Sword Of Doom
Member
Yay!
Incredible game, hope to see more in the future.
Got the same today Im not even sick of the game after platinuming it
Yay!
Incredible game, hope to see more in the future.
Got the same today Im not even sick of the game after platinuming it
The credits are LOOONG though, wtf. I thought I heard someone say that a 15-people team at Mm made this, but they just kept scrolling and scrolling and listing random Sony people lol
Beat it yesterday evening. What a game.
The last time a video game ending made me feel so happy was Journey.
The credits are LOOONG though, wtf. I thought I heard someone say that a 15-people team at Mm made this, but they just kept scrolling and scrolling and listing random Sony people lol
Have you seen the credits of some indie games? Games are made by few people but there are many other people for localization, bureaucratic stuff, parent companies, distributors and more.I thought the same thing when the credits were scrolling xD
Have you seen the credits of some indie games? Games are made by few people but there are many other people for localization, bureaucratic stuff, parent companies, distributors and more.
Iirc limbo was made by a single person, but look at the credits(of the vita version at least).
I knew that there were gonna be more people listed, but I didn't expect Ubisoft-level credits lol
I remember that badge. I laughed when it popped up.It's a Sony release, it's to be expected with all the marketing, localization, external studios, Sony WW studios etc. Our credits for LBP Vita is way long as well and we gave a badge for watching all of them. xD
Got this yesterday with a brand new Vita from Amazon.de's lightning deal for 139 - hell yeah!
Only played a bit so far, but I'm blown away by the level of detail. Dat paper craft water... And the way Iota flattens the creases of the paper he's standing on, strangely one of the first things that caught my attention.
Well, you get more papercraft plans and with all the confetti (not really all, since you have left overs) you can unlock more pre-set stuff to customize your messenger with.
If you don't use a guide, then taking the pictures of all the whited out stuff really helps you to appreciate the game's art design even more.
Otherwise, not really.
Pretty cool..
Target FINALLY shipped my copy. Like ten years late.
How? Is this in game or a render? If render is there high res one?
Good to see the Media Molecule tradition of excruciatingly drawn out introductions and tutorial sequences still going strong. When do I get to jump?
playing tearaway after 3d world was a poor decision on my part.
playing tearaway after 3d world was a poor decision on my part.
also, i might not be too sure on this, but i could swear that 'you' were called 'god' in the e3 demo.
Oof. Is it just 3D World being extremely awesome, or is the platforming as lame as Little Big Planets?
Still probably gonna get this game for xmas alongside that PSV Killzone game. My PSV is hungry for games!
The platforming is fantastic on Tearaway. It's nothing like LBP.
Daaaamn... Tearaway is that good?playing tearaway after 3d world was a poor decision on my part.
^ I'm guessing you didn't play LBP on Vita.
No more floaty jumps? (I've not played the Vita version, but I never really did enjoy the platforming/jumping/overall physics implementation of LBP on PS3)
Good to see the Media Molecule tradition of excruciatingly drawn out introductions and tutorial sequences still going strong. When do I get to jump?
Why?
Oof. Is it just 3D World being extremely awesome, or is the platforming as lame as Little Big Planets?
Still probably gonna get this game for xmas alongside that PSV Killzone game. My PSV is hungry for games!
Daaaamn... Tearaway is that good?
I'm at my sister's house and everyone went to bed way earlier than usual for thanksgiving. Why didn't I bring my vita? I wish I could be playng this right now
That trophy was the hardest in the game. Those damn guys would die all the time. Ugg... and it's sooooo tedious to get back to that part of the game. Only to have them walk into a leaf and die, or walk against a wall and die, or be shot by the guy on stilts and die... D:<Whew, finally platinum. Damn Tower of Doom Trophy...
PS Vita hungry for games... doesn't have Killzone yet...Still probably gonna get this game for xmas alongside that PSV Killzone game. My PSV is hungry for games!
You can do this with your finger on the touch screen as well!
Did anyone already tell you that picture was put into a Kotaku article?
http://tearaway.me/p/pqz7
Spent too much time making Iota into a Gundam... now to actually play the game xD
I don't recall her having much of a twinge in her voice when I was younger, so I'm not sure. I actually though it sounded more like the accent put on by Calypso in Pirates of the Caribbean (not sure of the name, played Moneypenny in Skyfall (UK gaf, is Floella Benjamin one of the narrators on this? I can hear a slight carribean twang in her voice. Just bumped the game from a "ehh" to a must buy.
Never thought id hear a authentic carribean in a video game lol.
I don't recall her having much of a twinge in her voice when I was younger, so I'm not sure. I actually though it sounded more like the accent put on by Calypso in Pirates of the Caribbean (not sure of the name, played Moneypenny in Skyfall ()), albeit a bit more subdued.spoiler
I also recognise the thick Yorkshire accent of the male narrator.
That trophy was the hardest in the game. Those damn guys would die all the time. Ugg... and it's sooooo tedious to get back to that part of the game. Only to have them walk into a leaf and die, or walk against a wall and die, or be shot by the guy on stilts and die... D:<
Getting perfect runs in those three levels was much more fun and satisfying than that trophy.
Atoi the female messenger is Patois without the P and S.