Still haven't finished a mann up mission. Sleep is dumb.
got through all of them today. shit was...really hard.
the key: collect as close to 100% of the money that drops as possible. as in, get A or A+ in every wave. If you don't, it becomes much more difficult to finish.
Also, don't change classes. Pick with one and stick with it. You need to build upon your upgrades, and switching classes means you're starting your leveling at 0 with some other class. It's *always* a bad idea.
Class selections really don't matter so much as being able to play them. I will say this, though: I didn't win a single mission without: 1 heavy, 1 scout, 1 engie, 1 demo, and 1 soldier. sometimes we had spies, medics, and/or pyros. once a sniper. all of those seem like very optional compliments. you really need that sentry and heavy damage/second. demo and soldier for that aoe splash damage and direct power.
loch n load ftw. max blast + bullet resist on Heavy ftw.
Nope
Thank god for that btw, some teams make me ragequit so fast. Yes guys, all 3 engies build at spawn, whopping good idea.
sigh
if your team seems to not understand the value and necessity of MONEY COLLECTING...you should quit immediately.
winning waves early but getting C's or D's in money is akin to winning battles but losing the war. eventually such a team WILL get to a 5th or 6th wave and run into a brick wall where nothing they try gets them over the hump. It's the lack of upgrades from a lack of collecting max money in earlier rounds. It's just that simple. That's why Scout is so good, really. He can get in and out with the money risk-free.
also...IF YOU DON'T HAVE A CANTEEN YET, CRAFT ONE. canteens are huge. being able to uber/crit/replenish ammo at will is absolutely paramount.