By Aris' definition, poker is not a good competitive game. However, I understand where he is coming from. It often feels like the TTT2 works against the better player. You are constantly trying to prevent comeback measures to the point of absurdity. From the start of the round, you are already in kill range against several over powered teams. And most of those over powered teams can effectively be used by eight year olds.
Tekken has quite the learning curve, but that curve turns into a fork. You either go the way that makes that curve even tighter with difficult characters or you go the way that is practically straight with easy characters. And it irritates me to no end to see Namco be completely blind to that fallacy.
News flash, an overpowered easy character is not limited to new players. You are not banned from using Bob because you are now a good player. No offense to Bob players, but I am not exactly jumping for joy to lose to that fatso's antics. I could write several books on how to play Ling Xiaoyu and my journey in Tekken through her eyes. Yet, I have to use every ounce of IQ that I have to beat characters that make Street Fighter characters look deep.
I knew what I signed up for when I picked a petite little school girl, but I sorely miss how Tekken rewarded dedication. I actually welcome Tekken 7 becoming simple on a system wide basis. I honestly hated refloats, there is plenty of ways to make oki rewarding without making noobs feel like there are infinite combos in Tekken. However, including character after character with a high power to low skill output just leaves me depressed and sad.
Edit: I would have brought up Jack, but more people relate to Bob. I respect Anakin and all, but Jack should be the first character confirmed to be removed from Tekken 7. You'd have to go download MUGEN to find an easier and more powerful character than Jack. DiveKick characters take more skill than that robot.