Flying Wonkey
Member
This game IS all about juggles and launchers.
So is Tekken 3.
This game IS all about juggles and launchers.
I sadly regret buying this game. I loved Tekken 3 (still play it), but this game is something totally different (a juggle competition).
The bounce off of the ground move that extends combos for more damage completley ruins the back and forth rhythm of a match. I feel ripped off right now.
So is Tekken 3.
Tekken 3 had juggles that did the same kind of damage as TTT2. Tekken 3 in general was a game of very little life. Rounds were very quick and a single juggle could take out half your life. TTT2 isn't any worse with juggle damage. They're just longer and require more hits to do the same damage. The answer is simply don't get launched.
1 2 3 chains did like 40% damage in that game
Maybe if you got further into the game you'd realize that for almost every time you eat big damage, it was probably your fault
It's tempting to press buttons, but initially be conservative and learn to block and punish
What juggle in Tekken 3 does as much damage as a TTT 2 juggle? Tekken 3 did not solely rely on juggles to win a match.
Have you seen Tekken 3 combos? I can do 75% juggles EASILY in that game.
Holy shit, T3 was some bullshit. I LOVED IT.
What juggle in Tekken 3 does as much damage as a TTT 2 juggle? Tekken 3 did not solely rely on juggles to win a match.
also, doesn't anyone know when the second round of Tekken Tunes are coming?
also, doesn't anyone know when the second round of Tekken Tunes are coming?
These are mechanics I understand already, you are not really making a point here.
What juggle in Tekken 3 does as much damage as a TTT 2 juggle? Tekken 3 did not solely rely on juggles to win a match.
Here I'll give you an easy one off the top of my head.
Pick jin and do ewgf, bf+2,1,d+2 ff+2 = 72 dmg (half the opponent life in T3)
Now contrast that to the things you have to do in TTT2:
(Devil Jin since thats where T3 Jin has gone to) ewgf, ewgf, ff+3,1~ff 2, d/f+1+2 B! ff+3,1~ff DEWGF = 90 dmg (half life in TTT2)
Good luck hitting that consistently. They just made you work for the damage in TTT2 now.
Don't see how you loved Tekken 3 If you hates juggles, that game was freaking disgusting in terms of the damage you can easily do with them.
October 23rd.
http://www.tekken-official.jp/tag2/dlc/
T3 Jin is Devil Jin in TTT2?
DEATH;43330292 said:Techroll after bound? No... It's up to you to get up properly...
Bound is part of the juggle... Even before bound, there's things called spikes. You can't techroll with that... There's nothing to complain
Any date on the Kunimitsu & co DLC for non-preorders?
I'm speaking specifically about ground bounds followed by wall splats later in the same combo. Getting bounded is punishment enough. Adding wall splat combo on top of that is pretty ridiculous and has been something that I have loathed since T6. So again, what I propose is having a wall roll (similar to soul caliber 2) that you can tech off in that situation. It will never happen, but it seems like a pretty logical balance tweak to me.
Wait, were you the guy with br in your name?DEATH;43295929 said:What I learned from Sayah:
1. I got a lot of bad habits. Especially random ducking, and using King/AK b+3 from far away. Something I could get away offline...
2. Pressure does take away alot from me. I need to adapt. I can't set any kind of offense and I can't wait for the right opportunity to come by and punish and before that comes, I lose already.
3. I feel now the more tighter window of punish more. There's too many things I can't punish, due to wrong inputs, pathetic thinking and I'm basically panicking... Sometimes I want to hit my head why I did a particular move...
4. My movement sucks... I knew some stuff that I could sidestep but I always screw it up (especially CAT... everything in CAT is SSable). Random ducking and not being able to space properly too... I need to stop relying on King's BJGS as backdash substitute...
5. Sayah made me realize how I really need to buy a stick... Switching from pad to analog for the whole time is frustrating... Can't FC df+2 at analog, can't GS... Can't BDC... Nothing...
I won't matter anyway since I worry more about blocking everything sayah throws...
Years of not having a competition made me a scrub... Thank you Sayah for bringing back that arcade feeling back to me... This is like when I was learning the game all over again, well minus the walking home because got no more ride money part... Thanks...
What juggle in Tekken 3 does as much damage as a TTT 2 juggle? Tekken 3 did not solely rely on juggles to win a match.
T3 Jin is Devil Jin in TTT2?
