Pfft..Engies...Kuro Madoushi said:Pfft...Egypt...
3 engies = ultimate defense if they know what they're doing.
Pretty much. It takes two stickies to destroy everything you built. When I play it, normally there are at least 2 or 3 Demos each with their exclusive medic. Terrible fucking map that gives far too much to demo spam. Which is already the most unbalanced part of the game. It's like the last point in Hydro.derFeef said:Pfft..Engies...
1 Medic and a Demoman is the ultimate offense if they know what the're doing.
derFeef said:Pfft..Engies...
1 Medic and a Demoman is the ultimate offense if they know what the're doing.
To be honest, every strategy discussion is just weird because there are so much things going on on a full pub tf2 server. You just can not say what will work and what wont. You may have an idea and a plan, but it mostly turns out completely different.EvilMario said:Yeah, Uber Demos on Egypt are fine until you run into Pyros. You need Heavies out in front first killing the Pyros to even have a chance, and because (say the third map in Egypt) is so wide open, the Demoman will never destroy every sentry.
I know it sounds pro to say 'lol Demo-Medic destroys everything lol sentries' though.
EvilMario said:Yeah, Uber Demos on Egypt are fine until you run into Pyros. You need Heavies out in front first killing the Pyros to even have a chance, and because (say the third map in Egypt) is so wide open, the Demoman will never destroy every sentry.
I know it sounds pro to say 'lol Demo-Medic destroys everything lol sentries' though.
Drkirby said:I also don't really like Cold Front.
I guess not. It seems that I only like King of the Hill, Payload, and Attack/Defend.rar said:do you like any push maps? if you don't like those, you wouldn't like coldfront
Didn't help that for the first few days the map wasn't on the cycle.I've never played Cold Front, not even once. I blame everyone except the one other person who voted for it as well.
Valve really dropped the ball on that one. They added it later to the mapcycle text in a patch.Drkirby said:Didn't help that for the first few days the map wasn't on the cycle.
Cheeto said:Egypt was out for months before I realized there were more stages after the first... the map is so terribly designed that I didn't see Blu win the first stage in months.
Since their discovery in 1895, hills have fascinated kings.
Drkirby said:Also, any sugestions to game songs I should add to my lineup in Half Life DJ? Other then a few tunes to play when we lose, and a couple more victory chimes, I only added Snowman from the Mother Series.
Oh come on, 4 songs is not enough variety :lolJavaman said:Less is more. ;o)
Jeo said:Im sure some of you will find this exciting
I would say if pyros are constantly getting close to the demo man, something is wrong with the demo man(Or team) on Egypt. They should be able to wreck some shit pretty easily till the 3 stage, 2nd point.EvilMario said:Yeah, Uber Demos on Egypt are fine until you run into Pyros. You need Heavies out in front first killing the Pyros to even have a chance, and because (say the third map in Egypt) is so wide open, the Demoman will never destroy every sentry.
I know it sounds pro to say 'lol Demo-Medic destroys everything lol sentries' though.
Valve said:Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
Added a Parasite hat to celebrate the release of Alien Swarm (http://www.alienswarm.com/)
Fixed a client crash when opening the backpack while running in a language other than English.
Fixed not being able to pick-up buildings in Arena mode.
Fixed an exploit that allowed team kills with Wrangled sentries.
Fixed a bug where teleporters could be given more than their normal amount of health.
Fixed old demos with different data tables thinking the SourceTV player entity was burning.
TF Bot Changes
Improved performance of bot computations that are done when a point is captured, a round starts, or a checkpoint reached.
Fixed Engineer bot infinite build-destroy behavior loop regression
Fixed Medic bots losing their charge if they touch a resupply cabinet
Fixed a crash due to having multiple types of bot systems running in-game simultaneously
Fixed bot behavior issue resulting in bot pile-ups near level 3 teleporter entrances
Bots no longer consider sapped sentries a dangerous threat
Bots will not try to navigate through enemy spawn rooms (unless they have won the round)
Bot Engineers will avoid building teleporters on steep slopes which can hinder teammate movement
Added tf_bot_pyro_always_reflect cvar. Set to 1 to make Pyro bots always reflect projectiles, regardless of difficulty level.
Restarting the servercommissar said:Update available 103.7MB
Because it doesn't.rhfb said:koth_harvest fucking sucks. Why do people vote for it?
SalsaShark said:did the alien swarm achievement and no hat yet
damn you!
rhfb fucking sucks. Why does he post?rhfb said:koth_harvest fucking sucks. Why do people vote for it?
You sure you're not just being a total tard and accidentally set some filter so that none of your favorites list shows up?Boonoo said:My favorites list got deleted D:
Now I have to hunt around for ip addresses. Bah
Twig said:That parasite thingamajigger isn't a limited thing, is it? I can get it any time? (On vacation now. Rather not play Alien Swarm on my shitty laptop and waste vacation time. (Wouldn't bother if I had to, anyway.))
rhfb fucking sucks. Why does he post?
You sure you're not just being a total tard and accidentally set some filter so that none of your favorites list shows up?
i have done this and not noticed for up to two weeks
Don't really care for most community maps, like steel or coldfront.
I never take anything you say seriously.Volcynika said:Sorry. Hat was only available yesterday. Now it's unattainable!
If you took this seriously, you're a nub.
Twig said:You sure you're not just being a total tard and accidentally set some filter so that none of your favorites list shows up?
i have done this and not noticed for up to two weeks
I used to hate harvest too. Felt it was too open for scouts, sniper haven, not bad for spies, and a number of other things. Honestly, Scouts can rip that place up, and it gets on my nerves at times.rhfb said:koth_harvest fucking sucks. Why do people vote for it?