Make a hook asap, most important early game item next to potions, basic armor, and if you're lucky a Cloud in a Bottle.
That orange glow may be copper if it looks different from the surrounding ore. Never any harm in digging deeper of course!I'll be sure to look out for that.
So is there any rule of thumb when it comes to hunting ore? I've built a massive dungeon under my house exploring for stuff and I haven't too found much yet. I'm looking for Iron right now but haven't come across much. I do see these orange glows that sometimes trail under torches though. I'm not sure if that's a random effect, or pointing me towards where I should dig next.
I am loving the shit out of this game on Vita. I had about 70ish hours in the PC version, but took a long break as I waited on the 1.2 update. Then when it came, it just wasn't a good time for me to go back.
The Vita version was the perfect excuse to get me to start completely over in the game and I'm stupidly addicted to it all over again. My thumbs actually hurt from how much I've played it since I bought it. I even actually prefer the control method over a mouse when it comes to mining.
Wait is it out for vita already?
Yeah it came out on Tuesday (for the NA region). I think it came out last week for EU. It's $13.49 for Plus members or $14.99 for plebs. If that sounds too expensive, it probably is haha. I didn't personally care.
I'm in the same boat. My Vita battery is taking a thrashing because I just can't put it down. It's every bit as addictive as it was the first time I played it on PC.I am loving the shit out of this game on Vita. I had about 70ish hours in the PC version, but took a long break as I waited on the 1.2 update. Then when it came, it just wasn't a good time for me to go back.
The Vita version was the perfect excuse to get me to start completely over in the game and I'm stupidly addicted to it all over again. My thumbs actually hurt from how much I've played it since I bought it. I even actually prefer the control method over a mouse when it comes to mining.
How does it run? You should make a video review!
I'm in the same boat. My Vita battery is taking a thrashing because I just can't put it down. It's every bit as addictive as it was the first time I played it on PC.
Portable Terraria. My life is complete.
I'm in the same boat. My Vita battery is taking a thrashing because I just can't put it down. It's every bit as addictive as it was the first time I played it on PC.
Portable Terraria. My life is complete.
A couple minor annoyances so far with the Vita version:
- When you hold X to craft a bunch of one thing, it automatically moves onto the next item in the crafting window and continues crafting. I wanted to make a bunch of silk, and before I had a chance to even stop it, it crafted all of it away as red banners (since it was the next thing in the list). Why would someone ever want to continue making items randomly down the crafting menu list?
- I feel like there's a slight button press input delay when you try to switch to your weapon sometimes. I will try to switch to a sword in a cave really quickly and take a swing, but instead the press of the Dpad doesn't register and I just put a torch down.
are you bothered by the rear touch as well? Great game for a handheld but I really want to disable that. I should not need to claw hold my system just to play a game
I stole two 999 stacks of snow from another world expressly for making a winter wonderland.Yep, I definitely hate the rear touch pad for this game, and I'm one of the weirdos who loves it in other games. This and Machinarium have the most unnecessary inclusion and they don't allow it to be disabled. I will never understand that.
I just beat Eye of Cthulu and I'm about to work on the Eater of Worlds. Things are moving smoothly. I'm kinda disappointed though that the only snow biome I've found so far is all corrupted. I really wanted to make my main base in the snow. Hopefully there's another one on the right side of the map
I've already had a blood moon and a goblin invasion. This game is so damn good. I can't stop playing it.
The next logical boss would probably beI don't know what to do next.
The next logical boss would probably be.wall of flesh
Why yes, if you're not finding anything too interesting to do, it sounds as if you're about ready to take the plunge. Fear theBut doesn't thatenable hardmode? I find the title "hardmode" intimidating. I also still use my guide a lot because I don't know how to craft a lot of the more complex items.
But doesn't thatenable hardmode? I find the title "hardmode" intimidating. I also still use my guide a lot because I don't know how to craft a lot of the more complex items.
Yeah he does. Not sure how long it takes though.
Again, its been a while, but I'm pretty sure that as long as the conditions are met (and with this NPC, there's really no conditions to speak of), NPCs will show up the next morning.
Do the Vita controls eventually 'click' ?
It looks amazing on the Vita screen, but I'm struggling to use the controls.
Really really REALLY hate that they continue to force you to wait until night time to do any of the bosses or cool events. I wouldn't care if there was a way to skip time forward like Minecraft. Sucks a lot of the fun out when you and your friends have to sit around for 10-15min real time waiting for night.
If anyone wants to see the Frost Moon event for reasons and stuff, they can check out my friends video here.
I was wondering if there was a way like in Minecraft to make so the mobs aren't spawning in a given area.
I've never tried hard mode before. How bad is it?
There are some techniques to building your home and other homes for people to live in.Just got Terraria here. Well, bought it long ago but started playing a couple of days ago. I was wondering if there was a way like in Minecraft to make so the mobs aren't spawning in a given area. I had the reflex of lighting the place up of course (minecraft wired brain here) but still when its the night I have a huge horde of zombies up my ass and honestly, half the time I am battling with mobs instead of mining...
I've never tried hard mode before. How bad is it?
Everything kills you quicker, shows up where it's not supposed to (say goodbye to your NPCs) and the gameplay more or less remains the same. Even the hardmode bosses are basically reskinned versions of the previous ones.
In retrospect, Hardmode was not implemented very well and there were a lot of mistakes (NPCs that show up and destroy your buildings? Who thought that was a good idea? Oh, right, Redigit).
Hardmode isn't that hard, especially since 1.2 nerfed the damage from most hardmode monsters. Just get mythril/orichalcum armor and the rest is easy to obtain. Eventually you'll be nearly unstoppable.
Notice the platforms are far enough from those walls for the zombies to not be able to jump over, but you can jump on and over easily. Those zombies are too stupid and once they get within 2 blocks of the wall, they'll fall off any platform they may end up jumping on.
Another note: The door being heightened is because IF (and that is a big IF) any zombies get over the wall, they won't be able to jump and open doors during a Bloodmoon. It's something they simply can't do. They can jump. They can open doors, but they can't do both at the same time.
Once you get enough resources you can build a really awesome tower or castle or whatever, but for now this will work perfectly for you.