Teknopathetic
Member
Good games way way earlier. Sniper warz on Castle.
It's probably one of the more accessible, as there isn't much to the Soldier that's TF2 or even TF-specific, aside from the clip.TheOneGuy said:If anything, I'd say soldier is the easiest class to play as.
Well, of course! That's the case for anything with that characteristic. d:Hitokage said:It's probably one of the more accessible, as there isn't much to the Soldier that's TF2 or even TF-specific, aside from the clip.
...but being a good soldier is another matter.
decon said:Ew man we need an EU server to play on :/
Oh and btw the map download links are down.
Icy said:Stats are being reset and are turned off until Server #3 is added. Which will be by sometime this afternoon and then its fair game.
YakiSOBA said:how do you do the spray thing? i tried to make a picture in photoshop (made it the correct pixel size, etc) but then it gave some error even then :S
Yeah I noticed the same too, well not 1 point but only 40 pts. Earlier if I played 2-3 hrs, I'd advance a good 400+ pts. Maybe Icy doubled (?) the penalty for getting killed.140.85 said:How do the stats work now? I played for 3-4 hours last night and my rank went up a whopping 1 point. :\
140.85 said:How do the stats work now? I played for 3-4 hours last night and my rank went up a whopping 1 point. :\
Agreed. Note, I've only played Castle, Wartime, and Lazytown...but I don't enjoy any of them. They are way too linear, unlike the official maps which usually feature multiple levels and multiple paths to everywhere.aidan said:Am I the only one who really doesn't enjoy playing on cp_castle_b3?
It just seems like the quality gulf between official maps and custom maps is huge at the moment.
WhatRuOn said:Agreed. Note, I've only played Castle, Wartime, and Lazytown...but I don't enjoy any of them. They are way too linear, unlike the official maps which usually feature multiple levels and multiple paths to everywhere.
fallengorn said:There's a remake of warpath? Nice.
Icy said:You need some stronghold action.
Icy said:Yeah where u been?
wartime1020 said:Any chance we could have one server only have the standard maps and have the other include the custom maps in the rotation?
140.85 said:It may have been fixed since, but I noticed an error with warpath when I played on it. Regardless of how many points my team had captured we still respawned WAY back at the first respawn. In the TFC map you respawn by the farthest point your team has captured. Sort of like what happens in Granary and Well.
140.85 said:I hope CTF_Well turns out good, loved that map. Also, I hope somebody remakes Rock2.
I actually like Lazytown (it's really fun, but needs optimizing; being in a few certain spots will cause some slight framerate jumpiness. Some weird glitches will sometimes cause early overtime, and tele exits will sometimes self-destruct if placed in the wrong spot.) and Crazedacre.
However, I hate Castle. Hate hate hate.
There were two other custom maps I played today:
ctf_respect-b4: I liked it a lot; very basic and small, but loads of fun; classic 2fort style, sans water, tunnels, or bridge, just about 20 yards of desert separating bases; accessible rooftops that can be easily defended or attacked; intel is up on a balcony surrounded by some short walkways, allowing for good defense while letting a fast good player grab the intel and drop down quick to avoid defensive fire; two big rocks provide nice cover for an escaping capturer, attacker, or defender; mid-sized open rooms separated by narrow cramped corridors let you corner and outmaneuver enemies, whether on offense or defense. Some weird bits (a short tunnel on the right side of each base that leads to... er, a wall...), and some missing textures on a small surface or two, but still good.
cp_orange_x: "Hey guys, let's take an old DoD map and turn it into a TF2 map. Even better, it's one of those unimaginative orange grid maps that a first-time player thinks is cool at first, then realizes that it's just lazy. The annoying bright colors that all players clash with, and wide open spaces that make you cannon fodder for snipers and sentries, sure is good level design. Also, let's have walls that allow you to box the other team into their own spawn point with sentries, a high tower in the middle that gives snipers a view of three control points and both base entrances, and absolutely meaningless fluctuations in terrain elevation. It'll be great."
140.85 said:Old?
Zero Punctuation on TF2
"Alot has been removed from the original Team Fortress Classic model, but for all it's instubstantiallity, it's incredibly well-balanced now. There's a role for everyone regardless of what sort of game you like. The Heavy for uncomplicated damage soaking thickies. The spy for your backstabbing stealth game dirtbag. And the sniper for those who like ponit-and-click adventure games. Althoughy admittedly the only puzzle is "use gun on man". D - YES)
The complete omission of grenades sounds wierd at first, but it means that new players don't feel alienated by those tireless obsessives who're all mastering the fiddling little bastards while everyone else is out having sex with girls.
:lol
I dunno, having one utter genius in a group of dunderheads would be a bit unfair, wouldn't it?Icy said:He should write for GI, he'd fit in with them idiots.
140.85 said:I bet you'd like his Halo 3 review.
Damn, stealth edit!Icy said:
I'd join but there's a 150 ping limit now and it keeps kicking me out so I'm gonna have to wait a while it seems.Linkzg said:the servers are dead empty! stay home gaffers start filling up the room.
PillowKnight said:Wow, there must be a huge line on the server, cant get in.
Hey Confidence man, how's your map going?
PS : I have to say, valve's map making tools are amazing i'm not the least bit surprised they have such a huge mod community, the tools are really fun to use.
Awesome man, how are you filtering TF2 textures in the browser?Confidence Man said:Going good, thanks.
This is what the middle area will be like, two trenches going across, sewer tunnel entrances, etc.. :
[IM.G]http://img.photobucket.com/albums/v95/Confidence-Man/TF2/tf2map02.jpg[/IMG]
irfan said:Powerhouse looks interesting. Btw, I liked playing on both Castle and Stranglehold. I wish some one would convert cs_office I used to play cs_office 20 out of 24 hrs when I was in school :lol