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Team Fortress 2 Official PC Thread. SO. WORTH. IT.

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Thanks for the picture info. In return here is a poorly captured picture of me killing four people with a single demo crit grenade.
206zjhv.png
 

Cheeto

Member
Look for the server 'DoorMan is God- 24/7 Escort Maps'...It is already playing a modded ersion of basically the same gametype. It's pretty awesome, but the maps are slightly unbalanced towards the defense.
 

Capndrake

Member
WhatRuOn said:
Look for the server 'DoorMan is God- 24/7 Escort Maps'...It is already playing a modded ersion of basically the same gametype. It's pretty awesome, but the maps are slightly unbalanced towards the defense.
Cave5? Played that a few times on different servers, it's alright, but I'd say Snipers have way too much of an advantage.

EDIT: I'd like it on blood's server though.
 

Firestorm

Member
zoku88 said:
WTH, that's so early >_<


Well, 3 terms per year. It's September - December. January - April. May - August. My last day of classes is April 4th. Got two exams on April 10th and 11th.

Taking 3 summer classes though :( But they're only on Tuesdays/Thursday and start in May so plenty of time to Gold Rush + Brawl!
 

zoku88

Member
Firestorm said:
Well, 3 terms per year. It's September - December. January - April. May - August. My last day of classes is April 4th. Got two exams on April 10th and 11th.

Taking 3 summer classes though :( But they're only on Tuesdays/Thursday and start in May so plenty of time to Gold Rush + Brawl!
Oh, trimesters. I wonder how many schools have that. I only know of one in the US.
 

rakka

Member
April 1, 2008 - Team Fortress 2 Update Released

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Team Fortress 2

* Added Custom Tab explanation dialog to be shown the first time the server browser is opened
* Changed Medigun Ubercharge meter to drain faster for each target that still has Ubercharge beyond your current target. This means there is a penalty for having multiple people being Ubercharged at one time
* Fixed crouch-jump exploit that allowed players to get outside of the world
* Fixed bad characters in the chat string when achievements are announced in languages other than English
* Fixed a few instances of truncated text in the menus and dialogs for languages other than English
* Fixed problem that was preventing some dedicated servers from uploading gamestats
* Fixed scoring bug during Sudden Death when the map timelimit is triggered
* Added the string "(extra slot was added for SourceTV)" when maxplayers is increased for SourceTV

:_(
 
rakka said:
April 1, 2008 - Team Fortress 2 Update Released

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Team Fortress 2

* Added Custom Tab explanation dialog to be shown the first time the server browser is opened
* Changed Medigun Ubercharge meter to drain faster for each target that still has Ubercharge beyond your current target. This means there is a penalty for having multiple people being Ubercharged at one time
* Fixed crouch-jump exploit that allowed players to get outside of the world
* Fixed bad characters in the chat string when achievements are announced in languages other than English
* Fixed a few instances of truncated text in the menus and dialogs for languages other than English
* Fixed problem that was preventing some dedicated servers from uploading gamestats
* Fixed scoring bug during Sudden Death when the map timelimit is triggered
* Added the string "(extra slot was added for SourceTV)" when maxplayers is increased for SourceTV

:_(

NOOOOOOOOOOOOOOOOO
 

Cheeto

Member
Capndrake said:
Cave5? Played that a few times on different servers, it's alright, but I'd say Snipers have way too much of an advantage.

EDIT: I'd like it on blood's server though.
Cave5's one of them, but theres another one...I'm blanking on the name...I think it's better then the cave.
 

Blizzard

Banned
April 20th IS my birthday. Though I think I may have uninstalled TF2, since I probably enjoy playing Enemy Territory: Return to Castle Wolftenstein more. =P Not flaming or anything...TF2 is pretty awesome, I just liked all the mods and especially the tons of custom maps on ET.

So my question is...at this point, are there mods/modded maps yet? Many? Or just very few?
 

Cheeto

Member
Blizzard said:
April 20th IS my birthday. Though I think I may have uninstalled TF2, since I probably enjoy playing Enemy Territory: Return to Castle Wolftenstein more. =P Not flaming or anything...TF2 is pretty awesome, I just liked all the mods and especially the tons of custom maps on ET.

