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Tekken Tag Tournament 2 |OT| Awaiting the "Final Battle"

Xevren

Member
DEATH™;75067963 said:
Bro, try Steve... and you will realize how EASY Lars juggles is...

Steve players even say you are not a true Steve player until you dropped him for Lars...

That's funny. I was playing Steve before this, while I haven't dropped him as of yet I just wanted to try some new characters for a wee bit.
 

DEATH™

Member
That's funny. I was playing Steve before this, while I haven't dropped him as of yet I just wanted to try some new characters for a wee bit.

Steve players are too pampered before.. since Steve never became a B tier in all games he is in... :p

And even now I don't think he's B tier, but hey, easy damage Lars is "reasonable" lol...
 

Xevren

Member
DEATH™;75070515 said:
Steve players are too pampered before.. since Steve never became a B tier in all games he is in... :p

And even now I don't think he's B tier, but hey, easy damage Lars is "reasonable" lol...

Before TTT2 the last Tekken I really played was 3, so I didn't get to play in the glory days of Steve but I always hear about how crazy he was before.
 

Dereck

Member
People, do not underestimate the ability to download people's replays. Learned 2 new combos with Bob and some Bryan pokes. Also, I new Bryan tag assault/wall tag assault, in Aris's voice "beautiful".
 

Sayah

Member
The replay downloads today for me contained 3 boosters.

daaaag.

I wonder how people have all the time in the world to do stuff like this.

Hey guys, back to playing TTT2. Revolution just wasn't my thing.

I tried Revolution a few times but the online competition isn't that great. Everyone is just spamming invincibles. I'm punishing them and winning but then it just gets boring after some time. TTT2 online is a lot more brutal so that's where I am.

And the lack of bounds in TR doesn't make me happy either.
 

Doomshine

Member
Why do I see people talk like replays are going to disappear because of WTF? You can still download them in the game, even T6 had this.
 

Degen

Member
Jinpachi is the cheapest character.

Clearly I only gave up on him because I wasn't spamming the right stuff until now

He's basically the other Ogre (because AO is not)
 

Manbig

Member

GrayFoxPL

Member
Not officially, but we had it at Chinatown fair and trust me, you did NOT want to play that shit. It was almost stupider than 5.0.

Almost...

Love broken originals so yeah I'd want to play it. Watching jp youtube vids it was pretty awesome, especially low parry into launch into wall into bound. Ultimate destruction.
 
Hey TekkenGAF,
Haven't played this game in months, but I'm back into it after playing some matches at SDCC. I've been trying Kaz/Anna. Anyone know any good tag assault fillers with Anna besides d/f 2 1?
 

Sayah

Member
Hey TekkenGAF,
Haven't played this game in months, but I'm back into it after playing some matches at SDCC. I've been trying Kaz/Anna. Anyone know any good tag assault fillers with Anna besides d/f 2 1?
You mean qcf+2,1? Anna also has
qcf+3,2
f+3,2
d/f+3,2 ~ d/f 2,1
ff+3,4,3 ~ b ~ d/f+2,1 (only works with early bounds)

If you like, I can record some kazuya/Anna combos for you.
 
You mean qcf+2,1? Anna also has
qcf+3,2
f+3,2
d/f+3,2 ~ d/f 2,1
ff+3,4,3 ~ b ~ d/f+2,1 (only works with early bounds)

If you like, I can record some kazuya/Anna combos for you.

Yeah I meant qcf+2,1. My knowledge of Anna isn't the best because I picked her up just before I stopped playing game, but a video of some Kaz/Anna combos sounds great!

These are the combos I've been using online (btw I usually don't find myself typing in inputs so I'm just hoping its correct lol):
Starting with Kaz: EWGF, 314, d/b 2, TA, qcf 21, qcf 3 (88 damage)
Starting with Anna: d/b 3, d41, d2, TA fqcf 41, ff 343 (76 damage)

I haven't really been able to hit people online with other Anna launchers like counter hit qcf 1 and d/f 2.
 

Sayah

Member
Yeah I meant qcf+2,1. My knowledge of Anna isn't the best because I picked her up just before I stopped playing game, but a video of some Kaz/Anna combos sounds great!

These are the combos I've been using online (btw I usually don't find myself typing in inputs so I'm just hoping its correct lol):
Starting with Kaz: EWGF, 314, d/b 2, TA, qcf 21, qcf 3 (88 damage)
Starting with Anna: d/b 3, d41, d2, TA fqcf 41, ff 343 (76 damage)

I haven't really been able to hit people online with other Anna launchers like counter hit qcf 1 and d/f 2.

qcf+1 is really amazing for pressure since it causes pushback. But it is a high so you have to be wary of ducking opponents. I see myself using the move a lot and often get counterhits off of it.

d/f+2 is great for punishing stuff like Bob's WS 2,1 or Nina's Ivory Cutter and other moves that take up extra frames.

Overall, for Anna, you have to make sure you are using the judgment stance. It is absolutely crucial.

Here is the combo video for Kazuya/Anna (watch in 720p if you can for better quality). Just stuff I came up with quickly. Towards the end, I also go through each move of Anna that can be cancelled into judgment stance and then I show why judgment stance is so crucial afterwards since it auto counters lows and grabs.

Also, f,f+3,4,3, b, d/f+2,1 is a recent TA/general combo filler that I've just discovered/realized I could be using with Anna. Haven't seen any other Anna players use it either. Makes her really ideal now. I used to think Nina was waaaaaay better than Anna with TA fillers but this recent discovery changes everything.

One final thing if you already don't know. Do note that Anna's u/f+1+2 grab can be used with Kazuya to do a special tag throw. That's very useful for damage considering the fact that the grab can be easily tech'd out of and takes miniscule damage otherwise.

Hope this stuff helps. If you need help with doing any specific move or combo, let me know.
 
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