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I missed what stamp cards are for. If I get a certain amount of stamps do I get something?
I missed what stamp cards are for. If I get a certain amount of stamps do I get something?
I missed what stamp cards are for. If I get a certain amount of stamps do I get something?
1. Rebuy.
2. Basically what you'd have for a third playthrough is everything you earned in your first play + everything you earned in your second. So it's technically accumulating but like if you got 50 grade for titles in play 1 and 60 grade for titles (ie you got a few extra) then you'd have the higher 60 grade for your third play, not 110.
3. Basically what that does is inherit every title you have, and how much you've levelled it (5, Master, whatever). Which is why it's so expensive.
4. Battle items are items you can use in battle. Not equipment. Stuff like hourglasses and arcana bottles.
5. They're related to weapon dualising. Like when you beat certain enemies they drop a fragment with a nature attached to it. Then you dualise that effect onto your weapon or armour which increases the weapon's stats by a certain amount permanently (and gives it a +1, +2 etc) and then adds an effect which, say, increases physical attack by +18 or whatever. If you get that from the grade shop it unlocks a bunch of extra ones which're really awesome. Like "Barbatos-like" which raises all the weapon's stats by 15.
6. Title grinding and subquests, really. There's nothing like Tidal Wave spamming on Vesperia here. Also make sure to beat the final boss on the highest difficulty you can. If you've beat the future arc doing the extra dungeon shouldn't be THAT difficult for you. Getting all discoveries gets you an extra fairly easy 100 too.
Gonna go back to graces after I finish my homework... and write my blog. And look for a freelance job/contact. *sigh*....
Ahh, so "nature" = "shard". Just wasn't sure of the equivalent english term there. It seems like at an absolute minimum, one should purchase:
[70] Titles
[50] Eleth Pot
[30] Stamps
[50] Arte Use Count
[10] Books
[100] SP x2
[50] Nature Release
[50] Eleth Pot Efficiency
So 410 grade spent off the bat, and then can use the rest for whatever. Probably SP x3 would be next choice if I can afford it. Does anyone disagree with this? (i.e. think that one or more of these is not useful, or that I'm missing another one that is extremely importa?)
Unless SP costs go up ten fold, I can't imagine SP anything being super useful. I'm only midway into the game and 1000+ SP a fight is pretty much the norm. I'm starting to run out of titles to master and I'm at 70+ per character.
Well, unless you're dead set against Evil/Chaos difficulties, I suppose.
How do you have 70+ titles per character if you're only midway into the game? I just passed Warrior's Roost and I have like 30 per character.
Ahh, so "nature" = "shard".
Grinding, Grinding and more grinding. I almost got Asbel's 50 titles trophy halfway through Chapter 3 because SP grinding felt so good during my second playthrough.How do you have 70+ titles per character if you're only midway into the game? I just passed Warrior's Roost and I have like 30 per character.
Natures are what they called "qualities" in the localized version.cpp_is_king said:Ahh, so "nature" = "shard".
You know they'll do it! They've gotten DLC-happy with costumes, so you know they'll do it.This is evil especially the link artes dlc stuff.
This is how I learned to do it. (Spoilers for postgame/Ex dungeon!)6) Assuming I'm at the end of the game and have completed the future arc, what is the most time-efficient way of farming additional grade before starting a NG+? Assuming there's an easy way to get a 999 hit combo, it seems like that would be huge, but I'm not sure if there's an easy way to do that.
Wait. What? That's the first I've heard of the bolded!k, I won't change it yet. If I do, it'll be another Pandora Hearts character. Did you watch Fate/Zero yet? Good? Bad? Also, someone should put the interview from lat year about what they cut in order to make the deadline for Xillia's release.
- New Single for the dubstep remix version of Progress. This will be DLC in order to change the intro
- New Preorder DLC including the costumes that were in the original version. There is no in-game costumes. Everything is paid DLC.
- New Prologue Chapter of Milla from 50 years ago. rofl
- There are no black feathers since everything is DLC anyway.
- Everyone is voiced by Wakamoto.
- Fate Zero costume for Everyone, Yay!!! (Milla = Saber, Jude = Kiritsugu, Alvin = Lancer, Leia = Sola, Elise = Ilya, Rowen = Kayneth) Alright!!!!
- They removed all of the link artes. they're all dlc.
- Max Level is 200 now.
- the hardest difficulty is now dlc just like Ninja Gaiden 3.
Hideo Baba said:According to the interview, things that were initially supposed to be in the game but never did make it include hot spring scenes, a place similar to Nam Cobanda Isle (Tales of the Abyss), (Xillia spoilers: don't read this)and Secret Missions similar to Tales of Vesperia (regarding this, Shinryu mentions that when he was digging through Xillia's game files, there was indeed stuff for Secret Missions).a playable Gaius and Musee
>:|Just wait till Namco announces an in-game advertisement cooperation with McDonald's for making a Western release of Xillia possible, tehehe...
