YouEnjoyMySelf
Banned
The TTT2 intro song/video is amazing and I still watch it every time I start the game. So glad they did the same track from TTT1. Dat piano.
What? If you can get into VF, you most certainly can get into Tekken.
What? If you can get into VF, you most certainly can get into Tekken.
I'm also gonna say the damage is too high, and rage is a completely terrible idea that should never have made it in a final game. It's like X factor but you don't even need to hit buttons. Less comeback mechanics, plz new fighting games.
Without it then the person with the life lead is all but guaranteed to win.
The misconception is that VF is the fighter thats too difficult. It isn't. Especially not Final Showdown. Its just that VF isn't about excentric characters, movies, flash and other fancy things. I looked up some Jean Kujo juggles on VFDC and after a 30 minutes or so I pulled them off online. Akira though is a game on itself.
TTT2 is the most difficult 3D fighter I've played, I think. Its very good value for money though, and it should've sold better than it did. It puts SF X Tekken, MvC3 and most others to shame when it comes to sheer content. Although there isn't a tekken force, ball, bowling and story mode in there... pretty much a first since Tekken 2.
But my favourite Tekken games, based on vs play and all, have to be T3 and the first TTT. Nothing like bound, rage, tag assault and walls in there. Just fun fighting. I felt I could manage those ones.
A lot of free stuff,but where was the flash? How does it bring non tekken players in if they were to watch you play.
You couldn't tell tekken 6 from TTT2.
I still need to pick this up. Hoping for a 20 dollar price soon.
I can think of one reason why people didn't buy it.
Its Tekken.
Sorry to say, but pretty much this. Juggle isn't popular in the US. I don't really care for it's cast of characters or combat system. Don't get me wrong: Tag Tournament 1/2 is good, but not really for me.
Sorry to say, but pretty much this. Juggle isn't popular in the US. I don't really care for it's cast of characters or combat system. Don't get me wrong: Tag Tournament 1/2 is good, but not really for me.
I bought it and traded it in shortly thereafter. Who the hell wants to play against people so good that you can't win? I'm hardly a button masher and I couldn't even hope to get a playable match.
This. Before TTT2, I think my last Tekken game was when I played Tekken 4 for a bit. TTT2 ended up being very different from how I remembered the series. I managed to get pretty decent with my Bryan/Jun team, but nowhere near as good as I'd have liked to be. I wanted to like the game so much, but I was disappointed. And the CPU was way too hard, even on easy. If you want to make something accessible to new fans, this isn't the way to do it.
Loved the characters, the gameplay on the other hand - not so much.
TTT2 and KOF13 are my favorite fighters this gen.
kinda missing the point. you can't beat the cpu, then imagine how it will be when you play OTHER HUMAN BEINGS.fighting games are better against human beings face to face. other like other games that seem only good online.
I'm just not a fan of the fighting system they decided to use. There are plenty of fighters that are easier to pick up, and just as deep in the long-run. Learning Tekken shouldn't be a full-time job.
I'm just not a fan of the fighting system they decided to use. There are plenty of fighters that are easier to pick up, and just as deep in the long-run. Learning Tekken shouldn't be a full-time job.
DEATH;57653748 said:You guys are overrating Tekken's difficulty... most of the players you see got other things in their hands and they are just fine... Its like you're saying Guitar Hero is better than playing a real guitar because you don't have to learn chords, scales and other music theory stuff... and you don't have to hurt your hand pressing the strings...
I've always been interested, but I don't have the time to actually try to be any good at it. Is it still fun if you're not trying to get to a point where you're competitive?
I don't think your analogy works. VF is Guitar Hero and Tekken is a real guitar because Tekken is more of a pain in the ass? Why should I have to know when to use sidewalk and when to evade? They both effectively do the same thing so what's the point of having this complexity? That makes it more 'authentic'?
Sidestepping in Tekken is one of the most frustrating things in any fighting game, and I've been playing since T1. VF and SC both have much better (MUCH MUCH MUCH MUCH) better implementation of 3D-ness.
Movement in Tekken is something that needs to be overhauled. I constantly feel like I'm fighting the controls to do what I want.
I'm ready to get shit on for bitching about Tekken step so I'm glad you hear me out. I'm not even gonna say that there's nothing arbitrary about VF (walk serves no purpose except some Shun stuff, afaik), but nothing feels arbitrarily difficult.
I don't think your analogy works. VF is Guitar Hero and Tekken is a real guitar because Tekken is more of a pain in the ass? Why should I have to know when to use sidewalk and when to evade? They both effectively do the same thing so what's the point of having this complexity? That makes it more 'authentic'?
I don't think your analogy works. VF is Guitar Hero and Tekken is a real guitar because Tekken is more of a pain in the ass? Why should I have to know when to use sidewalk and when to evade? They both effectively do the same thing so what's the point of having this complexity? That makes it more 'authentic'?
While I think that movement in Tekken is unnecessarily overcomplicated, I also realize that this reasoning can be applied to everything in every game. Why do I need 3 different inputs to break throws (even in VF)? Why do some characters have so many stances? Why do I even need to move in 3D? And so on...
If anything, VF doing so poorly in America is more confounding to me. It's one of the most straightfoward fighting games I've played and there's basically nothing in the game that's easier to do than it is to stop, so people who get turned off by "cheap" stuff should be able to stick with it.
Needs bright colorful hit affects and enormous drooping titties.
I skipped TTT2 mainly because it looks terrible IMO. The females in particular.
I didnt like the "bound" system in T6 either. I thought it looked silly, bouncing giants like Marduk, off the ground etc. I assume its still there.
I skipped TTT2 mainly because it looks terrible IMO. The females in particular.
I didnt like the "bound" system in T6 either. I thought it looked silly, bouncing giants like Marduk, off the ground etc. I assume its still there.