Is the GODHAND guy your friend? He uses those all of the time.Fixed.assuming you're talking about Kaz hellsweep
Is the GODHAND guy your friend? He uses those all of the time.Fixed.assuming you're talking about Kaz hellsweep
If anyone wants to casually spar with an average player on the PS3 (I currently plateau at about 7th dan in ranked, 50% win ratio) you can add me or invite me, UltraGODHAND. Im usually active during 6pm-11pm Eastern.
I'd love to play with some more GAF players.
Is the GODHAND guy your friend? He uses those all of the time.
edit: whoops
edit edit: Nina's f+3 seems really good, like, ridiculously good. Really, really safe on block
Is the GODHAND guy your friend? He uses those all of the time.
I just increased my max damage TA between Julia and Hwoarang off of JFSR just by dashing forward a little bit before inputting Julia's TA filler. That simple dash at the beginning allows Hwoarang to dash forward as well and make f+3+4, f+3 into Hunting hawks not whiff anymore. Raised the damage from 107 to 113. Cool ... but unfortunately it does leave more room for error
And I can't believe I'm so late to apply this but Julia's iWS+2,2,1+2 as a B! ender does more damage than her burning hammer. For some reason I though the burning hammer did more. Again a harder combo to do, but gotta strive to get as much damage as you can!
And yeah, in an offline setting, Nina's f+3 is death for her if they anticipate it.
DEATH;83765891 said:How bout her oki options after that? AFAIK Julia iSW gives you close enough for pressure but far enough to not worry about getup kicks.
And Degen, just wait mwahahahaha
edit: whoops
edit edit: Nina's f+3 seems really good, like, ridiculously good. Really, really safe on block
I just increased my max damage TA between Julia and Hwoarang off of JFSR just by dashing forward a little bit before inputting Julia's TA filler. That simple dash at the beginning allows Hwoarang to dash forward as well and make f+3+4, f+3 into Hunting hawks not whiff anymore. Raised the damage from 107 to 113. Cool ... but unfortunately it does leave more room for error
And I can't believe I'm so late to apply this but Julia's iWS+2,2,1+2 as a B! ender does more damage than her burning hammer. For some reason I though the burning hammer did more. Again a harder combo to do, but gotta strive to get as much damage as you can!
And yeah, in an offline setting, Nina's f+3 is death for her if they anticipate it.
http://www.twitch.tv/avoidingthepuddle/b/464934983?t=13m35s
They play a few more matches after as well. There's also a really good Lei/Christie during this session.
That's just how you play Kazuya
lol
But seriously, I don't know any abusable/super effective lows for Kaz other than hellsweep and db+4. I know that Kaz is all about whiff punishers and whatnot, but if anyone knows any better options for lows I'm all ears.
I'm the GODHAND guy btw.
Well yeah, that's right. No dick sounding involved really.Not to sound like a dick.
The majority of capo and Lei players rely on the character, and not their skill.
edit: whoops
edit edit: Nina's f+3 seems really good, like, ridiculously good. Really, really safe on block
Nina' F+3 is easily duck-able. The string does not jail. Block the first hit, duck the rest
launch punish the rest.
I missed you guys. Muhnner got me into me Miggy again.
Still hating on AAK's Hwoarang and Julia.
Still Losing to Sayahs Williams.
Still waiting for Manny to come back to Tekken.
You guys are the shiz!!!!!!
Not to sound like a dick.
The majority of capo and Lei players rely on the character, and not their skill. Capo's get away with a ton of stuff when they go into RLX. Lei plays dead, same thing.
But i sound like a dick anyway, so i digress.... but i will reiterate, if you cant play your characters right side up, on 2 feet, for a whole match and cant win... then your character is the thing that keeps u afloat. Your character is the only reason that you are winning. PERIOD!
Eh, I disagree completely. How boring would the game be if everyone played the same stand up, toe to toe style?Not to sound like a dick.
The majority of capo and Lei players rely on the character, and not their skill. Capo's get away with a ton of stuff when they go into RLX. Lei plays dead, same thing.
But i sound like a dick anyway, so i digress.... but i will reiterate, if you cant play your characters right side up, on 2 feet, for a whole match and cant win... then your character is the thing that keeps u afloat. Your character is the only reason that you are winning. PERIOD!
Not to sound like a dick.
The majority of capo and Lei players rely on the character, and not their skill. Capo's get away with a ton of stuff when they go into RLX. Lei plays dead, same thing.
But i sound like a dick anyway, so i digress.... but i will reiterate, if you cant play your characters right side up, on 2 feet, for a whole match and cant win... then your character is the thing that keeps u afloat. Your character is the only reason that you are winning. PERIOD!
All of the RLX mixups can be avoided by simply jumping over the Capo as soon as they enter the stance. You don't get much damage off of the escape, usually a BT d+3 at most but it gets you out of that mixup. Lei play dead is all about spacing and knowing the longest range move your character has that hits a grounded opponent.
All of the RLX mixups can be avoided by simply jumping over the Capo as soon as they enter the stance. You don't get much damage off of the escape, usually a BT d+3 at most but it gets you out of that mixup. Lei play dead is all about spacing and knowing the longest range move your character has that hits a grounded opponent.
If it makes you feel better, I play with Bryan as if he never had Snake Edge.
Ugh, this is what happens to me pretty much every time I fight Kazuya. "Don't duck he's gonna ff+3 this time".
If it makes you feel better, I play with Bryan as if he never had Snake Edge.
Tekken Tag Integrity Tournament 2Yeah, this is why I like playing you. You don't go low even when I hit you with 5 low launchers in one round.
I can agree with that. I played MYK's Lars and Christie at WNF a couple weeks ago. He beat me, but he knew what he was doing with Christie. He wasn't constantly going into RLX. He chose when to do it, at the best time. He didn't rely on RLX.Well yeah, that's right. No dick sounding involved really.
Now if you are WayGamble, slipkicks, or MYK, then no.
Good point. It would be a a boring game. What I really dislike is the clone characters.Eh, I disagree completely. How boring would the game be if everyone played the same stand up, toe to toe style?
I forgot about that. I need to use that in my game.All of the RLX mixups can be avoided by simply jumping over the Capo as soon as they enter the stance. You don't get much damage off of the escape, usually a BT d+3 at most but it gets you out of that mixup. Lei play dead is all about spacing and knowing the longest range move your character has that hits a grounded opponent.
I'm not going to play this against online randoms anymore. Playing friendly matches is much more productive and less infuriating.
Was this WNF match recorded?I can agree with that. I played MYK's Lars and Christie at WNF a couple weeks ago. He beat me, but he knew what he was doing with Christie. He wasn't constantly going into RLX. He chose when to do it, at the best time. He didn't rely on RLX.
Was this WNF match recorded?
Orbital Heel. Because jabs and df3 get boring sometimes.
If a Bryan player is using Snake Edge more than Orbital Heel, or is trying to "mix up" Orbital Heel and Snake Edge, he/she is doing it wrong.
Why were you playing TTT2 for a day straight?Tekken has the best music in the industry (opinion). Listening to it right now at 4 a.m. after studying, lol. Being a fan of the games and the gameplay is a separate thing. But the music is really consistently good and diverse with each title. i've already praised it enough but I have to keep praising it.
Why were you playing TTT2 for a day straight?
DEATH™;84081919 said:So you're saying bryan should only go for orbital heels everytime? Sound legit Kappa.
Just like King got a HopeKnee and Armor King got a HopeKick, I declare Orbitals to be called HopeHeel for now on...
so uf4 nonstop. Got it
Manbig droppin dat high tech knowledge
so uf4 nonstop. Got it
Manbig droppin dat high tech knowledge
I believe that's actually an issue with the PlayStation Network.Whole day Tag 2 online was closed.(Service unavailable).
Went to Revolution - same.
Maintance? Anyway if they closed both means Revo and Tag share the same infrastructure.
Winning two rounds and then losing the last was my strategy.Special congrats to Sayah for getting into Red ranks. bow down to your new genbu overlord!
And GGs today boutdown
Special congrats to Sayah for getting into Red ranks. bow down to your new genbu overlord!
And GGs today boutdown
Side-walk often against Zafina until she starts abusing tracking moves, then you ss-block.The African Law himself has gotten poppa Law to Marauder, I am not playing ranked online with Law/Miguel, ever again, I am done, 9 dan is where I stop.
Bryan/Bob however...
I think launch punished a LOT of Berserker Jinpachis and Ninas, I beat this 900W 900L Marauder Kazuya like it was nothing, I blocked almost all of his hellsweeps like it was my job. I think I played like 40 ranked matches straight, got that Law promo off of duck punishing. Get on my level
Yo, this Warrior Bob was doing ALL of the wrong shit and he was getting trashed for it. His Bob was shit, whenever I was launch punishing the fuck out of his Warrior Bob he tagged in his Zafina and she did all of the work, he got lucky.