I was thinking of dropping money on Twin Brave, but I haven't seen that many impressions of it yet. Musou can be enjoyable at times, though I'm not sure if a Talesified version of Musou would be great.
How do the narratives of Vesperia and Xillia stand compared to Graces btw?
Wait. What? That's the first I've heard of the bolded!
Yeah, I watched the first two episodes so far. ufotable animation is sooooooo goooooood. But I had to stop since I had an exam today.
You say 'everyone voiced by Wakamoto' like it's a bad thing.
-Artes Ball is now DLC since there is no Black Feather quest.
-Manual control is DLC
-Unknown and Mania are unlocked via DLC
Where was that interview, in the Xillia thread? Oh here.
Parasite Queen just shamed me on hard after splitting.
Are you using Malik in your party? His spells are a godsend for that battle after the split. Also set Cheria/Sophie to heal if anyone drops under 100% health. And if you get an Eleth Burst, use Malik's since his is the best area one.
How do the narratives of Vesperia and Xillia stand compared to Graces btw?
How do the narratives of Vesperia and Xillia stand compared to Graces btw?
How do the narratives of Vesperia and Xillia stand compared to Graces btw?
How do the narratives of Vesperia and Xillia stand compared to Graces btw?
Graces plot is better than everything in Vesperia's plot that doesn't involve Yuri killing people and Yuri/Flynn relationship. That part of Vesperia was really good and about 40% of the plot, but the other 60% of Vesperia's story was really bad. Graces is generic but not really really bad, just sort of harmless and doesn't get in the way of fun gameplay.
I'm finding Graces' narrative to be a lot better then Vesperia. Vesperia had one good part, the rest of it was surrounded by incredibly boring things that pretty much every Tales game seems to do. It's not that Graces' is some super original thing or anything, I'm just finding the plot to be less heavy handed and a bit more fun. I also really dislike most of the cast of Vesperia and find them to be pretty lame. The cast in Graces' is nothing great, but their character types play off each character well and create some nice and funny scenes.
So basicly I'm saying this is a lot better then Vesperia. The story is far more entertaining and the combat is great.
Graces plot is better than everything in Vesperia's plot that doesn't involve Yuri killing people and Yuri/Flynn relationship. That part of Vesperia was really good and about 40% of the plot, but the other 60% of Vesperia's story was really bad. Graces is generic but not really really bad, just sort of harmless and doesn't get in the way of fun gameplay.
I sorta figured that might be the case since I barely see impressions of it. I should've checked mk2, but I figured I might as well ask here since it's the most recent Tales game and I didn't know if it was worth the import price. It's too bad you can't remap the buttons. Oh well, maybe when it gets discounted or something in the future. That's how I picked up VS and Tempest.Twin Brave is very average. It plays like a Musou game but, it doesn't really have the whole grand feel of it and instead feels just average. Small maps, no real combos besides mashing the normal attack and probably an arte. But, at least they actually made new animations for the artes. Better than Vs. but everything is probably better than Vs.
My main complaint is that movement is forced into the analog stick instead of using the directional pad and you can't change it. So, it becomes uncomfortable for me to actually play the game.
That's dumb. smh. That sort of thing should be in there from the start.Yeah. It's either you have to buy the game new to get it or you have to pay for it. I forget which. Wakamoto voicing everyone is one of the few good things on that list. Can you imagine Jude screaming Milla with Wakamoto's voice. MIIIIIILLLLLAAAAAA!!! Rofl. So hardcore. Your exam went well?
That's sorta how I felt too, especially since Rebirth was my favourite Tales game (with regards to mechanics only because the story is terribad) at that point. But I guess I generally like Team Destiny games a little more than TS games, so it was pretty likely that I'd like Graces.Rpgmonkey said:I originally this game's mechanics were pretty simple, but now it's starting to be a lot like Rebirth in that I'm finding all these different things that come together into one decently complex package.
The AI seems pretty terribad when it really matters. I was fighting thaton moderate and one of my characters constantly stands there, doing nothing. They are set to offensive, all skills enabled, automatic, everything is as it should be, but no, they just stand there. I've been kiting the boss at about 10% life before, with 2 characters who only had passive (dont attack enemies) and their healing skills enabled, and they still just stood there. I love this combat system, and I wish I could win a fight through skill or effort instead of lucking out when the AI decides to take part.giant slime boss
That's strange. The AI isn't perfect but I'm finding it does very well most of the time. Seems better than Symphonia/Abyss/Legendia/Vesperia to me. Actually, for me, this is the best Tales AI so far. Hearts and Rebirth were pretty good too.
Thanks for the impressions on Vesperia everyone. I guess I can sleep easy knowing that I didn't miss much.
Hey, Dark Schala, what about you? How does the narrative of Vesperia and Xillia compare with Graces'?
Rofl, if it were true I'd rofl hard.
Actually they didn't ( at least for xillia ) i was expecting Catalogs , idolmaster style ( kinda what we are getting for soul calibur ATM ).You know they'll do it! They've gotten DLC-happy with costumes, so you know they'll do it.
