from it and escape from the battle when you have it. You'll still retain it. That's exactly what I did during Chapter 5.Oh god, the only way to getis to beat it in battle right? Fuck that, it's not worth it.Rockgagong fur
Chaos will essentially force you to either grind titles or dualize equipment. Dualization is a lot better and more convenient.Huh. Chapter 3 isn't fucking around on Chaos. After the pretty easyfight from Chapter 2, the bosses here are ridiculous (well, really justQueen Slime. ~45k HP, cannot be juggled, somehow randomly blocks mid combo string (how?! On my way to an 80-hit combo and then just "lol I blocked mid hit-stun"), and a Mystic Arte that kills whoever it targets. Maybe I should've Dualized better equipment ... somehow.Cedric; Malik and Victoria were pretty easy
First boss fight (hell, first fight) where I had to just accept winning with dead people. Regular hits from him were doing 1k+ which kind of made reviving pointless.
Awesome! I figured they weren't missable. Thanks for figuring that out.Good news, Schala! The Princess Stories book is still there so it's not timed (or at least, the window is at least Chapter 2 - Chapter 3). Even better since I kind of forgot to not grind. Hey, ~600-700 SP a fight is hard to pass up.
Those two characters aren't my favourites either. A lot of Tales games have that one character whom I really dislike.Not at all. I thought so at first, too, but she really grew on me. She can be annoying, but she's not the average, young annoying Tales female. Anise and Colette, for example, have her beat hard in annoyance. Pascal may be hyperactive, but her lines are at least clever, and funny. She's made even better through her interactions with the other characters. Their responses to her are priceless.
They get Cast Speed Reduction skills from some titles. During Arles Ris... Eleth... Burst? They take a beating while not being staggered.Quick question: do any of the casters, Cheria especially, get a skill that let's them take a beating while casting, and not be staggered? (At least not staggered easily).
Those two characters aren't my favourites either. A lot of Tales games have that one character whom I really dislike.
Anise really sucks, and it doesn't help that the rest of the Abyss cast save for Tear, Jade and Asshole Luke aren't that great either.
I'm actually liking this story so far. Its not so much generic as its just simple/classic. The characters so far are likable and i enjoy how realistically they respond to events at times. I especially like how decisive Asbel is (and how impulsively decisive kid Asbel was lol).
That said, Pascal has just joined up and I'm not liking what I see of her so far. Is she this game's annoying character?
So many questions in the last few pages. I'll assume that they're all answered. 'Sides. I was getting some work done and studying.
Both games are fantastic, imo. I hope you're happy with both of them. A choice between both games is quite difficult for me since I enjoyed both a lot.
I keep getting those after-combat popups about enemy weak points and stuff like that. For example, how if you hit every single one of an enemy's weak points it becomes staggered. Or if you attack a weak point and then attack another weak point in quick succession it creates a combo. Is any of this stuff worth bothering with? It seems like a lot of effort to figure out what an enemy's weak points are then configure your Arte trees to have the correct combination of artes to take advantage of all of them, and then mess around with timing them correctly if there is no tangible reward.
Just wondering if it's worth bothering with this.
How do you defeat the robot at the crash site? It always one shots the whole group as it gets close to dying.
This. It's too bad we don't know the localized names of those titles, otherwise we'd tell you. But they have to be damage-reduction titles once equipped (and preferably mastered). They're the 'stylist' titles or the titles that require you to learn skills before acquiring them. I imagine that they're called fashionista (for the girls; the guy have their share of it too) and that the description reads "awarded to the person who has learned a lot of skills" or something in English.You have to equip a title that reduces the damage you obtain if it's over a certain amount. I think, but can't remember, Hubert might have one that reduces the damage if it's over 1000 damage, which would allow you to survive the final blast. Haven't gotten that far to actually tell you which title that is though.
I had quite an attachment to Kratos when I first finished it. I have a bit of a nostalgic attachment to that game, so I can't dislike it (and it's still a good game in its own right). Abyss, though... mmm... It really is too bad that the cast dragged down that game for me. The character relationships and interactions weren't very good most of the time. My bf and I butt heads over it sometimes because he really likes it but I don't like Abyss as an overall package as much.That's the thing about Graces. While it may not have a single character who stands out in a major way (though Pascal may seem like she does, but she definitely works best with others), the entire cast works so well together. Every one of them are very likeable, and that brings the quality of the entire game way up in regards to the cast.
