I like the way you analyze your opponents. Really interesting to read, because I play him so often yet never really noticed those things. But yeah, his sidesteps and also punishment are really good.
He likes to play solo in general, not really sure why. Often times he also doesn't tag assault. It's weird to play tag against a solo opponent.
The thing with the slow-downs was too bad. How many bars did you get with him? Maybe I should host next, since I live like... in the middle of you two
Thanks man, appreciate your opinion!
He also tends to duck after his attack is blocked, anticipating high jabs as a counter attack then he WS attacks. I got lots of hopkicks and Kaz's df+1,2 in later because of that. He set up's counter hits by not finishing combos with big hit so he can catch close tech rolling opponents in another set up or rejuggle. I couldn't raw tag out because he kept rejuggling me, but only enough to let me try raw tag again. Like 2-4 times in a row. Sneaky. Time to steal strategies, lol.
I had 4-5 bars with him at the start, but later we fought it fell to 1-3 during fights. Someone must been downloading stuff on his connection, I can't explain it otherwise.
I know deathfist is a bitch, but from mid to high distance just casually sidestep and sidewalk and deathfist is nullified and if I try it you have time to punish with any launcher.
At close range it's tougher because although this doesn't really track it still has some hit box on the sides. Not as ridiculous as in older Tekkens where you could sometimes hit opponents standing totally on your side with deathfist, but a tiny little bit of that is left I noticed today. That's why I hit you when you tried to sidestep at close range and your back was against the wall. I always try to hit deathfist deep, because it's the most damage. So yeah, very close range block, further away sidestep.
Deathfist can also be stopped by
fast multi hit strings. Because Paul actually sticks his head or whatever first before punch.
When we played there was this situation: You did backturn move with Ling, maybe it was ff+3 b. When I saw that I instantly tried to deathfist you in the back, but as soon as you turned around, you did 2,1,4 and I got hit by 1,4 part of the string and got launched.
Things like that. Lee's f+3,3,3,3... series will also stop deathfist in it's tracks. That's against deathfist happy Pauls. Like me, lol.
That's all IMO of course.