How can you get so Dlc Evil ?? DO you want a job at EA/activision or something ?Wait. What? That's the first I've heard of the bolded!
Yeah, I watched the first two episodes so far. ufotable animation is sooooooo goooooood. But I had to stop since I had an exam today.
You say 'everyone voiced by Wakamoto' like it's a bad thing.
-Artes Ball is now DLC since there is no Black Feather quest.
-Manual control is DLC
-Unknown and Mania are unlocked via DLC
Where was that interview, in the Xillia thread? Oh here.
I was thinking of dropping money on Twin Brave, but I haven't seen that many impressions of it yet. Musou can be enjoyable at times, though I'm not sure if a Talesified version of Musou would be great.
Innocence R... well... I keep hoping that'll come out here.
>:|
...wait. Like Namco would care that much! :lol
How do the narratives of Vesperia and Xillia stand compared to Graces btw?
I also think Xillia has the best narrative, but that's not saying much. And the ending was rushed too.I felt that Xillia easily has the best narrative out of the three. It's full of scenes with quality writing and character interactions that just really gets to you, and the character development, especially Jude and Alvin's, is really great, and hell, even a bunch of sub characters get great development. And then you've got the typical Tales "this changes EVERYTHING" twists that're executed really well, and then developed upon even better.
Of course, I fucking love Xillia and therefore may be a bit biased.
I also think Xillia has the best narrative, but that's not saying much. And the ending was rushed too.
Looks like the Tales writers don't know how to make a decent ending.
The thing about Vesperia is that it's very good when it focuses on Yuri, his development, and his relationship with Flynn, somewhat emphasizing its theme of justice. That part of the plot was darker than a few other Tales games, and that's why people like those bits. The unfortunate part of Vesperia, though, is that while 2/3 of the game is pretty good, the last third felt relatively unneeded or wasteful. I've only played the Japanese PS3 version so I'm not sure how the English localization went for that game at all despite owning a 360 copy of the game. I liked most of the characters, but like with many Tales games, there were a few I didn't really care for. However, with that said, I feel like people shouldn't pass over Vesperia because it's an enjoyable game in its own right with great presentation and a nice soundtrack. It's worth a try at least.Thanks for the impressions on Vesperia everyone. I guess I can sleep easy knowing that I didn't miss much.
Hey, Dark Schala, what about you? How does the narrative of Vesperia and Xillia compare with Graces'?
I'll be mad if they made Link Artes like that DLC. They likely wouldn't, but this is Scamco. Nah, you know I'm kidding when I say stuff like they'll lock out manual or something. I don't think they'd be so devious that they'll lock out gameplay essentials like manual play or higher difficulties. That would be completely stupid.considering how dark shala wants more links artes.. i'd laugh hard too thinking how she won't be able to let this one pass .
Actually they didn't ( at least for xillia ) i was expecting Catalogs , idolmaster style ( kinda what we are getting for soul calibur ATM ).
A total shame, the game had plenty of objets but too few costmes on the disc...
And teh worse thing ? i'm gonna get some more for my Jude path ( that i didn't do yet)
How can you get so Dlc Evil ?? DO you want a job at EA/activision or something ?
Anyway wakamoto is too awesome for the cast ...give me wakamoto (onsokumaru voice ) for tipo and i'buy it ... no looking back..
Twin brave is ok It's a poor escuse of a tales of game but it's a cross over.. Story is fun , gameplay is bland as hell ...Overall it's better than Tales of Vs..
And since the story is focused on the characters not on some no name hero ( like Tales of world ) you can enjoy some silly moments .. Tales of the world however has way more content..
yes i played them long enough ...and i'm lacking sleep time ATM...
Director's Cut.I also think Xillia has the best narrative, but that's not saying much. And the ending was rushed too.
Looks like the Tales writers don't know how to make a decent ending.
Graces' endings would like to have a word with you! Especially the f side's.
Maybe you might want to tone down on the difficulty if you're not used to it.I'd advise keeping Sophie and Richard in because of their skillsets, especially since Richard's moves are anti-human. The most important thing to do is run the hell away from him or backstep away so that he doesn't hit you with his Blast Caliber. Revive after Eleth Break and pound on him. Evade rather than defend, and backstep/around-step is your friend.
It was a mess from the perspective ofXillia's narrative was a jumbling mess. Ugh.
Okay guys, just started this up yesterday, loving it so far. The combat system is awesome, but I need help with 3 key things:
1. An In-Depth Explanation of Dualizing
2. Explanation of the Eleth Mixer
3. Good god, I'm drowning in Titles! Graces Gaf, what's the best strategy for how to go about managing your various titles? I generally get the first three levels of each title, then move on unless the skill looks particularly good.
I was busy SP farming with Malik and Asbel today, had a good time. I can't tell if I have a handle on the combat system or not. Sometimes I feel godly in battle, other times I'm getting hit up like crazy by monsters. That's always been normal for me in Tales games, but I feel like the combat system in this game was designed to avoid that. Any tips on what I'm doing wrong?