Nope, that's being outsourced to Kama Digital in Korea (with Tecmo publishing in everywhere else). GameArts only signed over the IP (like they did with the various 32bit Lunar remakes to Kadowkawa Shoten/Jam or Lunar GBA to MediaRings).
Are you sure about that? Everywhere I see gives GameArts development credit, even when Kama Digital Entertainment is mentioned:
"We're excited to take on the GunGriffon series that is known for its distinctive style and high quality. To make the upcoming version of GunGriffon even better than the previous installments, Tecmo's own development team is hard at work with the talented development teams of Game Arts and Kama Digital Entertainment as we speak," said John Inada, Tecmo's general manager.
GameArts might still be involved in some advisory fashion, but the game's being made primarily in Korea by Kama Digital. Most people still assume GA did the various Lunar remakes themselves when in fact they just oversaw the projects at most...
GameArts might still be involved in some advisory fashion, but the game's being made primarily in Korea by Kama Digital. Most people still assume GA did the various Lunar remakes themselves when in fact they just oversaw the projects at most...
The producer I interviewed at E3 was a Game Arts guy, Masato Dobashi (nice guy -- he got a big laugh out of my Amphibious Mobile Suit shirt). As for who's doing the legwork, who knows, but it's Game Arts bossing the project.