Right in the beginning of episode two, how wasClementine able to get in the house without knocking? Why was the door unlock when Claver got in? It's tiny details like these they're missing that are starting to really irk me.
Maybe the lead creatives of episode one shouldn't have left?
It seems like Telltale has fixed the Choices screen.
So...Is it possible to save Walter or Alvin?
Guys, need some help :[ I just installed the first season on my pc to start playing 400 Days...but I dont have my season one save. I had no idea it didn't have Steam Cloud saves and I'm pretty sure I lost the save files. I dont remember if I even had it installed on this pc.
Anyways, anyone know where I can look up some save files? I barely even remember all the choices you can make. Super bummed out :[
Season one should have cloud saves, its how I started playing on my laptop. Did they remove them?
Anyone have any idea, when this will come to EU PSN?
I don't see any news anywhere...
Unfortunately it wont be out this week for us here in Europe due to a small QA issue. Hopefully well have something. Soon as myself or Fred have confirmation well let you know.
Season 1 shows that I have 1 or 2 MB saved in cloud storage, but when got an SSD and reinstalled Windows and started up Walking Dead Season 1 the save wasn't there.
Screw thisin it's stupid ass. I've failed five times in a row.zombie shooting sequence
Edit: Finally cleared it.Fwlt super random. I hope TT avoids a sequence like this going forward.
Alvin, yes. Walter, no.
Man I don't like this season's cast at all. Most of them are just a bunch of assholes.
Man I don't like this season's cast at all. Most of them are just a bunch of assholes.
Man I don't like this season's cast at all. Most of them are just a bunch of assholes.
All That Remains was already looking for its own identity and clearly served as a transitional episode. Unfortunately, A House Divided suffers from the same flaw but it also has less highlights and surprises. Close to a predictable self-caricature, this new episode of The Walking Dead disappoints somehow, despite its interesting reunions which shake up a too calm progression and bring forth new themes. It's precisely what's missing the most in this second season so far: new situations and new ideas, so as to explore this post-apocalyptic universe in a different way and, above all, to see those characters (a bit more likable from now on) evolve.
The good:
Some characters are more fleshed out
Surprising reunions
The bad:
A first half that seems like déjà-vu
Some rhythm issues
It's getting very close to self-caricature
I'm fine with that, given that was clearly the intention of the writers.
So I wanted to check what everyone's feelings were on final decision.
Find Kenny and Nick or give yourself up? I had to think about this one longer then other Walking Dead choices. I ultimately decided to give myself up. My friend viewed this as the coward option but I disagree. I think it would definitely be safer to go find Kenny rather than be held hostage. Besides, Kenny would have had to know they were being held in the cabin so I thought giving myself could stop a man from being tortured and buy Kenny and Nick more time to do whatever. But then again maybe not.
Thoughts?
So I wanted to check what everyone's feelings were on final decision.
Find Kenny and Nick or give yourself up? I had to think about this one longer then other Walking Dead choices. I ultimately decided to give myself up. My friend viewed this as the coward option but I disagree. I think it would definitely be safer to go find Kenny rather than be held hostage. Besides, Kenny would have had to know they were being held in the cabin so I thought giving myself could stop a man from being tortured and buy Kenny and Nick more time to do whatever. But then again maybe not.
Thoughts?
Just finished Episode 2.... I'm glad I didn't pay money for this game (it was gifted), pity I wasted my time with it.
Cant stand story games - plot driven- that are full of characters making stupid nonsensical decisions. Who the fuck write this stuff?
I would have thought that tale tale would have learnt from the first game but no.... same plot driven game.
Not to mention I had to restart it thanks to a corrupted save file.
It seems like there are more dumb character decisions in season 2 than season 1. That's another one of my frustrations so far.Clementine saw the flashlights approaching/crossing the bridge. They should have been boarding up windows and preparing for an attack,not having dinner.
Excited for the rest of the season. I can probably guess what's going to happen in episode 3 (lots of people you like/don't like dead) but I'm curious as to what the image for episode 4 is. Clementine going native? Who are all those people she's with (don't look familiar)?
I guess we'll find out on the next Walking Feels.
Just finished Episode 2.... I'm glad I didn't pay money for this game (it was gifted), pity I wasted my time with it.
Cant stand story games - plot driven- that are full of characters making stupid nonsensical decisions. Who the fuck write this stuff?
I would have thought that tale tale would have learnt from the first game but no.... same plot driven game.
Not to mention I had to restart it thanks to a corrupted save file.
I think they actually fixed their engine on consoles. It's a goddamn miracle.
Wouldn't be too surprised if they did,Do you guys think they will ever kill off Clementine? She's seriously the one carrying the game to make it so great, so I'm not sure. But if they ever did it would most likely be one of the biggest things in gaming (for me) if they did.
I never expected (season 1 spoiler but just being safe)but since that happened who knows what Telltale will do.Lee to die because you play as him and he's the main character
I'd really like to see season 3 with Clem even older, like maybe 16 and season 4 having her in her 20's. Kinda like Ezio aging throughout the Ass games.
It seems like there are more dumb character decisions in season 2 than season 1. That's another one of my frustrations so far.Clementine saw the flashlights approaching/crossing the bridge. They should have been boarding up windows and preparing for an attack,not having dinner.
I might be done with Telltale. Ep. 2 was so goddamn predictable, it just feels like they have to "shock" players with killing off characters and it just feels cheap and hackneyed at this point. Whereas season 1 actually had parts you could walk around and pick up items and stuff, season two has truly become nothing but a series of meaningless decisions without any control being given to the player. I honestly don't care whatever happens to anyone at this point.
I was always iffy on Telltale games, but then they sunk their hooks back in me with the Wolf Among Us, but even that was showing some serious fatigue by ep. 2 that I've just about lost all faith in Telltale ever making a decent game again. It truly seems like they don't know how to handle themselves, it's getting kind of ridiculous.
Just finished Episode 2.... I'm glad I didn't pay money for this game (it was gifted), pity I wasted my time with it.
Cant stand story games - plot driven- that are full of characters making stupid nonsensical decisions. Who the fuck write this stuff?
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