GrayFoxPL
Member
??
I thought it was some weird SotC language
my life is a lie
Yeah I thought it was some awesome alien language but all this time it was Kazuya speaking backwards.
??
I thought it was some weird SotC language
my life is a lie
Factual interview with Harada that totally happened.
https://www.youtube.com/watch?v=JToJyZlZ6Q8&
Okay guys tomorrow night and Thursday night I need some sparing partners. Who's ever up for it can PM me or post in here. Pretty much just give it your all is all I want. I'm trying to work on my basics before Final Round against actually opponents and not just the CPU. No egos, I just want to play and get warmed up.
Okay guys tomorrow night and Thursday night I need some sparing partners. Who's ever up for it can PM me or post in here. Pretty much just give it your all is all I want. I'm trying to work on my basics before Final Round against actually opponents and not just the CPU. No egos, I just want to play and get warmed up.
I'll get online now if you want to play.
Okay guys tomorrow night and Thursday night I need some sparing partners. Who's ever up for it can PM me or post in here. Pretty much just give it your all is all I want. I'm trying to work on my basics before Final Round against actually opponents and not just the CPU. No egos, I just want to play and get warmed up.
So today the game is launching officially. But we aren't getting anything new are we.
Gah!Characters, stages, outfits, visuals, etc......
Other little things? Most likely.
I need to take a break from Tekken. Just too weak to do anything. Losing everything. A week of break is needed.
It took more than a month for Tekken 5's time release to come out... It'll be a long wait brother.
Btw what was the first character that came out on T5 time release? Was it Baek? Haha.
I think at T5 all time release characters were in the game just arcade clock released them. Now they develop them and send the file to arcade. Could be both. Like there are 2 characters finished but arcade clock doesn't release them yet while they are developing next characters.
It's all meh for me. T7 was rushed like hell. Imagine T6 releasing with 20 characters. It didn't and they also had new engine, character models, textures, movesets, arenas etc. They just didn't go from 50% to 80% in 3 weeks.
This game needs time I wouldn't be surprised if actual full content T7 would materialize in 2017 with Tekken 7: The Death Of Lucky Chloe Edition(v.9.14).
The game is done, I don't expect anything anymore aside from more generic hats/pants/troll accessories like in TTT2 along with the occasional character.
I'm assuming a good majority of the team has now shifted to Pokken.
The game is done, I don't expect anything anymore aside from more generic hats/pants/troll accessories like in TTT2 along with the occasional character.
I'm assuming a good majority of the team has now shifted to Pokken.
I really think we should keep your expectations in check. The hard release is done, I don't see much reason for some magical update that will invigorate everything.
BTW if Bob doesn't come back we can return to calling Hwoarang Bob right?
Oh wow I didn't know about this. On a german Tekken forum you can set your main character in your profile and I always wondered why it says "Bob Hwoarang". I always thought it was a mistake.
And even without a magical update, the game is fine. Yes, I would like to have more and I really think it have been the laziest Tekken release so far, but it's still fine as is.
I'm already satisfied with the visual update, the stages and the new characters. I love the addition of Lucky Chloe. And I'm sure Tekken 7 will be a good release as long as it is balanced.I think they're treating T7 like Arcade version of KI. That's what it looks like at least.
I really don't think we should get wrapped up with the game until console is on the horizon.
I really don't think we should get wrapped up with the game until console is on the horizon.
Oh wow I didn't know about this. On a german Tekken forum you can set your main character in your profile and I always wondered why it says "Bob Hwoarang". I always thought it was a mistake.
Out of curiousity, what do you feel the console version outside the cutscene endings + refined practice mode will have that the arcade version won't?
Good games to Sasuke and Sayah.
Like I said Sayah, I got nothing but love for you man, but playing you gets me fucking HEATED. Your gameplay embodies almost EVERYTHING that I hate dealing with in this game.
- More than half of your offense is launchers.
- When you're in trouble with Anna out and I turtle against you, very often you go with the d/b3, which is a very seeable low, but my reactions blow, and I'm just a tiny bit off on my block, so I eat it all of the time.
- You mash when you are on the defensive. I can especially tell you when I hit you with a string that goes into a high sometimes, you don't even duck. A move just instantly flies out.
- Just about every time I dash at you, you respond with a launcher. Even though I know that is coming, my input to try to interrupt, or sidestep it it is always just slightly off and I eat it all day long.
- Nearly every single time you approach from a distance with Anna, it's with her Shredders into the stance. I eat this from mid range for no reason due to constantly messing up my backdash into block.
- Just about every single time you are on the floor and at a slight range, you are waiting to do a wake up kick. NEARLY EVER. SINGLE. TIME! I only managed to find the spacing to make it whiff like twice, but I ate it every other damn time lol.
- When you commit to a duck to try to launch a high with a WS launcher, and you get hit with a mid poke, you will constantly duck, because you are probably thinking "he's going to eventually go high" and will continue to eat mids because of that. This goes back to my point about you just about ALWAYS looking for launchers either normal or counter hit.
- There was almost zero adaptation in your gameplay. Even when I would guess right, you would go back to the same stuff. The only thing you really adapted to is deciding to throw like crazy after I threw you several times.
- And to top it all off, you are doing this mostly with your mains, which are the two characters that are the most obnoxious for most players, good or bad, when it comes to trying to fight against that stuff.
Having said all of that, I NEED TO KEEP PLAYING AGAINST THAT SO DON'T STOP!
EDIT: And yes you are getting quite good at the butterfly loops.
You think they'll drop it like they dropped Revolution? That poor dude waiting for Yoshimitsu...
That would be pathetic.
Well this is quite the insightful post.
I don't think I've played anyone here that hasn't said I frustrate them. I don't know if that's a good thing or a bad thing.
I can play more defensively with a greater focus on spacing and being patient but that sort of play bores me. I don't like waiting around. This is what also makes Tekken matches boring for a lot of spectators. High-level play is all about turtling and I hate turtling.
I'm getting back into this after several months of not having played this game very much. I was on a hiatus and played it maybe 2-3 times total before today. So I guess maybe that's why I was sloppy. Or I've always been this way. I'm just happy my throw breaking and butterfly loops is getting better.
I've already resigned to the fact that T7 is just a turbo championship edition of TR. As low as AAK's expectations are, mine are rock bottom. I've already moved on to MKX hype. Both my mains were confirmed early, so I'm set.
T7 has boiled down to: "Yoshi's in = play" or "Not in = don't play". Even then, it's iffy. They could give him the FUBAR treatment or make him better... No expectations are my best bet at this point.
You guys are cutting my expectations down like drunk samurai peasants in feudal Japan.
Maybe for the better.
Who are your mains in MK?
Mine are generally Johnny Cage + Ninjas but I like many. In MKX especially Kotal, Kano, Kung Lao and Raiden seem awesome.