As you said with Abyss, the majority of the cast was pretty sub-par. Jade was the major standout, and a fantastic character, but that doesn't help the rest of the cast.
I loved Tear, so great to see such an awesome female lead. Lagretta was pretty great, too.
Symphonia, well, they were... decent characters. Passable, I'd say. Kratos stood out, sure, but comparing him to other Tales series standouts, he pales in comparison.
It really is. I started my second playthrough while I was doing the plat for FFXIII (so basically I was finishing the endgame and starting on postgame). Graces was quite a refreshing game to come back to when I wanted to take a break from grinding in FFXIII, so I was happy to have Graces to complement the other game.I feel the same way. It probably helps that I largely missed out on the PS2 JRPG glut, including the Tales games. I think Joystiq nailed it: Graces is comfort food.
Haven't received RH yet, but I'm having a great time with Graces. Meant to work/study before bed last night, ended up playing until 4 AM instead. I was baffled whenAsbel and friends fell off the cliff. It took them quite a while to marvel at the fact that they'd just survived falling from a damn cliff!
Chaos will essentially force you to either grind titles or dualize equipment. Dualization is a lot better and more convenient.
Awesome! I figured they weren't missable. Thanks for figuring that out.
This. It's too bad we don't know the localized names of those titles, otherwise we'd tell you. But they have to be damage-reduction titles once equipped (and preferably mastered). They're the 'stylist' titles or the titles that require you to learn skills before acquiring them. I imagine that they're called fashionista (for the girls; the guy have their share of it too) and that the description reads "awarded to the person who has learned a lot of skills" or something in English.
People'll get used to Pascal towards the end. Her dialogue generally spiced up a lot of stuff.@Pascal: I find her greatest point to be the fact that she really livens up the post-fight commentary. "Royal crablettes" may in fact endear Sophie to me and I have Pascal to thank for that.
That boss is really hard to finish off on Chaos at that point if you haven't been dualizing. Especially since you've just learned ofI'm basically grinding dualize right now to see if that'll help me out with a 60 second kill on. I'm not exactly hopeful. I really should've done more with it but I got most my equipment to +3 or so and was smug satisfied with that. Damn. Shouldn't have been so lazy! Could've been to +20 or something!Richard
Seriously though, middle Chapter 3 Chaos? 9000 HP + 2x 8000 HP lackeys. Next boss? 35k HP. Well played, game. Well played.
I'm so relieved since I had completely forgotten about it (sort of) and went on my way grinding when it was convenient and hunting down all the Carta spawns from the shinies. Oh man, that would've been awful lol.
Amazing.Asbel's is Paragon, Sophie and Cheria have Fashionista, Pascal's is Hipster, andI either don't have Malik's or it's going to be the Time Spender lineMalik's is Duke; all of these list the damage reduction stuff. Of those, though, only Asbel's Paragon is a huge damage reduction (Over 1500 / 1200 for the two I have); the rest seem to be anti-stagger mechanisms.
Edit: That's at ~40+ Titles for everyone (60+ for Asbel) with all at 5*. I'll update when I get Hubert to see what his is called and some approximation for the skill count.
I loved how the enemies respawned so much in the middle of Chapter 3 Chaos. That's when I realized that they were pretty much bullet sponges, but dualizing better equipment and using appropriate skills to get rid of them faster helps out a lot.
The final damage reduction title for Asbel will reduce damage over 1000 HP. Cheria and Sophie's damage reduction title was called Gorgeous Dresser, which reduced damage over 800. Hubert's was originally called "Baron". Malik's final damage reduction title is called Gorgeous Duke, which reduces damage over 1000. Pascal's... well, her final title reduced damage over 1000 (I'd love to see the localized title for that).
What's with the damage indicators in this game? I'll do an attack on someone and it says that they took 1000 points worth of damage, but when I check their health they clearly lost less than that. What's the deal?