So my question is...at this point, are there mods/modded maps yet? Many? Or just very few?
There are tons. Quality may be an issue, but quantity certainly isn't.
 
Not really any popular mods, maps there's a lot. b1_november, Mach4, and Turbine are probably my favorite custom maps, but there's a pretty fast drop in the quality. Unless you like stuff like orange_x.
 

Capndrake

Member
Blizzard said:
So my question is...at this point, are there mods/modded maps yet? Many? Or just very few?
Most popular custom maps + ones I find good that aren't that popular:

CTF: Casbah (Remake of TFC map), Badlands Classic (Remake of TFC map, totally different from TF2 version), Convoy, Facelike, Impact (Seems to not be on FPSBanana right now, look around), Mach4 (Not on FPSBanana either, get it here), Quarry, Royal, Truss, Vikings

CP (Well/Granary style): Labor, Lazytown, Redstone, Science, Station, Studio, Toy Fort, Warpath (Remake of TFC map)

CP (Dustbowl style): Castle3 (Not on FPSBanana, look around), Corporation, Dogblu

CP (Gravelpit style): Broma (Final point is almost impossible to cap though), Junction (Same story), Steel (Not on FPSBanana - Latest version is b2), Vertigo

CP (Other): Desert Fortress (Cap 2 points in the middle, then get the other team's base - Both teams have to do this, so it's sort of a mix of Gravelpit and Well/Granary style)

TC: Invasion (The only custom TC map so far)

"DM": Cyberpunk, Mario Kart

"ES" (Goldrush clone): Cave7, Mining

"Melee": Football (Soccer), Knight Knoll, Melee Barn, Ring King

Maps to screw around on: Best in Class (One trial for each class except Medic), Skyscraper series (Not on FPSBanana either, look around - Objective is to rocket/sticky jump to the top of an obstacle course)
 

Cheeto

Member
Desert Fortress is pretty awesome. Orange_x is garbage I don't know why so many servers play it. The 2 ES maps are pretty good.
 

fallout

Member
WhatRuOn said:
Desert Fortress is pretty awesome. Orange_x is garbage I don't know why so many servers play it. The 2 ES maps are pretty good.
Orange_x reminds me of the maps that I made when I was like, 14. I'd think to myself: "Yes! This will be cool!", without taking into account a bunch of important factors like class/weapon balance, etc.
 

Blizzard

Banned
Capndrake said:
Most popular custom maps + ones I find good that aren't that popular:

CTF: Casbah (Remake of TFC map), Badlands Classic (Remake of TFC map, totally different from TF2 version), Convoy, Facelike, Impact (Seems to not be on FPSBanana right now, look around), Mach4 (Not on FPSBanana either, get it here), Quarry, Royal, Truss, Vikings

CP (Well/Granary style): Labor, Lazytown, Redstone, Science, Station, Studio, Toy Fort, Warpath (Remake of TFC map)

CP (Dustbowl style): Castle3 (Not on FPSBanana, look around), Corporation, Dogblu

CP (Gravelpit style): Broma (Final point is almost impossible to cap though), Junction (Same story), Steel (Not on FPSBanana - Latest version is b2), Vertigo

CP (Other): Desert Fortress (Cap 2 points in the middle, then get the other team's base - Both teams have to do this, so it's sort of a mix of Gravelpit and Well/Granary style)

TC: Invasion (The only custom TC map so far)

"DM": Cyberpunk, Mario Kart

"ES" (Goldrush clone): Cave7, Mining

"Melee": Football (Soccer), Knight Knoll, Melee Barn, Ring King

Maps to screw around on: Best in Class (One trial for each class except Medic), Skyscraper series (Not on FPSBanana either, look around - Objective is to rocket/sticky jump to the top of an obstacle course)

Wow, nice. Maybe I can find some servers that play custom maps at some point. That Mario Kart map looks hilarious...
 

1-D_FTW

Member
It seems like I can't even play a single round anymore without getting auto-balanced. **** that, server. Auto-balance me and I leave. Auto-balance me 3 times from 3 different servers in an hour, and I come and post this rant:(
 

SleazyC

Member
You can still multi-uber you just really need to be careful about it. Before it was possible to just randomly click on people close to you to make them invincible but now you really need to pick and choose people who are close to dying and it makes it a lot hard to uber multiple people when you are battling against another uber.
 
