cpp_is_king
Member
Will I be able to travel betweenat some point before the finale?both worlds
Yes, but not until
the final dungeon unlocks
Will I be able to travel betweenat some point before the finale?both worlds
Got the platinum. Only took a night of title grinding and a night to blitz through the other story after completing the main game last week. Not too bad.
Got the platinum. Only took a night of title grinding and a night to blitz through the other story after completing the main game last week. Not too bad.
Started ToX yesterday finally.
Is it me or this game looks worse than ToG even, which was Wii port?
Also I nominate Milla's hair as most ridiculous ever seen (><)
Like idea behind linking, it seems to add depth to battle system. Levelling web is great too.
I can't believe characters can't cook, and we have to buy food. That's bad idea, very bad. Or am I too early in game for cooking?
As a result of being upscaled on stronger hardware, Graces f is both extremely fluid and sharp which might explain why it looks better.
Milla's hair is indeed ridiculous.
I think Linking kinda sucks but I might be alone on that. It's probably not that bad on lower difficulties.
Yes you have to buy food.
That's another thing... I didn't find where to choose difficulty level at all! How weird is that?
Why they ditched cooking? Why? *sad panda*
Uh, it's still in the settings menu, you could even see it as soon as you boot up the game since that's the first thing they throw you in.
They ditched it because of trying to streamline some gameplay aspects..it's a dumb decision yes.
Uh, it's still in the settings menu, you could even see it as soon as you boot up the game since that's the first thing they throw you in.
They ditched it because of trying to streamline some gameplay aspects..it's a dumb decision yes.
I'm actually ambivalent towards the cooking change, I don't really use it in most Tales games except Graces f.
I'm the same, but it's frustrating having them go backwards in design instead of using Destiny remake's or Graces' superior cooking systems. Or make it complement the battle system well enough that it's worth using (Rebirth).
I'm the same, but it's frustrating having them go backwards in design instead of using Destiny remake's or Graces' superior cooking systems. Or make it complement the battle system well enough that it's worth using (Rebirth).
I'm the same, but it's frustrating having them go backwards in design instead of using Destiny remake's or Graces' superior cooking systems. Or make it complement the battle system well enough that it's worth using (Rebirth).
Wait people liked to cook in battle? >_>
Buying food > cooking food.
Wait people liked to cook in battle? >_>
Buying food > cooking food.
Also here's a spoiler-filled but amazing combo video:
http://www.youtube.com/watch?v=5grEGfzB1io
Linking it now that a lot of people have finished the game by now.
Also here's a spoiler-filled but amazing combo video:
http://www.youtube.com/watch?v=5grEGfzB1io
Linking it now that a lot of people have finished the game by now.
Congrats! How many hours did it take to blitz through the second campaign?
Wait people liked to cook in battle? >_>
Buying food > cooking food.
About six hours with grade bonuses, skipping scenes I've seen before, sub events, most enemies, etc.
How linear is this game? Something i disliked about Vesperia was that it had a really fake openness, i could almost never explore the world or complete tasks at my own pace, sure there was a world map but it mostly opened up one location at a time, at least for the 30 hours i played. I also thought there werent enough sidequests. Does Xillia have similar issues? I'm hoping for something paced more like ffxii.
How linear is this game? Something i disliked about Vesperia was that it had a really fake openness, i could almost never explore the world or complete tasks at my own pace, sure there was a world map but it mostly opened up one location at a time, at least for the 30 hours i played. I also thought there werent enough sidequests. Does Xillia have similar issues? I'm hoping for something paced more like ffxii.
Playing Milia's story first sounds like it would have been confusing, as I've almost finished Jude's story. I just can't imagine how abrupt some of it might feel at the parts where Milia is separated.
Have you played any of the fan translated games like Phantasia psx, innocence ds, or tempest ds?
I played through Milla's story first, and you're totally right. It's especially crazy at the part whereIt really comes out of nowhere.you rejoin Jude and the others after Milla dies and they are all of a sudden in the middle of a battle with Maxwell and you have no idea how they even got there.
And that's not even countingthe fact that Jude and Alvin had a very serious fight with Leia almost dying, Muzet going off the deep end, and the party killing off half of the major antagonists remaining entirely off screen in Milla's scenario.
Got to the "Teach me about Bazongas!" skit last night.
The OT now makes sense.
Very true. It wouldn't have even bugged me so much if more stuff happened during Milla's part there, but there really wasn't much going on at all. It just seemed like an afterthought to add "replay value" to the game.
And that's not even countingthe fact that Jude and Alvin had a very serious fight with Leia almost dying, Muzet going off the deep end, and the party killing off half of the major antagonists remaining entirely off screen in Milla's scenario.
Got to the "Teach me about Bazongas!" skit last night.
The OT now makes sense.
Actually the second hand storytelling of something like that is really cool and is a story telling style that you never really see much of in fiction while second hand storytelling is such a big part of storytelling in our day to day lives.
But the skit that I thought was going to cover that was like "This major thing just happened" and Milla is just like "oh so I guess you've been busy, that's cool" instead of asking the obvious "how did it come to that and how did it turn out?" question that everyone would obviously ask.
If it's too repetitive they could just make Jude be in bed or talking with someone else while one of the other party members catches you up in a Milla only scene. I can't believe they wouldn't have the time for it when they have time for plenty other cutscenes.
Actually I thoughtas Milla was set up excellently.the Maxwell fightI just want anyone to tell me in like 3 sentences what lead them there. No details even, just what was the catalyst to get them there.Maxwell was clearly very distracted, but you couldn't tell why until all of a sudden you realize it's because jude was causing trouble for him.
Very true. It wouldn't have even bugged me so much if more stuff happened during Milla's part there, but there really wasn't much going on at all. It just seemed like an afterthought to add "replay value" to the game.
Actually the second hand storytelling of something like that is really cool and is a story telling style that you never really see much of in fiction while second hand storytelling is such a big part of storytelling in our day to day lives.
But the skit that I thought was going to cover that was like "This major thing just happened" and Milla is just like "oh so I guess you've been busy, that's cool" instead of asking the obvious "how did it come to that and how did it turn out?" question that everyone would obviously ask.
If it's too repetitive they could just make Jude be in bed or talking with someone else while one of the other party members catches you up in a Milla only scene. I can't believe they wouldn't have the time for it when they have time for plenty other cutscenes.
Actually I thoughtas Milla was set up excellently.the Maxwell fightI just want anyone to tell me in like 3 sentences what lead them there. No details even, just what was the catalyst to get them there.Maxwell was clearly very distracted, but you couldn't tell why until all of a sudden you realize it's because jude was causing trouble for him.
For some reason I was really expecting the Skull Dancer from Symphonia & Vesperia to make it into the game somewhere.
Also was it just me or is Aifreed also mentioned in Vesperia?
For some reason I was really expecting the Skull Dancer from Symphonia & Vesperia to make it into the game somewhere.
Also was it just me or is Aifreed also mentioned in Vesperia?
Eternia had Aifeed or however it's spelt
He's one of those series tradition/staple characters much like the Dark Wings.
He's been mentioned or in Phantasia, Eternia, Symphonia, Legendia, Abyss (mentioned in a hat piece of armor), Vesperia.
He's one of those series tradition/staple characters much like the Dark Wings.
He's been mentioned or in Phantasia, Eternia, Symphonia, Legendia, Abyss (mentioned in a hat piece of armor), Vesperia.
Has anyone ever given a damn about him?