How do you perform a super attack during elth burst?
Hold L1 during a combo.
Hmm, that's weird.
I have Pascal's Lv. 2 and Lv. 3 Mystic Arts, but not Lv. 1.
Did I miss something?
I unlocked Chaos by then, so the respawn rate seemed to be bumped up from Evil at that point. It was better to grind battles there than other places because the SP bonuses there are much better than the ones from other places at that point in the game.I actually didn't notice anything like that. I had to Dark Bottle to force any respawns in. But it was such a great grinding spot ... I kind of wish I was back there again ...the Castle
Then again, I've apparently 5*'d all my titles. Just Gald/battle grinding to dualize stuff. Didn't notice the cost on that until just recently. 40k to nothing so fast. Though, I may have been shop rank grinding too.
Good to know they finally bump up, though. The first two in their lines are pretty useless (to me); 90% reduction on sub-30 (60 Mastered) Damage and Staggerproof on sub-20 (40 Mastered) damage. Thanks, I guess? In the event I'm ever fighting Childhood arc enemies again, I suppose :| Oh Chaos difficulty and your trash enemies hitting for hundreds.
Though, Asbel's came in handy to make him not die to Mystic Artes catching him.
There's a demo up on JPSN, but Namco hasn't said a thing about an NA demo. The thing about the JP demo is that... well... much of the stuff that is in that demo happens during postgame (ex: Accel Mode, etc), so they can't easily localize that and put it out there for people.Is there a demo coming?
Did you go out the western exit in Grelside (or whatever they're calling it in English)?Hmm, that's weird.
I have Pascal's Lv. 2 and Lv. 3 Mystic Arts, but not Lv. 1.
Did I miss something?
Seriously, doesn't Namco know how to balance a RPG?
was a bitch thenKurta few minutes later was piss easy.Richard
I also just realized now that the little girl who gives you a Carta at Sable Izolle is basically a miniature version of Rita.
Hmm, that's weird.
I have Pascal's Lv. 2 and Lv. 3 Mystic Arts, but not Lv. 1.
Did I miss something?
I unlocked Chaos by then, so the respawn rate seemed to be bumped up from Evil at that point. It was better to grind battles there than other places because the SP bonuses there are much better than the ones from other places at that point in the game.
During Arles Break, I generally backstepped away from enemies to get away from them if I knew they had a Blast Caliber to kill certain characters. But when you get used to using other characters, it isn't so bad since you can just instaswitch with the D-pad and use them instead.
iirc, that was in the Wii version, I think? A lot of the Wii version's bugs got fixed in the PS3 version except the dualization duplication sell/gain money like crazy glitch. That duplication glitch has been fixed in the English version.I saw mentioned that there was a glitch with inheriting titles and book data in the Japanese release of Graces F. Anyone know what specific glitch they're talking about, and if it was fixed for the English release?
I'm coming up on the end of the game, and I was debating about inheriting titles for my second play but I don't want to do that if it makes me miss out on stuff I might have missed my first time through.
And so easy to rack up bonuses and get new titles too since the enemies take a lot of hits! I love that dungeon a lot.600+ SP! So much SP! It was so good.
Generally, that's what I did but I guessMystic Arte area of effect is larger than I think it is since I'd keep getting caught even if I was three+ character lengths from the target. I slapped the Title on Asbel and just manually controlled his target until the Break ended; figured letting Asbel eat the hit with damage reduction was better than sacrificing someone else.Cedric's
Including the Future Arc,Quick question, how many chapters are in the game? Just trying to get a sense of how far in I am.
Including the Future Arc,====9====
I'm pretty surprised at how the child arc ends. What transpires caught me pretty off guard. Didn't really expect it to go that route.
I don't think that's the problem. I tried several different things to see if I could cause it to freeze up on me, but I can't duplicate your issue. I have no clue why it would be happening. Which model PS3 do you have? Mine is the 320GB Slim, about a year old.
I know my launch 60GB model handled XMB functions while playing a game very poorly. Especially chat and messaging.
The only other thing I can think of is if you're going into the XMB while the game is saving, or if it's loading an area. I've experienced lockups with other games if I did that.