Yeah it knocks them down like 90% of the time, even bosses
too good, too good
Yeah I was surprised actually, I did it randomly and it trips up bosses.
Yeah it knocks them down like 90% of the time, even bosses
too good, too good
Glad to hear she gets her own dungeon, but really you play as Jude for that whole portion? :/ seems like if someone picked Milla to start and follow her story the game at that point is saying "wrong choice now play the real main character"
Well the whole thing with the two main characters is that the game will always follow whoever you picked. So it make sense for Jude to be playable at that part since Milla is still there.
I mean it could be worse. You could be forced to still go through that part but instead you have to watch an AI Jude fight all your battles for you.
I wish there was a way to change the default character during battles, having to always switch from Jude to the one you want to use is annoying.
Change the order of characters in the menu. The default controlled character is in the first slot (if put on active or semi-auto).
I'm mopping up trophies at the moment, and I'm trying to get Teepo Switching Adept, I'm at 0/150 :/ - L3 seems to taunt for other characters, isn't that how I'm supposed to do it? I read a thread online where someone mentioned you can just hold L3 and constantly taunt to get the count up, however I'm still at 0. What obvious thing am I overlooking?
You have the morale skill on which means teepo is permanently set to on
tell me guys - is the CE worth it?
Art book, music cd, dlc costumes and themes, and a statue of Milla. For me it was worth it for the art book, music, and dlc it was worth it. Statue is nice but it's kind of whatever
The figure isn't worth $40 since most of the goodies is in the LE too.
Will the DLC ever go on sale or have a bundle of some kind? $3 bucks for a costume is a rip. I want the idolm@aster costumes, but not $3 bucks want them.
tell me guys - is the CE worth it?
Wow people were not kidding when they said the plot was similar to the one in Final Fantasy XIII.
Not sure why they just don't space it out and do one set a week as opposed to two every other weekSo no DLC this week. Guess their plan was for every two weeks.
Wow people were not kidding when they said the plot was similar to the one in Final Fantasy XIII.
Is there any reason at all to hang on to old armor and weapons? Or should I just sell everything when I get new stuff?
Only if you want elemental weaknesses or gear that doesn't have an element attached to it. I generally always keep the strongest non elemental weapon available for my characters so I don't end up getting screwed with a melee focused character only having access to a fire weapon in an area full of fire resistant foes.
Pretty much.
Or you could have Leia spam Elemental Impulse <3 so good especially on the final boss
I hate random element BS, whenever AI Leia cast it it always puts an element the enemy resist -.-
Is there any reason at all to hang on to old armor and weapons? Or should I just sell everything when I get new stuff?
I hate random element BS, whenever AI Leia cast it it always puts an element the enemy resist -.-
Keep elemental stuff especially elemental armors.
I believe it'll always cast the element the enemy you are targeting is weak to expect when it doesn't have a weakness so it'll just give you a random one.
Agreed with keeping elemental stuff, and correct for Elemental Impulse. The description is deceiving. :/
Uh, what? It's not random, it always changes the weakness to whatever you're targeting.
I completed the game in 40 hours (100%)... so, I don't think that they're underestimating how long is. I felt that the game was rushed and many fans too, if you are in the end you can understand that they had more potential to create a longer story (your spoiler) and probably they decided do it shorter for ToX 2 (Sales >>> Production values).Almost finished with all the side quests that I could possibly find before the final boss. I've just got one more to do concerning Rowen.
I already beatall 6 devil beasts, pretty easy at this point. Fought like 4 of them in a row.
Now I just have to beat the final boss so I can complete that side quest. I'm going at about 75 hours right now. I think some of you before definitely underestimated how long it can take to play through this game thoroughly. I remember people saying beating it in 35 hours, but that seems like rushing to me. But I like to wander around, and talk to all the NPCs (seriously, every time they say something new I go around and talk to all of them).
In this sense, there may not be much post-game content but by no means is this game unfinished. I've yet to beat the final boss so I haven't seen the ending, but even up to this point I'm pretty satisfied with how much content this game has. There are still a ton of side quests, and a lot of them have effect on character development, which is the most you could ask of side quests.
Pretty excited for Xillia 2; I hope they exploremore in the sequel. Although, once I see the end, perhaps that might not be possible.Elympios
Against Bacuras, it's best to just set the AI to Manual so they don't do anything, and use Jude to hit it a few times, and teleport everytime the Bacura attacks.
The pacing in Xillia 1 is almost perfect aside from the obviously rushed ending. A proper final dungeon and more places to explore late-game would have done wonders.
Xillia 2 unfortunately doesn't work towards making it better, they added a mechanic that makes the game drag on a bit more than it should...
I completed the game in 40 hours (100%)... so, I don't think that they're underestimating how long is. I felt that the game was rushed and many fans too, if you are in the end you can understand that they had more potential to create a longer story (your spoiler) and probably they decided do it shorter for ToX 2 (Sales >>> Production values).
As for the spoiler, it doesn't really feel like the game needed to be longer to me. It would have been cool, but not really that necessary.
I'm not sure what you mean by 100%..are you talking platinum? That's very, very quick. Not sure if serious for a first time playthrough. Either way it's just as meaty as pretty much any other JRPG of it's type. You can choose to play it fast or be a bit slower and more methodical (without a guide either) but it can be said that there is enough content to fill 80 hours of playtime. That doesn't seem rushed to me.
There's enough content, but compared to Vesperia and Graces the end-game content in this is abysmal.
Oh and what's with the plothole whereAlvin seems to get drained of mana when the Lance of Kresnik is activated despite lacking a mana lobe? For that matter how can he fight without a spyrix, I don't remember the game ever telling me how he does it.
Oh and what's with the plothole whereAlvin seems to get drained of mana when the Lance of Kresnik is activated despite lacking a mana lobe? For that matter how can he fight without a spyrix, I don't remember the game ever telling me how he does it.
Really Scamco?
Didn't know there is an idolm@ster theme, but you can't buy it without.........
Really Scamco?
Didn't know there is an idolm@ster theme, but you can't buy it without.........
Really Scamco?