Very good to know, thanks.Only when you use the right trigger. If you press the camera icon on the touchscreen it doesn't make the sound
In EU it's a bit different, Tearaway is out now and SM3DW still hasn't been released, it's releasing on... PS4 launch dayI think SM3DW kind of stole vita's thunder. Another GOTY contender released on a very solid but overlooked gaming console on the SAME DAY, but all the media attention goes to SM3DW. It deserves all the attention it's getting, but I wish there was more to go around.
"finished" it the last night. was a great experience, specially integrating the player into the story. well, somehow i thought, that only mm could do this thing.
only need to get the last 3 trophies, getting through the levels without dying... oh gosh...
You know, this game more than anything else has me tempted to pick up a Wii U. It's reminded me what I used to like so much about Nintendo titles (note: not a sleight against their recent quality, I just haven't played much from Nintendo since the GC).
This game makes me feel the way games like Mario did when I was a kid. There is just a joyful wonder and creativity that it has. In fact, when I finished the game the first thing I thought is that I want my kids to be able to play it one day and I am not even married! I also think it is the best looking game I have ever played on any system.
I recommend Gravity Daze, this game actually reminded me a lot of that. That game is my only other Vita Platinum. There are also many other great games like Persona 4, Uncharted, Sound Shapes, etc...
My GF just beat the game tonight. Wow. She doesn't play games at all really; Candy Crush is the extent of her gaming. I watched her and cheered her on right to the end, even if there were a few difficulty spikes she struggled with.
She mentioned that if I hadn't told her the end choked me up when I beat it, she might have cried when she got to the end.
Being honest, I think Tearaway was a great first hardcore, start-to-finish game for her to sink her teeth into. It's a gorgeous, whimsical experience, and I feel she really got that when she finished and said, "Now I get why you love games so much."
Gravity Rush is the EU/NA title, Gravity Daze is the Japanese title. It, before Tearaway, was my favorite PS Vita game. I hope that Gravity Rush 2 reclaims it... and then I hope they make a Tearaway 2 to take it back. And then Gravity Rush 3... etc. <3
I want a Tearaway 2 so bad. I'll think positively. :3 With the reception it's gotten, it would make a lot of sense if they tried to do another. And with the engine done, they can make it longer by reusing some assets.
Playing the game is like being a kid again. Playing SMB for the first time, or Super Mario 64 (as much as that thread got trolled, he had a point on the impact it has on players so far).
Soul Sacrifice is awesome too. You should check it out. Oh, and Jacob Jones and the Bigfoot Mystery. It's an adorable puzzle adventure game like Professor Layton, with amazing art design, great voice acting and characters. It's indie, and I believe just $3! (it's also on mobile, but it runs flawless on PS Vita.. plus trophies~)
Yeah, even if the sales aren't what they should be, I could see Sony funding a sequel as it's a critical darling and a real feather in the vita's cap. Certainly making me look twice at the system.
That feeling you describe is really special. It's the rare game that does it, but when it does there's nothing quite like it. It's not really feeling like a kid, although you feel it most readily when you are one. Mario 64 and Yoshi's Island made me feel that way when I was young, but so did Shenmue, KOTOR, and most recently 3D World. I think it's a combination of deep immersion plus the sense of discovery waiting all around you.
Tearaway seems to evoke that feeling in spades and I can't wait to dig into it some day soon.
You know, this game more than anything else has me tempted to pick up a Wii U. It's reminded me what I used to like so much about Nintendo titles (note: not a sleight against their recent quality, I just haven't played much from Nintendo since the GC).
How much further to the end? I'm at theCaverns
You know, this game more than anything else has me tempted to pick up a Wii U. It's reminded me what I used to like so much about Nintendo titles (note: not a sleight against their recent quality, I just haven't played much from Nintendo since the GC).
Doesn't it come with a 4gb card?
Weird bug (?) but the back of the system wouldn't respond. Had to do a complete restart of the system for it to work.
Now, that being said - one small hiccup in a beautiful, gorgeously well done and engrossing game.
I hope it doesn't end too soon!
I'm sure it's been done before, but man, infringing copyright has never been so fun!
