Cornbread78
Member
Fuck this water trail, seriously, now I see what you all were pissed about. This is stupid, so freaking stupid.. uuggh.
Fuck this water trail, seriously, now I see what you all were pissed about. This is stupid, so freaking stupid.. uuggh.
Quick save at every turn is the only solution.
Even still, it doesn't give you enough time to turn a corner before the bubble pops, ##!#^!&
Look at the square tiles on the floors. The bubble only lasts a tiny bit more than 2 squares across. So you have to be very close to the edge of the first square you're crossing. Also, the line of sight for the eyes is only 1 square wide and infinitely long if there's nothing in the way.Even still, it doesn't give you enough time to turn a corner before the bubble pops, ##!#^!&
You need to activate is closer to the edge of the last safe tile.
Look at the square tiles on the floors. The bubble only lasts a tiny bit more than 2 squares across. So you have to be very close to the edge of the first square you're crossing. Also, the line of sight for the eyes is only 1 square wide and infinitely long if there's nothing in the way.
I finished the game and the story DLC this week, and I was wondering if anyone could provide clarification on two story details.
Ending spoilers:
1. If Sorey and Mikleo are from Camlann, then I don't get why they're only 17 and 18 years old when the Age of Chaos began at least one or two hundred years ago. My only guess would be that time flows at a slower rate in Elysia due to Zenrus' power, but I don't remember it ever being clarified in the game.
2. They made a big deal about how using Sigfried would essentially kill any Seraph that uses it like what happened with Dezel, so I'm not sure why Mikleo, Lailah, Edna, and Zaveid are fine after the final battle against Heldalf.
The age of Chaos began 17 years ago, right after Sorey and Mikleo was born. The book was written by Michael, as to him the last Shepard was 200 years ago.
I did water and earth temples this Friday and it really wasn't that bad.
There's not really a hot spring event in the game, but a sauna skit. I believe you have to level up an inn enough for it to happen, I got it randomly at either Pendrago or Ladylake. You also need to haveAnyone know how to get the hot spring event?
I'd even postulate Water Temple to be the only proper dungeon in the game. I wish it was 2-3 times longer than it was.
I finished the game and the story DLC this week, and I was wondering if anyone could provide clarification on two story details.
Ending spoilers:
1. If Sorey and Mikleo are from Camlann, then I don't get why they're only 17 and 18 years old when the Age of Chaos began at least one or two hundred years ago. My only guess would be that time flows at a slower rate in Elysia due to Zenrus' power, but I don't remember it ever being clarified in the game.
2. They made a big deal about how using Sigfried would essentially kill any Seraph that uses it like what happened with Dezel, so I'm not sure why Mikleo, Lailah, Edna, and Zaveid are fine after the final battle against Heldalf.
OH MY GOD!!!
This freaking boss keeps healing himself every time I'm close to finishs him... My fingers are tired now so my nerves :/
-_-Cerbures
Edit: Finally beaten him... This game has A LOT of annoying boss fight :/
I'd even postulate Water Temple to be the only proper dungeon in the game. I wish it was 2-3 times longer than it was.
Haha yeah, I actually managed to hit it this weekend while I was gald farming to upgrade the Lord of the Lands. Felt random.The fact that this game has an inventory limit is fucking bullshit.
The fact that this game has an inventory limit is fucking bullshit.
No, as in you hit a ceiling of overall items owned and you can't acquire anything else unless you use/sell/fuse something to clear space. It's a crapload of items and equipment though, someone will hardly be able to reach it during a normal playthrough.As in you can't have more than 15 of an item?
OMG I've just hit the sidequest section near the end of the game, are they for real? So technically I would have to look every nook and cranny for these orbs? I have 6 orbs, just how many of them do you need of them anyway?
OMG I've just hit the sidequest section near the end of the game, are they for real? So technically I would have to look every nook and cranny for these orbs? I have 6 orbs, just how many of them do you need of them anyway?
I found the game to be quite good up until now but because of this crap I seriously consider to quit the game for good. Just from your experience, how bad is this section?
The ones that give iris gems are required at a point.So, how important is it to do all the little side stuff (no story missions) that pop up when you talk to Rose like going back to visit Gramps? I mean, I went back and talked to Alicia and they Gramps, but are those there just to add side story, or are they required viewing?
The ones that give iris gems are required at a point.
Tales of Zestiria v1.4 patch notes (December 04, 2015)
4 December - Isshak Gravi
Thank you for supporting Tales of Zestiria on PC. Here are the fixes implemented in the latest patch:
o Fixed rebidding issue for seraph actions in the System menu if the user changes movement key from default '1234' to any key.
o Removed option to rebind START Button.
o Fixed save issue in Alisha DLC: creating a clear save after completing Alisha DLC is now possible
o Fixed save issue in Alisha DLC: can delete a save data from Alisha DLC now
Thank you!
Sweet.Supposedly Alisha's Story is now fixed based on the latest patch notes.
noooohttp://steamcommunity.com/app/351970/discussions/0/490123938441506815/#c492379439677494474
Posted by Kaldaien
"Make sure to use the pre-patch version. I found all of the updated memory addresses, but it doesn't behave the way it used to. So that's going to involve a crazy amount of work that I don't want to bother with right now.
The patch doesn't add anything important, so there's no harm in rolling back to 1.3"
Damn it Bamco!
http://steamcommunity.com/app/351970/discussions/0/490123938441506815/#c492379439677494474
Posted by Kaldaien
"Make sure to use the pre-patch version. I found all of the updated memory addresses, but it doesn't behave the way it used to. So that's going to involve a crazy amount of work that I don't want to bother with right now.
The patch doesn't add anything important, so there's no harm in rolling back to 1.3"
Damn it Bamco!
Phew. I was worried when my game crashed and read I'd have to turn off the mod. There was no way I could go back to 30fps lol. Thankfully I was able to get version 1.03 and roll back.
Kaldaien said:TZFix 1.1.1 is compatible with the 12/4/2015 Patch
Grab it in the Downloads section here: http://steamcommunity.com/sharedfiles/filedetails/?id=542500356
- Updated memory addresses for framerate related features
- Updated memory address for FOVY and AspectRatio
- Reverted to OLD D3D9 hooking system for compatibility with RTSS
Long story short -- there was no major work necessary here. I was in the middle of making key bindings user-defined when the game was patched, so the FPS limit presets were not working. It would have only taken 30 minutes to sort this stuff out otherwise
Future versions will be able to locate appropriate pieces of memory on their own so that I don't have to step-in and release an update to TZFix with each patch.
Future versions will be able to locate appropriate pieces of memory on their own so that I don't have to step-in and release an update to TZFix with each patch.
Praise be! Just in time for the weekend.Just for the heads up, no need for rollback anymore. A new version of the mod is available.
Uh, I feel so lost right now.
I just obtained the second spirtual power (water) and have no idea where to go from here. Running around in circles!
Version History
v 1.1.2 (12/6/2015)[github.com]
Signature Scanning and Custom Intro Video
Memory addresses for all 60 FPS related functionality are automatically located by TZFix.dll
Future patches will not require a new release.
The intro video can be set to ANY .bk2 file
See [TZFix.System] IntroVideo=... for more details
Just for the heads up, no need for rollback anymore. A new version of the mod is available.