1-D_FTW said:
It seems like I can't even play a single round anymore without getting auto-balanced. **** that, server. Auto-balance me and I leave. Auto-balance me 3 times from 3 different servers in an hour, and I come and post this rant:(
Die less?
 

1-D_FTW

Member
I maintain probably a little over 2:1 kill ratio (Total play time. Obviously I have plenty of games where I'm a lot higher than that.) So it must really screw with other people. Plus, there's nothing shittier than being auto-balanced and seeing your new team now has a 12-11 advantage in players. So I was taken from a 12-11 team to form a 12-11 team? WTF!

EDIT: Just got switched to the opposite team with 2 minutes remaining. Had a 3:1 K/D ratio. **** that! Deleted the game from my folder. If I'm not gonna get any sense of closure from playing a game, there's no point in me even playing it.
 

rakka

Member
1-D_FTW said:
EDIT: Just got switched to the opposite team with 2 minutes remaining. Had a 3:1 K/D ratio. **** that! Deleted the game from my folder. If I'm not gonna get any sense of closure from playing a game, there's no point in me even playing it.
i get switched all the time, how exactly is it a bad thing?
 
Is there a decent FAQ or something for this? I hope it isn't too late to jump in to this game. I've logged about an hour the other day for my first sitdown and I still feel quite noobish...
 
Freedom = $1.05 said:
Is there a decent FAQ or something for this? I hope it isn't too late to jump in to this game. I've logged about an hour the other day for my first sitdown and I still feel quite noobish...
It's never too late to jump in.

Some tips of things you may or not know :
-Always concentrate on the points(or flag), remember that you can stop a point's capture by jumping on it
-Don't die needlessly , when you're on low health go grab a health pack or press E and run in search of a medic
-If you're playing on offense, the other team's most essential player is the medic, so try to kill him first
- Against sentries, shoot the engineer not the sentry
-Know when to run, this is a team game, so it's not a good idea to fight alone, specially while outnumbered
 

Capndrake

Member
Freedom = $1.05 said:
Is there a decent FAQ or something for this? I hope it isn't too late to jump in to this game. I've logged about an hour the other day for my first sitdown and I still feel quite noobish...
Learn how to spycheck immedately:

1) If you run into a "teammate" and can't pass through it's a spy.
2) If a Medic has no Ubercharge % under his name it's a spy.
3) If a Scout is running at Engineer/Spy/Sniper/Pyro speed it's a spy.
4) If somebody has your name it's a spy.
5) If you see a spy uncloaking or (re)disguising, if he gives off mist which has the other team's colour, it's a(n enemy) spy.
6) If you're trying to move and are blocked, there's a spy around you somewhere. You should temporarily see a see-through outline of whatever he's disguised as, tinted in his team's colour.
7) If you see a teammate running away from the action without an obvious indication of why (He's not screaming for a Medic or anything), it's probably a spy.
8) When a spy disguises as a member of your team he always appears to have around half health, no matter what he actually has.
9) Disguised enemy spies can be healed by a dispenser from one of your team's engineers, but their apparent health will not go up. If they're healed by a medic it will go up though.
 

Firestorm

Member
Capndrake said:
Learn how to spycheck immedately:

1) If you run into a "teammate" and can't pass through it's a spy.
2) If a Medic has no Ubercharge % under his name it's a spy.
3) If a Scout is running at Engineer/Spy/Sniper/Pyro speed it's a spy.
4) If somebody has your name it's a spy.
5) If you see a spy uncloaking or (re)disguising, if he gives off mist which has the other team's colour, it's a(n enemy) spy.
6) If you're trying to move and are blocked, there's a spy around you somewhere. You should temporarily see a see-through outline of whatever he's disguised as, tinted in his team's colour.

Don't pay attention to him, he's lying!
:(

No he's not, but it'd be nice if people stopped detecting me.
 

