cooljeanius
Member
You were still killing all of us so I don't see what you're complaining about...Yasae said:A west Texas server and my ping was still 90+.
I blame God.
You were still killing all of us so I don't see what you're complaining about...Yasae said:A west Texas server and my ping was still 90+.
I blame God.
This is what Yasae does.cooljeanius said:You were still killing all of us so I don't see what you're complaining about...
No, I've just had some of my best runs on there.RocketDarkness said:Were you there? What's your Steam name? If you were on BLU, then sorry. (The final tally was 17 kills w/ 15 backstabs, FYI)
best watch without a doubtHazaro said:Deadringer on goldrush is silly.
Invincible killing MACHINE.
Ninja Dom said:Hi Guys,
A couple of questions.
1) I usually play on the nighteam.com servers. Pretty good fun. But the game switches me from Red Team to Blu Team and back pretty frequently without explanation. Does this normally happen? Is the game just balancing the teams? Why does it seem to pick me to switch teams so often?
2) I usually play Demoman and lately fellow Medics have been constantly following me but firing their Syringe Guns at me instead of their healing guns. These players just follow the Demomen. What's up with that?
Drkirby said:For the medics, I have no clue. It is ether some tactic I have never thought of or seen, or some strange trolling.
Yeah, I hear the nightteam servers use those.Charron said:Could be bots.
THAT WOULD EXPLAIN EVERYTHING!cooljeanius said:Yeah, I hear the nightteam servers use those.
You mean same IP, different port.Clydefrog said:Not sure if I've mentioned where I usually play but ... SoCal people, a 24-player server that has good crop of nice regulars, is usually packed, and I get one-digit ping in Costa Mesa: The Lion's Den TF2 96.44.130.2:27015
Parlour Room Jesters has the same ping, different port (if you like lagless servers!) 96.44.130.2:27069
Wolf Akela said:Much more so before DR's last nerf. It was basically god mode in this part of the map.
http://www.youtube.com/watch?v=fufAcdhTOVI
Spy's first set of unlockables got nerfed soooo many times. I still miss the days when being a combat spy was a good option since DR decloaks did not drain metal. Ambassador didn't have cooldown either, pierced through enemies and had hitbox detection that would make Huntsman green with envy. :lol
Drkirby said:This is why you need some of every class, a Pyro would of been able to help take down that spy without to much trouble. Heck, a bunch of classes could of, just communicate with your team. "Hey, there is a dead Ringer Spy over here before the first capture point I can't kill, anyone able to help?"
NICE!Jangaroo said:So I'm fooling around, thinking "Welp, my item cap finally reset, wonder what I'll get" and then boom, I get Le Party Phantom for the spy. My third hat/misc drop in like and it only took 120 hours.
Well my first two hat drops were the football helmet and the scout's batterhelm around the time that the second wave of hats got introduced. They're the two most boring hats for the classes so whatever hat you got must be like infinitely better looking than mine.enzo_gt said:NICE!
..
Took me 150 hours to get my first hat drop :/
it was about time the sniper got a hat that didn't suck balls.dragonlife29 said:The only hats I genuinely want are the Robin Hood one for the Sniper and the festive lights one for the Engineer
This guy I play with got a hat already and he hasn't even hit the 10-hour mark in playtime -_-
I'm deeply jealous of your mask.Jangaroo said:So I'm fooling around, thinking "Welp, my item cap finally reset, wonder what I'll get" and then boom, I get Le Party Phantom for the spy. My third hat/misc drop in like and it only took 120 hours.
Seriously, the trophy belt hat one is essentially a normal sniper hat with a few teeth here and there that are hardly noticeable though I suppose thats a good thing for a sniper.enzo_gt said:it was about time the sniper got a hat that didn't suck balls.
And now, 2 hours later, DEAD.Sgt.Pepper said:I lost connection now the server is full! ARH!
Not amused, sir!Drkirby said:And now, 2 hours later, DEAD.
No, it is 174.143.208.222:27015 nowWren said:Is 68.232.178.184:27015 still the gaf server? I can't seem to get it to show up on my favorites list and trying to manually connect gives me an error message.
Whoa.balladofwindfishes said:In TF2 Beta, all classes now have DOUBLE health, but every single weapon in the game does HALF damage to all buildings.
This is certainly an odd change to test, since it's a radical depart from the normal game
We're in for a wild ride if these changes ever hit the real game :O
Thanks, I was wondering what had updated. Is there a convenient place to read about beta updates when they come out? Steam forums for instance? (I haven't checked yet, so this may be a stupid question)balladofwindfishes said:In TF2 Beta, all classes now have DOUBLE health, but every single weapon in the game does HALF damage to all buildings.
This is certainly an odd change to test, since it's a radical depart from the normal game
We're in for a wild ride if these changes ever hit the real game :O
Yeah, the Steam beta forums are the only real place for announcements like this. I didn't know about the update either, I'm anxious to try it out. Seems like double health could reward skill-based play and put less of an empasis on spam. I have to wonder what the point of testing this really is, though, as there's no way they would make such a dramatic change to the main game.Blizzard said:Thanks, I was wondering what had updated. Is there a convenient place to read about beta updates when they come out? Steam forums for instance? (I haven't checked yet, so this may be a stupid question)
Backstabs still only take one hit, so yes... :lolJavaman said:spies just became 10x more useful on the beta. :lol
Still only takes one backstab. Seriously, anyone who wants to play around with spy (especially with dead ringer) give it a shot in the beta before they change it. :lol I think you get 250 HP, but there are some people playing pyro so watch out.Jangaroo said:600 health Heavy without buff? Good god.
EvilMario said:I didn't play Team Fortress 2 for around two weeks over the holidays. Now that I'm back, I'm having items drop every five minutes, or so. I think this is Valve's way of saying PLEASE DON'T LEAVE.
Snipers are certainly powerful, but the defenders have their own as well. Arrows can be just as easily spammed out of the gate as well. Scouts, Demomen, and crossbow Medics are all very decent at scattering crowds of Snipers.Sgt.Pepper said:Medial Mode is ridiculous. Snipers have the upperhand there, you just keep spamming arrows in the gate and you will kill people. I went from 3 headshots record to 10 :lol
Oh, and why the hell is the back scratcher so damn powerful? I was a full health soldier and the back scratcher killed me in 1 hit thrice. =/
Too bad no one has been killed by the Sydney Sleeper. Ever.balladofwindfishes said: