:lol My heavy was in mid-air jumping onto the point when they capped. It was a pretty epic finish.LouieGeetoo said:Except for Bunny. Pull out that sword and get on the point, you sniper you!
TheOneGuy said:Man, that was fun. You had us all the way in our spawn, then we pushed all the way to the point in one mad rush. Almost capped it, too. Then back to spawn.
Hee.
I'm really liking medic, more and more. I mean, I had fun with it before, but now I'm having a LOT of fun.
Cheeto said:Spawn camping is perfectly legal in tf2 if you ask me. There's always a way to counter it.
That was great, just as it counted down to one we just started to pile on the cap.Sciz said:Capped it at the literal last second. Everyone on Red was dead.
My friends list is down for the moment.JoeFu said:Is steam down for anybody else?
LouieGeetoo said:Except for Bunny. Pull out that sword and get on the point, you sniper you!
Only because he had the misfortune of being the first to be backstabbed during my final life. Everyone really was dead for a moment there. :lolLouieGeetoo said:Except for Bunny. Pull out that sword and get on the point, you sniper you!
I'm a bit surprised there isn't a patch for the issue of overhealing occasionally not depleting, but it's nice to see that the crit-related bugs I've encountered are (allegedly) gone.Steam News said:Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Team Fortress 2
* Fixed mat_queue_mode crash during level transitions
* Fixed rapid weapon switching allowing Medics to prevent deployed UberCharges from draining
* Improved prediction of Spy's speed changes when disguising
* Fixed Stopwatch panel not updating if level designer ends round by hand instead of letting the gamerules end it
* Optimized particle traces on multi-core machines
* Fixed tracers sometimes firing with the wrong team color
* Fixed rapid-fire weaponry critical hit checks getting out of synch between the server and client
* Fixed map exploits in Gold Rush
Sciz said:Capped it at the literal last second. Everyone on Red was dead.
Capndrake said:There's also some Goldrush map changes (Not just exploit fixes), but I only played stage one, so I didn't see them all. You know how RED has that building with the railing near their spawn? There's no longer a doorway in it that's facing RED's spawn, they have to go the long way around now.
Yup.Davidion said:The one with the health pack and the second floor? So that's a much better potential forward base for Blue now.
Capndrake said:Yup.
Also, both unprotected spawns (RED level 1/BLU level 2 and RED level 2/BLU level 3) now have shutters.
I tried doing that the other day, I got the buttslaughter... it got too boring though... I think I'm better off without them.Jacobi said:OK, now I'm kinda pissed off... Anyone up for some late achievement farming? I want the weapons -.-
No, just the "bunkers" have shutters. They didn't have them before, they had an opening that the other team could shoot through, basically meaning you'd die as soon as you spawned if there was a Heavy or something standing outside.Davidion said:You mean there are secondary shutters to keep opposing team from even getting to the spawn bunker? That's interesting, never saw that as much of an issue.
Which do you need? Obviously you'll have to get Chief of Staff yourselfJacobi said:OK, now I'm kinda pissed off... Anyone up for some late achievement farming? I want the weapons -.-
TheOneGuy said:Also Drake stop messaging me on Steam at 3:30pm EST. I'M NOT HOME YET. ):
But the time differenceTheOneGuy said:Also Drake stop messaging me on Steam at 3:30pm EST. I'M NOT HOME YET. ):
I just need the impossible ones like the scout uber one for example.Capndrake said:Which do you need? Obviously you'll have to get Chief of Staff yourself
Doytch said:Engineer achievements: released on their own.
:lol
So bad.
eznark said:I've never played a single round of engineer (seems complicated), I do not look forward to it.
Speaking as an avid demo player, that would be a dream come true.Doytch said:Engineer achievements: released on their own.
:lol
So bad.
LouieGeetoo said:I'm all for using the private server whenever we can get enough people. After the fiasco today in Love Me Sexy with the three simultaneous voice spammers + the other general jerk(s), I'm kind of turned off to publics...
The trick is to invite every GAFfer on your friends list, and then wait. Works 3 out of 4 times, maybe. In fact, I'm going to get on the private server and do just that right now.Teknoman said:Heh it just seems like once in a blue moon, there are people in the private server. Last night was lucky, then something happened and everyone left.
I tried to join earlier but it hasn't been patched yet. I told EvilLore, but I don't know if he's fixed it since.eznark said:anyone want to play on GAF server?
Haha, great. I guess I quit at just the right time.Teknoman said:lol just ran into two e-racists on Conkers server + some kid who sounds like a young Christopher Walken. Think im gonna take a break :lol
rakka said:you guys were on conkers? i usually check if anyones on through the stats page, http://hlx10.leetstats.com/
guess it isn't linked to the new server ip yet :lol (shows like 0 players in past 24 hours)
LouieGeetoo said:I tried to join earlier but it hasn't been patched yet. I told EvilLore, but I don't know if he's fixed it since.
It's very likely that I will.eznark said:so anyone gonna jump on the gaf server tonight?
The game's GCF files contain data for Pyro achievements apparently.Slo said:Any word yet on the next class(es) to get upgraded weapons/achievements?
Hopefully they'll all be "don't play sniper for 10 consecutive hours", "switch from sniper to a useful class" and similar.Slo said:Cool. I dread the day that sniper achievements are released.