If it took that long, doesn't that mean the game was balanced?Goldrush not only was a w+m1 corridorfest and killed the server, but also took twice as long as Hightower did. You know, the map everyone complains takes too long.
Other than that, fun games tonight.
Not really, Blue rolled us pretty quickly for the first half, but then after that it was just ten minute rounds of trying to break through the wall of spam.If it took that long, doesn't that mean the game was balanced?
Not really, Blue rolled us pretty quickly for the first half, but then after that it was just ten minute rounds of trying to break through the wall of spam.
You could argue Hightower only takes so long when teams are balanced as well, along with having the added benefit of options beside "walk down corridor" and "spam gun".
There are other better Payload maps: Upward, Badwater, Swiftwater, Cashworks, Borneo, Deadwood, even an hour of Thunder Mountain would be preferable to Goldrush/Hoodoo.
I enjoy Hightower, but if there's a better map we don't play often, I'll vote for that map.Yeef can you please just make a specific OT so people can complain about Hightower. Ugggghhhhhh.
I enjoy Hightower, but if there's a better map we don't play often, I'll vote for that map.
I am part of the solution!
srsly just play goddamn arena or deathmatch then.
Why do you gotta hate. We must defeat hightower with LOVE.Yeef can you please just make a specific OT so people can complain about Hightower. Ugggghhhhhh.
With hightower everyone gets to play, but Arena rounds are over in like 2 minutes, and 2 minutes is much MUCH better than 30-40 minutes. Same thing with KOTH maps, which I like.Stalemate hightower > Arena.
Why do you gotta hate. We must defeat hightower with LOVE.
I just think it's fair to have criticisms about the map! There's no need to start an anti-criticism campaign when we can be nice and play better maps at the same time.Creeeeeepy
We should play Panic more often.
Also, I will make hightower the testing ground! Depending on the day of the week, it'll have different mods.
Mondays will be normal.
Tuesdays will be forced classes.
Wednesdays will melee-only.
Thursdays will be Friendly Fire enabled.
Friday will be class limit of 2.
Saturdays will engineers only.
Sunday will be instant repawn.
That way, if we're going to play hightower so much, at least it'll be different each time!
*I may or may not actually do this, depending on my level of laziness when I get home from work on Monday.
That's not possible.Most of those sound like the woooooooorst.
We should play Panic more often.
Also, I will make hightower the testing ground! Depending on the day of the week, it'll have different mods.
Mondays will be normal.
Tuesdays will be forced classes.
Wednesdays will melee-only.
Thursdays will be Friendly Fire enabled.
Friday will be class limit of 2.
Saturdays will engineers only.
Sunday will be instant repawn.
That way, if we're going to play hightower so much, at least it'll be different each time!
*I may or may not actually do this, depending on my level of laziness when I get home from work on Monday.
Most of those sound like the woooooooorst.
...you made me agree with losewood. I'm gunning for you if you're on.I just think it's fair to have criticisms about the map! There's no need to start an anti-criticism campaign when we can be nice and play better maps at the same time.
I don't even know what your name is now....you made me agree with losewood. I'm gunning for you if you're on.
NOBODY makes me agree with losewood.
We should play Panic more often.
Also, I will make hightower the testing ground! Depending on the day of the week, it'll have different mods.
Thursdays will be Friendly Fire enabled.
That's not possible.
I can't help but notice a distinct lack of BarnblitzNot really, Blue rolled us pretty quickly for the first half, but then after that it was just ten minute rounds of trying to break through the wall of spam.
You could argue Hightower only takes so long when teams are balanced as well, along with having the added benefit of options beside "walk down corridor" and "spam gun".
There are other better Payload maps: Upward, Badwater, Swiftwater, Cashworks, Borneo, Deadwood, even an hour of Thunder Mountain would be preferable to Goldrush/Hoodoo.
Barn blitz is a 'meh' map. It's not bad, but it's not really all that good either.I can't help but notice a distinct lack of Barnblitz
stop
making
events
> Wants to play different maps
> Leaves when we play new maps
JANK
I wasn't planning on playing at all tonight. Then I was you were playing watermill. I joined to play Watermill and then quit.> Wants to play different maps
> Leaves when we play new maps
JANK
Seems GAF is going through another Diablo Period.
You'll tire of your new toys and come back to us soon enough!
Seems GAF is going through another Diablo Period.
You'll tire of your new toys and come back to us soon enough!
> Wants to play different maps
> Leaves when we play new maps
JANK
Seems GAF is going through another Diablo Period.
You'll tire of your new toys and come back to us soon enough!
Define working on.Anyone been working on entries for the Saxxys?
Anyone been working on entries for the Saxxys?
Anyone been working on entries for the Saxxys?
Yep, I'm currently playing a lot of Diablo 3 for some reason.Seems GAF is going through another Diablo Period.
You'll tire of your new toys and come back to us soon enough!
Speaking of which, I need to start working on my A/D map, Backwater Bridge, one of these days...Hey, I vote for The Jank Yard all the time.