Engine (CS:S, DoD:S, TF2, HL2
M)
Removed the rate limit for the "status" command when entered into the server console
Fixed an exploit that allowed people to send fake server messages to clients
Significantly improved engine vertex compression (large reduction in per-model memory usage)
Team Fortress 2
Added TF2Maps.net Art-pass contest winners:
Mountain Lab
Mann Manor
Halloween 2010 Event
Mann Manor is haunted by the Horseless Headless Horsemann.
Random gift drop in Mann Manor.
4 new Halloween achievements.
Added new Halloween hats.
Added a new Halloween weapon.
Added Gift Wrapping of gifts to the store.
Added Custom Description tag to the store.
Added the community created "Swamp Theme" assets, so all maps can use it:
See
http://swamp.tf2maps.net/ for full details.
Updated cp_coldfront with the latest changes from the community creator (Icarus):
Improved visibility on last CP.
Moved second CP slightly closer to the attacker's side.
Added cover for players queuing up the health pack on the second CP.
Improved clipping on the zig-zag ramp to middle CP.
Teams that capture the middle CP are now awarded with faster spawn times.
Added a health penalty to the Rocket Jumper.
Added the Sticky Jumper for Demomen to practice jumping.
Fixed the Sandvich charge meter.
Fixed glows not drawing correctly when using antialiasing on some computers.
Improved the checks that trigger mp_scrambleteams_auto.
Added console commands to initiate trades directly (cl_trade/cl_trade_steamid) to help people running trading servers