solid mike
Member
I forgot how to switch characters while in battle, does anyone remember what to press?
So I did my usual spiel and looked at the two new staff rolls (EU and US) and am a little bummed. I heard of the practise to remove involved staff that left the company in the mean time, but this game is the first where I see it in effect. Of the previously 84 Tales Studio people 19 were removed. Additionally its whole special thanks section (accounting for 25 more people) was removed.
Funny thing is Namco Tales Studio is nowhere mentioned anymore, but the one time "SWOT by NTS" (standing for "scenario work organisation team by namco tales studio" or something like that) logo is still included. ^^
And I didn't see any recording studio listed for the English voice overs (the translation part is also incredible short in the US version, even non-existing in the EU version). Did Hometek cut its decade long ties with Cup of Tea Productions and move that in-house? May explain the "lisping" due to worse recording quality.
I asked my oldest sister, and she says she didn't want to play as him because he's a 15 year old medic. She'd rather take the older sword wielder
A couple of hours into the game now, I just reached the second village. No major complaints so far as I'm putting my gripes with the battle system down to a lack of understanding the mechanics. I decided to go with Milla as I like to pick female protags when the opportunity presents itself since we don't get many of them.
The only thing I can note so far is why are there so many save points? I reach the end of an area and see a save point, load the next screen, and there's another one in front of me!
If there is a quicksave feature why bother having save points? I guess it's so you can have numerous save files since QS only allows one but then it begs the question, why not have multiple QS files. It's not like RoF where the QS file is deleted after being loaded too. Some odd decisions.
i must admit that i never used the quick save feature much.
Plenty of save points , even if you die , you can retry after going in the menu .. and teh encounter battle rate is balanced .
No reason to quick save really.
Must have been asked 3000 times, but what's the best character to start the first game ?
I just a fought boss that fucking spammed his Mystic Arte several times. I've never experienced anything like this in any other Tales game. What the fuck was that?
The arte evolution system kinda sucks, or is not existent. I am not going to use the beginning artes 400 times, nevertheless 9999 times. At least it is more consistent than the other Tales games.
Are there many occasions Milla leaves the party on Jude playthrough? While Jude's healing abilities are absolutely fantastic, generally Milla seems like a lot more fun to play as. What about other characters, if I happen to like them, should I not get too attached to their play styles?
Is there a way to make overlimit last longer? I want to be able to use more chain artes, but I use one and it's already over...
So when exactly do the mystic artes come in? I'm at the point whereyou meet the Auj Oule King (who I wasn't expecting to be the villain from the opening) and there's no sign of them. I remember in Graces you got mystic artes pretty early, and in Abyss you got them around halfway through.
=D, =D, =D
Hm! That's really interesting... kind of disappointing, really. I didn't really think they'd remove all of that in this version (dang, that's a lot of small changes for the game already, lol). Do you remember who was removed at all, or if they were someone we'd know?So I did my usual spiel and looked at the two new staff rolls (EU and US) and am a little bummed. I heard of the practise to remove involved staff that left the company in the mean time, but this game is the first where I see it in effect. Of the previously 84 Tales Studio people 19 were removed. Additionally its whole special thanks section (accounting for 25 more people) was removed.
Funny thing is Namco Tales Studio is nowhere mentioned anymore, but the one time "SWOT by NTS" (standing for "scenario work organisation team by namco tales studio" or something like that) logo is still included. ^^
And I didn't see any recording studio listed for the English voice overs (the translation part is also incredible short in the US version, even non-existing in the EU version). Did Hometek cut its decade long ties with Cup of Tea Productions and move that in-house? May explain the "lisping" due to worse recording quality.
The standard one is pretty bad. I didn't like it either. The special boss music is better, and the final boss theme is perfectly fine.God, the boss theme is SO awful. What the fuck is up with Motoi and these latest Tales entries. I know he must be tired of doing these soundtracks. I guess Namco/Tales Studio or whatever requests him to make tracks like this? God, what happened to theTales of Destiny-era Batista shit.
Hm! That's really interesting... kind of disappointing, really. I didn't really think they'd remove all of that in this version (dang, that's a lot of small changes for the game already, lol). Do you remember who was removed at all, or if they were someone we'd know?
I can't remember, but isn't Cup of Tea usually credited? I thought I'd read somewhere that Cup of Tea Productions did do the dub work. And now that I'm looking around, it certainly was.
Also weird, then, that the audio production/mastering is off considering it was done in November of last year.It's odd that CoT wouldn't be credited in the staff roll then. Hm. I'm wondering if the company is going through some change or something happened.
Hello everyone, my name is Ted Tsung and I am the North American Producer for Tales of Xillia for NAMCO BANDAI Games America. Im happy to announce that we recently completed our voice recording session for the game, an extremely important part of the localization process. Its a huge milestone for us to pass and it means that Tales of Xillia is that much closer to its 2013 release.
Eight hours of voice recording across an eight week span, filled with late nights catching up on emails, proofing, and preparation for the following day. Its a grueling process thats both physically and mentally taxing. Despite this, it was a fantastic experience, thanks to the support from Cup of Tea, 8-4, and the voice actors. I might be looking through rose-tinted glasses, but you wont find a better group of people.
Dat new battle theme at the Coliseum. So good, is that the new battle music? I haven't fought anything after that boss fight.
This damn fire girl boss is kicking my ass,
you gotta equip skills?
how you do that?
also.. are there weapon drops from chests? don't think i've found any... just been using the ones i bought from stores.
Also weird, then, that the audio production/mastering is off considering it was done in November of last year.
The Skill menu... You're joking right?
the fuck?
i dont remember any of those... needa check when i get home from work lol. i recall equipping artes and what not... just thought those skills from the spider web were passive.
fuck.
the fuck?
i dont remember any of those... needa check when i get home from work lol. i recall equipping artes and what not... just thought those skills from the spider web were passive.
fuck.
Wow, I'm surprised you didn't notice any particular abilities not taking effect. Especially the one where your HP and TP get restored on leveling up.
Anyway, taking a break for night from Xillia. I managed to reachand asplodeNia KheraI completely cringed whenthe Spirits' summoning stones.showed up as he's my most hated character trope: the clingy jealous servant guy with an unrequited crush. Hate, hate, hate these types of guys.Ivar
Wow, I'm surprised you didn't notice any particular abilities not taking effect. Especially the one where your HP and TP get restored on leveling up.
Ivar is annoying but I think they meant for him to be that way. I mean even Milla says he's annoying.
I'm playing the Jude side so I want to know *minor Chapter 1 spoiler*how does Milla's side handle her being crippled for a small part of the game? Is it all cutscene or what?
I've been looking for a Poison Stinger for a subquest for an hour now.
RANDOM SPAWN BAGS CAN SUCK IT
Anyone else (In the UK) having problems with the trophies not being added to your list?
I can't find them anywhere in my list.
Look at it this way.I just lost like 2 hours because there was a power outage at my house and I hadn't saved the game in a while
Rowen had already joined my party and I had done a bunch of side quest FML.
Look at it this way.
You'll get to spend even more time with this incredible game now!
Perhaps "incredible" might have been a bit of an exaggeration, but I'm still having a lot of fun with it!while im enjoying it, I think bamco is still a longs way off before being able to make an 'incredible' tales game lol.
That's a nice way to put it lolLook at it this way.
You'll get to spend even more time with this incredible game now!
I just lost like 2 hours because there was a power outage at my house and I hadn't saved the game in a while
Rowen had already joined my party and I had done a bunch of side quest FML.
Haha. A few of us felt like fans in NA/EU will like the game more than we did because of the game's emphasis on plot and characterization and it turned out that we were right. Jude's voice isn't as high-pitched and perhaps some of his lines may have been revised to make him seem less naive and more likeable, which is a good thing because he did little things that added up for me in terms of dragging the character down completely. Either way, it was obvious to me that a lot of people would like the game given the reception of Graces f's narrative and characters. And some people might enjoy the more streamlined structure & design, and streamlined systems that Xillia includes.while im enjoying it, I think bamco is still a longs way off before being able to make an 'incredible' tales game lol.