Yeah, I think it was mentioned in the Tekken 7 data leak thread.Did anyone point out that, since Devil Jin is in this game, that the theory of some characters having other characters moves does not mean that the character that the moves are borrowed from won't be in the game
I stopped liking Shaheen when I found out he's just Miguel's character model in Saudi Arabian clothing.
I really have no idea with this game. The character reveals seems random, I almost want to say that the game will end up having too many characters in it, again.
But aren't we pretty sure it'll end up with maximum 38?
I made a list recently and ended up with 36, without any "major" characters being left out. I left out characters like Anna,Raven and such.
Still waiting on that black character.
Sayah, you know me bro, Williams sisters and me don't go along together.
I really have no idea with this game. The character reveals seems random, I almost want to say that the game will end up havingtoomany characters in it, again.
I'm worriedHe promised one? Or are we worried they'll remove all black characters?
DEATH™;159231841 said:FTFY.
It better be the case. Seriously. If it wasn't, TTT2 solo >>>>> T7 easy. The sidestep and oki nerf will turn off some people. Compound that too with launching hellsweeps and you got a scenario close to T4.
[/SPOILER]
What are you talking about? Devil Jin's hellsweep launched in DR, did way more damage, and gave fantastic oki. People didn't quit the game over it. My only beef with the way that it is currently is that he can get EWGF after it. It should only be 1+4 pick up to reduce the juggle damage.
DEATH™;159237097 said:The difference is people can "skate" in DR. The movement is soooo good. Right now aside from BDC (which is still a bit iffy due to backwalk making things iffy) movement is waaay too iffy. Backwalk right now feels too redundant considering all the added offensive tools for all characters. At least in DR you can reduce the chance of being hellsweeped by being in a specific range to keep the DJ player at least more honest.
EDIT: I'm not overestimating the "oki nerf" and "movement nerf" and such. What I'm saying is when you add all these things among others like massively fewer characters, not so different aesthetics, bugs and other things, that THE GAME FEELS BARE BONES. You don't need to become a tournament player to see that. This is why I kept emphasizing that the game will feel old really quick when all the shine wears off if it keeps this way.
That's why I do believe the huge character roster is important. No matter how the changes go system wise, as long as you got a lot of chars to main, alot of chars to fight and more to explore, you got a game that will be played for a while. Yes T6 got the movement nerf, but everyone's mains are still there...
Still waiting on that black character.
This. Bruce or Raven, lets go.
Yes you are overestimating, because you are comparing it to Tekken 4, which means that you are saying that most people will drop the game very fast, which is nonsense.
Backwalking was in TR and it was fine. There's plenty of Korean footage to show that they are still able to use BDC perfectly fine in T7 also, even if it might create less distance overall.
We don't even know the full roster, or if the arcade version will get a DR/BR/U style expansion in the arcades yet, so trying to make this claim that people will drop, or get bored of this game quickly is hyperbole to a downright hilarious degree.
I have no idea where you're getting this idea about movement specifically in DR making hellsweep easier to deal with from. You dealt with it the same you did in every game up to now. The difference between then and now is that it hurt a lot more when it connected, and that is it.
DEATH™;159241327 said:Currently, yes it kinda feels like what T4 was "supposed" to be. The changes do affect the gameplay alot that it warrants a strong standing game, (which I admit I liked and many might like too).
Backwalk in TR? Yeah maybe but not in this game with the overall buff in the standing game. You need to rely on BDC alot more.
And yes, it does going to feel boring IF the game does have the short roster like people have said, which is my point. If the roster is at least T6 size then we have no issues.
The movement in DR allows hellsweep juggling and doing oki after it since there is few "engagements" per se and most of the time, there is alot of "footsies" involved before that. People forget that. Of course you are still gonna deal with it, but other characters also have the same ridiculous moves in DR.
True that.
Oh wow. Nice!
I want to use Claudio. Particularly, because his attacks are very hard hitting and it sounds cool when he says "ose" and pulls out the blue flame. The way the opponent animates (full body twirl) after this attack looks SO SICK.
According to Harada the game is getting another graphical update in May: https://twitter.com/Harada_TEKKEN/status/585303655223468032
FUCK large rosters. No competitive game should have a roster bigger than 30, especially a game like Tekken where the only reason for a large roster is aesthetics.
If the roster stays relatively small, T7 is gonna be sick, if the roster gets anywhere near TTT2 size, I'm gonna be stuck in training mode for a year instead of traveling to tournaments and having fun.
FUCK large rosters. No competitive game should have a roster bigger than 30, especially a game like Tekken where the only reason for a large roster is aesthetics.
If the roster stays relatively small, T7 is gonna be sick, if the roster gets anywhere near TTT2 size, I'm gonna be stuck in training mode for a year instead of traveling to tournaments and having fun.
TTT2's roster made the game unbearable. People just want a main they can play which is hopefully alleviated by the time the game comes out for everyone.
Most people's complaints about TTT2 were about the tag system anyways. Oki and the amount of knowledge needed are general Tekken complaints.
They haven't reduced the amount of character moves though....
Yay, fixed Tekken. Somehow the PS3 slipped into NAT 3. I can find games again now lol.
They've done many things to make the game easier to learn by: reducing the amount of moves per character
I don't really see how having more characters in T7 would be detrimental to learning the game. They've done many things to make the game easier to learn by: reducing the amount of moves per character, simplifying the combo system, nerfing the wall game, okizeme and movement. T7 looks like the most newbie friendly game in the series, second to Tekken Revolution.
Yay, fixed Tekken. Somehow the PS3 slipped into NAT 3. I can find games again now lol.
I assume you mean can't, since NAT 3 isn't good. Use PPPoE or DMZ to fix that.
Wall game is less random with no tag, but aside from that it's the same. Don't really understand what nerfing the wall game even means, if anything being at the wall is even scarier, as you don't have wall tag to escape.
I want to use Claudio. Particularly, because his attacks are very hard hitting and it sounds cool when he says "ose" and pulls out the blue flame. The way the opponent animates (full body twirl) after this attack looks SO SICK.
TV's usually have greater than normal input lag. Go for a monitor with the minimum amount. Consult this link for the best ones:
http://www.displaylag.com/display-database/
What do you mean by new cancel?omg devil jin gets a free 112 after df12 if you do the new cancel. Sorry Kazuya , you just got dethroned off the S+ tier list
omg devil jin gets a free 112 after df12 if you do the new cancel. Sorry Kazuya , you just got dethroned off the S+ tier list