Cheeto

Member
Capndrake said:
Learn how to spycheck immedately:

1) If you run into a "teammate" and can't pass through it's a spy.
2) If a Medic has no Ubercharge % under his name it's a spy.
3) If a Scout is running at Engineer/Spy/Sniper/Pyro speed it's a spy.
4) If somebody has your name it's a spy.
5) If you see a spy uncloaking or (re)disguising, if he gives off mist which has the other team's colour, it's a(n enemy) spy.
6) If you're trying to move and are blocked, there's a spy around you somewhere. You should temporarily see a see-through outline of whatever he's disguised as, tinted in his team's colour.
7) If you see a teammate running away from the action without an obvious indication of why (He's not screaming for a Medic or anything), it's probably a spy.
8) When a spy disguises as a member of your team he always appears to have around half health, no matter what he actually has.
9) Disguised enemy spies can be healed by a dispenser from one of your team's engineers, but their apparent health will not go up. If they're healed by a medic it will go up though.

10) If you see a "teammate" running around with a teleporter trail color that doesn't match your team color...It's a spy.
 

Capndrake

Member
WhatRuOn said:
10) If you see a "teammate" running around with a teleporter trail color that doesn't match your team color...It's a spy.
And if you see a teleporter trail going around with no person in sight... it's a crappy spy.
 

RPhilMan1

Member
So what are you guys doing server-wise? Do you all play in one specific server?

Our (clan) server is in need of traffic. You guys are more than welcome to come play in our server. I have admin to the server as well. The only thing I am not in control of is the map rotation, which is currently set on 24/7 2Fort.

I will be granted an additional TF2 server with my own rotation in the near future.

Let me know. :)
 

Zyzyxxz

Member
RPhilMan1 said:
So what are you guys doing server-wise? Do you all play in one specific server?

Our (clan) server is in need of traffic. You guys are more than welcome to come play in our server. I have admin to the server as well. The only thing I am not in control of is the map rotation, which is currently set on 24/7 2Fort.

I will be granted an additional TF2 server with my own rotation in the near future.

Let me know. :)

24/7 2fort?.....ewww

well I will be interested in a good map rotation in the future, perferably dustbowl, gravelpit, and maybe goldmine
 

rakka

Member
RPhilMan1 said:
So what are you guys doing server-wise? Do you all play in one specific server?
bloods server atm after icys shut down...

there's a thread in here somewhere with details
 

mr stroke

Member
Freedom = $1.05 said:
Is there a decent FAQ or something for this? I hope it isn't too late to jump in to this game. I've logged about an hour the other day for my first sitdown and I still feel quite noobish...

don't worry people will be playing this for the next 5 years, if not longer
 
WhatRuOn said:
10) If you see a "teammate" running around with a teleporter trail color that doesn't match your team color...It's a spy.
When I go Engineer, I die a little inside every time I see a spy get on the teleporter.

More spy tips:

- Wet invisible players still have water dripping from them.

- Bad spies will spend a second or two facing Engineer equipment while they get their sapper out. Good spies will just run past casually making them harder to detect, but their paths will be pretty obvious.

- Smarter spies tend to be Pyros, Demomen or Snipers as they have the fastest run speed but don't look unnatural (unlike Scout). Snipers who are running around a lot with their rifles out instead of their SMG or Machete are usually spies. The Pyros and Demomen are harder to detect. Really good Spies wont have an issue with going Soldier though. You'll rarely see a Heavy spy but they can be situational (usually to suck up an enemy uber :D ).

- Snipers always have their rifle close to their face when sniping (they lift it up to zoom in). A sniper in a sniper's position with his rifle held "casually" and never putting it up to his eye will probably be a spy.

- Pyro near your equipment but isn't spy checking everyone? He's a spy.

- You can't tell when you're getting shot at by a team mate. If you shoot at a team mate and they turn to face you, good chance it's a spy.

- Spies can use enemy dispensers and can be healed by enemy medics. But they can't use teleporters.
 

Twig

Banned
- You can't tell when you're getting shot at by a team mate. If you shoot at a team mate and they turn to face you, good chance it's a spy.
That's not necessarily true.

I always turn when I hear gunfire just in case it's not a teammate. Maybe I didn't lose health, but maybe that's because they missed. So unless it's a rocket or a sticky or a pipebomb or fire, you just can't tell. o:
 
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