And a proud king's new crown:
Well, you get more papercraft plans and with all the confetti (not really all, since you have left overs) you can unlock more pre-set stuff to customize your messenger with.General question: are there any unlocks/is there any benefit to getting 100% collectibles other than Trophies?
I'm about halfway through, and I'm going back every few levels and 100%'ing each one, but would like a bit more to look forward to than just trophies.
Sadly, you can't use premium avatars on PS Vita or PS4. Well, *use* isn't the right word... but you can't set them.So I have the preordered tearaway avatar in my download list on the vita, but is says "cannot download using a psvita system". And I see no way of finding these downloads on my PS4. Is there anyway to download this avatar?
That's whyFinished this last night in bed, and I'm gonna tag my impressions about the ending, because sometimes when I read other impressions (even without going into content details) I sometimes feel a bit spoiled. Note that I do mention some content here, so don't read unless you've finished it.
I often read about "dem feels" and how people shed a tear/get bleary eyed/etc. at points in a game, and often it sounds to me like hyperbole. I've gone "Wow" and been speechless at times with games, and had some that tugged at the old heartstrings, but never had an actual game experience make me cry.
I saw similar responses about Tearaway, and thought "Well, that's it. I'll never be able to embrace this ending properly now because I've got these sobbing wankers in the back of my mind." At times like that, I scold myself for reading too much of an OT before finishing a game I'm truly enjoying.
But with Tearaway... My goodness. That last stretch towards the finale, all the way to the end, my heart was racing. It was like that bittersweet ache that happens when you know you're about to say goodbye to someone special. I was amazed at how surreal some of those final sections were, and how it blended the real world with the game world. That juxtaposition made the game world and what Iota had gone through that much more meaningful. By the time I was done reading "The Message", I had to blink the tears out of my eyes in order to see the credits!
I tend to look at games with a more analytical view and their emotional bits don't usually get to me. I'm not emotionally stunted or anything, and I don't think there's any baggage that Tearaway would have triggered, but something about it got through big time. I haven't felt anything remotely similar since finishing Grim Fandango. I knew it had to end, but just didn't want it to.
Bravo, MM.
Can anyone tell me how can I use the dlc pig skin? Where do I select it?
Amazon Cybermonday
[IMG.]http://abload.de/img/dsadsadasdasdv9on2.jpg[/IMG.]
yesterday they gave 18% discount, so instead of 169€ something around 138€ if it is the same.
however, yesterday the offer was 100% reserved after ~10seconds
I think that's the only way, at least I didn't find a way to switch between them. And I tried, since I wanted to check out Atoi in game.Do I need to start a new game if I want to switch to Iota? The hair on Atoi ruisn whatever customizing plans I have.
This game packed more creative energy in than every Nintendo game of the last 10 years.
lol no, not in the year of Pikmin 3, SM3DW and ALBW.
Development isn't the only thing that goes into creating games. Marketing, legal, tons of crap. Plus there's different people in different regions doing the same job.Beat it yesterday evening. What a game.
The last time a video game ending made me feel so happy was Journey.
The credits are LOOONG though, wtf. I thought I heard someone say that a 15-people team at Mm made this, but they just kept scrolling and scrolling and listing random Sony people lol
lol no, not in the year of Pikmin 3, SM3DW and ALBW.
And a proud king's new crown:
which of these games have you played.. and completed..?
- Pikmin 3
- SM3DW
- ALBW
- Tearaway
This game packed more creative energy in than every Nintendo game of the last 10 years.
Sure thing soldier...
Why this bickering in a time when we have A Link Between Worlds, Tearaway and Super Mario 3D World to enjoy in the same month?
I'm sure that those games are really creative gameplay-wise, but even if their gameplay is as creative as tearaway(or even more) just the fact that tearaway has never seen before original characters and a "real" paper world(not just a 3d world with some 2d elements like paper mario) alone makes tearaway superior creative-wise imo.lol no, not in the year of Pikmin 3, SM3DW and ALBW.
I'm sure that those games are really creative gameplay-wise, but even if their gameplay is as creative as tearaway(or even more) just the fact that tearaway has never seen before original characters and a "real" paper world(not just a 3d world with some 2d elements like paper mario) alone makes tearaway superior creative-wise imo.