Red Blaster
Member
KimiSan said:I was just playing on a US server on around 400, I play on EU servers on 80-100 and that's totally playable.
Uhhh....
KimiSan said:I was just playing on a US server on around 400, I play on EU servers on 80-100 and that's totally playable.
Dave Long said:Dudes, on dial-up, anything below 300 was considered a LPB in the Quake years.
You really don't know how good you have it these days.
Dave Long said:Dudes, on dial-up, anything below 300 was considered a LPB in the Quake years.
You really don't know how good you have it these days.
Derr.. I meant that after playing on 400 playing on 100 seemed almost perfect.Red Blaster said:Uhhh....
Hooker said:Zanboo: "Seriously. The difference between 30 and 50 is negligible." - that's a 66% increase in latency, and definitly noticable.
SuperEnemyCrab said:my mic cord is not long enough or i would be using it, need to get an extension or newer mic. Im actually surprised how many people talk in this game, usually PC games are silent as can be.
SuperEnemyCrab said:Has the sniper whoring been fixed in that map yet?
(lazytown)
JoeFu said:I want to play right now ,but I'm in class
I think I'm addicted.
Say it with me : Team Work.Coen said:I'm starting to dislike 2fort. Teams usually have around three turrets up at their stairway and it's really hard to get past those, impossible as anything but a spy. And with resupply close to the stairway, those turrets are up in no time.
Icy said:TF2 is the new wow. Yep. I said it.
PillowKnight said:Say it with me : Team Work.
WhatRuOn said:Demo is the solution to all the worlds problems.
I'm a bigtime Demoman, but the Heavy/Medic combo is better. The Heavy can take so much more punishment while being healed. A demoman can be taken out by a couple or three rockets in a row even while being healed. There is no comparison there.Talamius said:Demos are the jack of all trades.
-Great on defense with stickybombs, can fire around corners, can take a few hits before dropping.
-Great on offense, demo/medic combo is superior to heavy/medic combo IMO. Can smack down turrets, defenders, has more mobility than the HWguy, no weapon spread, and is the only class that can fire around corners.
Demoman = God in TF2
The last update was to nullify any servers with ff on. Valve never intended TF2 to be played with ff on, so now all games are ff off.Blue Geezer said:i think now with ff on i can see why pyro has to be offense...
See you all there!Icy said:Tonight's Event....
NeoGAF LazyTown 300 - Gibfest 2007 :lol
I'll reset the server at 0830 pm est or so with the neogaf2k7 password
At 9 PM, I'll turn on LazyTown
WhatRuOn said:UberCharging a demoman or a soldier seems to work for me on 2fort.
Because they push uber heavies back? Whenever I do a charge like in Dustbowl, I always get stopped by a pesky sentry constantly pushing me back, while the chaingun isn't accurate enough to even destroy it by the time uber wears off. This is kinda why I prefer the demoman/medic or soldier/medic combo.Dave Long said:I'm a bigtime Demoman, but the Heavy/Medic combo is better. The Heavy can take so much more punishment while being healed. A demoman can be taken out by a couple or three rockets in a row even while being healed. There is no comparison there.
Also, Heavies take down sentries fast. Guys who play Heavy just don't seem to target them, and they should.
McBacon said:Youber charge, you mean?
People are funny
Talamius said:Maybe it's just me but after playing this update Pyro seems to do a little more DoT. Can anyone confirm/deny? Saw quite a few more people burning to death.
Red Blaster said:Fun times nakedsushi, Javaman, Daigoro and whoever else was there.
Icy said:Tonight's Event....
NeoGAF LazyTown 300 - Gibfest 2007 :lol
I'll reset the server at 0830 pm est or so with the neogaf2k7 password
At 9 PM, I'll turn on LazyTown
MrNibbles said:So 9PM Eastern?
Damn you. I had things to do tonight.
I'm in, though.
(bw_bloodletter on Steam)
Scout - Awesome if you know how to use them. Their shotgun isn't really "lethal" at close range like the description says. Latency will ruin a scout's day more than any other class.
Demo - The fact that every match with setup time starts with sticky bombs blowing up once the gate opens is just annoying. It's going to be the map breaking class with their bouncing grenades. I think the class needs a bit of tweaking - maybe a little slower movement? Maybe some way to clear out the sticky grenades? Other than that, it's going to be the de facto class of TF2. If you suck at Demo, you suck at TF2.
Heavy - Great.
Medic - Great. Ubercharge should build up all the time though, (slowly) so a medic will be more likely to whip out the needly gun when running around corners. Maybe the needle gun could have a secondary ability to heal the medic over time. I've seen so many medics yelling for medics.
Sniper - I would like to have some flexibility in the zooming! Other than that, it's great. Lag is your enemy though.
Pyro - Flamethrower needs to reach just a bit further.
Soldier - Great. Shotgun useless though.
Engineer - Sentries are overpowered. Engineers will just build a sentry and dispenser and swing the wrench nonstop to stop spies. Teleporters need faster recharge time I think. Would be cool if engineers could build communication type devices. Something to jam enemy voice chat in a radius?
Spy - With friendly fire off it sucks being a spy. You can get some good kills in when it's crowded though. It would be cool if Spies could, you know, spy. Maybe (similar to the engineer suggestion above) plant something on a person and spy on their voice chat / team chat. When friendly fire is fixed, watch out.
You can already move sticky grenades out of the way by grenade or maybe a wrench.MrNibbles said:Maybe some way to clear out the sticky grenades?
MrNibbles said:So 9PM Eastern?
Engineer - Sentries are overpowered. Engineers will just build a sentry and dispenser and swing the wrench nonstop to stop spies. Teleporters need faster recharge time I think. Would be cool if engineers could build communication type devices. Something to jam enemy voice chat in a radius?
Spy - With friendly fire off it sucks being a spy. You can get some good kills in when it's crowded though. It would be cool if Spies could, you know, spy. Maybe (similar to the engineer suggestion above) plant something on a person and spy on their voice chat / team chat. When friendly fire is fixed, watch out.