Blue Geezer
Member
its in london that would explain my nice ping 
thanks icy once again, i will donate at some point (hopefully once i get paid).
thanks icy once again, i will donate at some point (hopefully once i get paid).
Icy said:Hello All!
Here are the 2 Official NeoGAF TF2 Servers. One for the US and one for the EU peeps. These are both new IP addresses. I'll explain at the bottom of this post.
The original US server put up was on the Windows server code. Performance sucked. I had them move us to a Linux server once it was available. People were noticing "jitter" issues. I kept playing with the config and moving it from multiple boxes. Same issue. From talking to other Source Ded. Server hosters, we determined it must be the data center. So I moved it from the NYC/NJ Data center to one in Saint Louis, MO. Played with the config some and no "jitter" issues that i have seem. People on the west coast get better pings now.
I got a EU server put up in London, then i found out it was the windows server. I had them switch it to Linux and setup both boxes with the exact same config. Both running solid and smooth. If there's any issues or questions, or suggestions.. don't hesitate to msg me on steam or on neogaf =)
Defcon said:I'm getting tired of 2Fort already.
Icy said:I had them switch it to Linux and setup both boxes with the exact same config. Both running solid and smooth. If there's any issues or questions, or suggestions.. don't hesitate to msg me on steam or on neogaf =)
No, you can only remove them by shooting them with a rocket, or by using sticky bombs. They don't dissapear or blowup, they just scatter a bit. It works well if someone has entrance hinges stickied and is waiting for you to walk through. It fucks up their plan.MutFox said:Are sticky bombs permanent, is there a way to blow them up?
Never tried myself.
You can knock them around, but they don't seem to explode even if you set off a grenade or rocket near them. They will just get dislodged and roll around.MutFox said:Are sticky bombs permanent, is there a way to blow them up?
Never tried myself.
MutFox said:Are sticky bombs permanent, is there a way to blow them up?
Never tried myself.
I believe it's 2 direct hits when your target is at full health.140.85 said:I dare say the regular demo grenade gun is a little over-powered. Is it my imagination or is one direct hit = instant death?
Depends on the class. Scouts most definitely. Soldiers I think take two hits. A Heavy... not sure.140.85 said:I dare say the regular demo grenade gun is a little over-powered. Is it my imagination or is one direct hit = instant death?
fallengorn said:Depends on the class. Scouts most definitely. Soldiers I think take two hits. A Heavy... not sure.
nataku said:EDIT: Name on steam is zerohaste.
Yeah, but that's not the Demoman's fault. Blame your shitty team for letting one stand right outside the respawn uncontested.140.85 said:Playing as soldier last night I came out of respawn and one hit me for instant death...
Nearly tore my hair out.
Icy said:There's some people on the Source DS mailing lists, asking for some changes. Right now class limits, repsawn timers, etc are not touchable. Also no matter what map rotation or map you remove from the rotation.. it always goes the same rotation and same maps. Ignores it completely.
Awesome. How did he do it?? There hasn't been an SDK released has there?Quellex said:The first custom TF2 map
cp_lazytown
Download
We gotta play it tonight. I'll let Icy know ASAP if he doesn't see this post until tonight. Hopefully we can get it onto the server cue and have some fun.
firex said:And I've totally resigned myself to never being a good spy. I just suck at it too much. The best I ever did was sneaking through, disguising as engineer, and sapping like 5 buildings this team had build right outside the spawn. I absolutely suck at backstabs.
PeteJ said:I'm getting a little bit frustrated with 2Fort though, I prefer this design over the TFC one but it doesn't suit the class rebalances so well. I'm really struggling with it, partly because the defence sits so far forward in the base which means you often tangle with the opposing offensive players along the bridge and doorways. Also, of course, with 24 players the map is easier to lockdown than before.
VALVE AND GAMESTOP ANNOUNCE PRE-PURCHASE PROGRAM FOR THE ORANGE BOX
Pre-Purchase The Orange Box for Special Price and Join the Team
Fortress 2 Beta Now
September 24, 2007 - Valve and GameStop today announced that those who
pre-purchase the PC edition of The Orange Box at GameStop, the world's
largest video game and entertainment software retailer, before October
10th will save 10% off the regular price and gain access to the beta
version of Team Fortress 2 for the PC.
Quellex said:I think TF2 updated again. No changelog though.
Quellex said:The first custom TF2 map
CP_Aztec?Joe Molotov said:How long do we have to wait until ctf_dust and ctf_office?![]()
ZombieSupaStar said:GRAAAAAAAAAAAAAAAAAAAAAAH I HATE FUCKING SPIES WITH A FUCKING PASSION AS A MEDIC I SHOOT YOU MOHTEZRUFCKERS AND DO I SEE A HIT NO THEN YOU STAB ME AND LOL WILL SEE WHO LOLN WHEN I FUCK UR MOM IN THE !*&!!!!!!!!!!!!!!!!!!!!
*cough*
with that out of the way gg Zanboo.
I got 4 :\Zanboo said:ggs... two achievements until i have em all.
only ones I'm missing are the map-specific achievementsZanboo said:ggs... two achievements until i have em all.
Jenga said:only ones I'm missing are the map-specific achievements