Playing a character with fast safe pokes and good mixup will easily win you a match. I play Wang, who is all but bottom tier, and I manage to do well enough against most top tier characters with just pokes / punishers.This game IS all about juggles and launchers.. And i'm saying I don't like having to rely on long tag juggles in order to pull off a win against a more skilled opponent.
Thanks for the sarcastic advice though...
Dude he's not being sar--
never mind
This game IS all about juggles and launchers.. And i'm saying I don't like having to rely on long tag juggles in order to pull off a win against a more skilled opponent.
Thanks for the sarcastic advice though...
I'm speaking specifically about ground bounds followed by wall splats later in the same combo. Getting bounded is punishment enough. Adding wall splat combo on top of that is pretty ridiculous and has been something that I have loathed since T6. So again, what I propose is having a wall roll (similar to soul caliber 2) that you can tech off in that situation. It will never happen, but it seems like a pretty logical balance tweak to me.
Wait, were you the guy with br in your name?
What's tragic is that I never got to fight you because Sayah dominated the win spot.DEATH;43347104 said:Yep... I'm such a scrub... Years of school and work and not having competition made me soft... Sucks that not everyone around me plays fighting games. I need to go back to my basics...
*Picks Jin and Steve*
Secret Weapon AKA Ogre made his stream debut just to get mollywhopped by Sayah over and over
petition to forbid Sayah from using any female character besides Panda
This game IS all about juggles and launchers.. And i'm saying I don't like having to rely on long tag juggles in order to pull off a win against a more skilled opponent.
Thanks for the sarcastic advice though...
This game IS all about juggles and launchers.. And i'm saying I don't like having to rely on long tag juggles in order to pull off a win against a more skilled opponent.
Thanks for the sarcastic advice though...
Blocking launches and lows and poking can also win a match. As well as other strategies.This cracked me up. What would you like to rely on to pull off wins against more skilled opponents in a well designed fighting game?
http://www.twitch.tv/kadeybaybe/b/335839860
Skip to 42:00 to watch me beat Sayah once after losing 20 times before.
Yeah, but anyone can do it in TTT2.
EDIT. I'm going to try my best to not hate TTT2 since it's still new to me. And it is a beautiful looking game packed with features, so much props to Namco.
What's tragic is that I never got to fight you because Sayah dominated the win spot.
lololololol
Stream title
And I'll try not to hog the lobby next time. It must get boring with just one person.
DEATH;43361102 said:Nah it's ok... I'm out of it that day anyways...
No bro, keep doing what you're doing... We need someone to scream "Level Up Your Game" to us...
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http://www.youtube.com/watch?v=VB_Rtda2trY
New ATP Podcast with E.P., Tombrady and JOP, slamming DOA and MK... talking about "hating" each other (in a competitive way), and other funny stuff... good listen...
DOA crowd, please listen first before raging... Those guys are reasonable, and they have the right to say what they said as they are DOA players themselves...
DEATH™;43361102 said:No bro, keep doing what you're doing... We need someone to scream "Level Up Your Game™" to us...
Hey Sayah, my Williams sisters are not done with your William sisters yet btw lol. I need to try to extend my diminutive tag combos with Anna and Nina. Still having trouble with the timing I suppose. I got some tag combos, but yours are epic and MUCH more damaging. Any advice for extending combos?
Went through the whole cast and think I'll just go back to Lee which I mained in 4 and 5. Man, I can't string mist steps together like I used to. My hands turn into noodles after the first one or two.
Lee has so much swag though. Is there a hint to coordinating yourself or is it just a matter of practising?
Man, I can't string mist steps together like I used to. My hands turn into noodles after the first one or two.
You trying those b+2~f links with Lee? Yeah you might want to stop doing that now since the Unlimited update made them SOO much harder to do now.
Several Lee players I talked to mentioned they stopped doing it and just go with b+2~f 2, b+2~f 2 etc.
Are you trying to do miststep while in a combo? Just press 1,2 forward, 1,2 forward when the opponent is in the air. I remember thinking it was hard in T6 and then when I actually learned how to do it, it was cake.
You trying those b+2~f links with Lee? Yeah you might want to stop doing that now since the Unlimited update made them SOO much harder to do now.
A few Lee players I talked to mentioned they stopped doing it and just go with b+2~f 2, b+2~f 2 etc.
Tekken 4 costumes are the best.I want to use old school tekken renders as panels in TTT2 for shits and giggles. imagine having these for Marshall and Paul haha
I don't care if it isn't in HD! hahaha. but on the real, they need to bring this costume back as DLC... most of the Tekken 4 costumes were good
also, doesn't anyone know when the second round of Tekken Tunes are coming?