fallengorn
Bitches love smiley faces
Wolf looks decent. It'll be nice to try out a gravel pit-like map.
140.85 said:We should all collaborate and make a GAF exclusive map sometime. Source SDK is kind of a pain but it's got a good support community and I've managed to make stuff in it before...
Oh god... is there like a Doom Bringer-themed room of sparks, incest, and yaoi?Icy said:You should see the one I am making.. the spawn areas are wall papered with forum post screen shots... :lol :lol :lol
Icy said:You should see the one I am making.. the spawn areas are wall papered with forum post screen shots... :lol :lol :lol
fallengorn said:Oh god... is there like a Doom Bringer-themed room of sparks, incest, and yaoi?
...if not there, should be.
Quellex said:Just did a run through of Wolf. It's a pretty damn big map.
Dave Long said:One of these days I'll get to play videogames again, and then I will play this one for as long as my eyes will allow.
Icy said:You should see the one I am making.. the spawn areas are wall papered with forum post screen shots... :lol :lol :lol
Let me just start this by saying that the hugely popular Hunted game type is being worked on, but with a few changes.
The major problem with this game type was that success as the defending team really depended on not only how well your defenders were, but also how skilled the person playing the VIP was. Obviously, if the VIP was someone who hadnt played before, things ended quite fast. Valve is retooling this game type and well hopefully see it in a future update.
New maps are being worked on, though I didnt personally see any new maps first hand. I do know that Jess Cliffe is hard at work on a new map for Team Fortress 2. No ETA on when we might see it though.
BLU-82 said:
Didn't mean to yell at you last night nob, but maybe lay back on calling for medic if you already have one healing you/full health. When things get hectic I run to whoever has the Red Cross above their head first, and it's a little frustrating to find somebody who didn't really need healing and when I go back I find somebody w/low health had died in the meantime. But anyway, you were getting some crazy kills last night; good job!n0b said:Great games today, I loved the round of hydro where nearly all of us blues went scout and just rushed the hell out of the flag. Yay for syringe and MG kill awards...I kinda feel sorry for those who went up against my mg rushes on defense in dustbowl though, I had almost a 3-1 K/D ratio that match.
What settings are you running the game on? I'm running it through XP on my new iMac, too. There haven't been any new drivers released for our card yet, but I haven't noticed any major problems.so1337 said:Hay guys, Ive got a problem with this baby or rather with all the steam games. Until recently everything worked just fine. However, every time I start the game now there is now cursor showing up. Its definitely there but its invisible. Strange.
edit: Its running on an iMac (new gen) with Vista Ultimate by the way.
Icy said:Hunted will be just like the original TFC Hunted Mod.
one of the main ones we played,
You Had a VIP with hand to hand weapon, and a team of Soldiers and HW for protection who would excort you to a CP. And the opposite team had 6-8 Snipers.
It works but I think if you're using the community overlay, it will just "suspend" itself from joining a game even if a slot opens up. So just keep the auto-join window out.Dave Long said:I'm almost certainly going to play tonight. Does anyone know if the thingy that lets you wait to get into a full server works correctly? I don't want to be sitting there waiting all night and find out later that function is broken in Steam
It'll be interesting to see the solution they come up with. This is almost the same dilemma with the original design for TF2, with having a commander role around.Zanboo said:It'll be nice to see what they do with Hunted.
fallengorn said:It works but I think if you're using the community overlay, it will just "suspend" itself from joining a game even if a slot opens up. So just keep the auto-join window out.
It'll be interesting to see the solution they come up with. This is almost the same dilemma with the original design for TF2, with having a commander role around.
:lol :lol :lol That's gonna be awesome. Cant wait to try out this new map.Icy said:You should see the one I am making.. the spawn areas are wall papered with forum post screen shots... :lol :lol :lol
Count me in ..Hitokage said:Crap. I just now noticed that omgimaninja was talking about himself in that post. Sorry
Anyway, anyone interested in doing a scenario? Teknopathetic and I were talking about engies turtling up in the 2fort int room, and I'm interested in seeing how it'd turn out with 3-4 sentries all with constant loving care, and just what it'd take to smash it all to bits.
Icy said:New Custom Map cp_wolf. Several people have tried it and have stated this is probably the best of the custom ones out thus far.
http://www.neogafclan.com/maps/cp_wolf.zip
Hitokage said:Crap. I just now noticed that omgimaninja was talking about himself in that post. Sorry
Anyway, anyone interested in doing a scenario? Teknopathetic and I were talking about engies turtling up in the 2fort int room, and I'm interested in seeing how it'd turn out with 3-4 sentries all with constant loving care, and just what it'd take to smash it all to bits.
Hitokage said:Crap. I just now noticed that omgimaninja was talking about himself in that post. Sorry
Anyway, anyone interested in doing a scenario? Teknopathetic and I were talking about engies turtling up in the 2fort int room, and I'm interested in seeing how it'd turn out with 3-4 sentries all with constant loving care, and just what it'd take to smash it all to bits.
KiKaL said:I finally got this today to find out steam doesn't want me to be able to connect to any games.
I can see games in my server list and connect to steam fine but when I actually am connecting to a game it says that it tried reconnect 4 times and failed. After seeing this with TF2 I realized its doing it to all my steam games : /. I just move this year and this is the first time I have tried playing here, anyone heard of this problem? Im connected to a router but I opened the correct ports and no thing : /
Count me in.Hitokage said:Well, I suppose you could throw in a medic or whatever on the engie team, though dispensers do the same... but the idea would be that outside the doorway to the spiral and the rear stairwell, no engagement or destruction would be allowed(the engies would be free to teleport in/out). Conflict would only take place in and around the int room.
Considerations:
- An ubercharge isn't enough to destroy a sentry constantly being repaired.
- Pyros wouldn't be able to enter the room due to knockback.
- If the team of engies all use voice comm, it might make it hard for a spy to slip in.
- Engineers can continue repairing and healing as long as dispensers are in operation.