The Day of the Unicorn is such a bullshit map and highlights everything wrong with the game balance in the early part of the game. I beat it twice, because I wanted to see if I could do it more efficiently without losing any units and I died like 3 times before beating it for the 2nd time and I still lost units.
I couldn't even USE UNICORN once on his goddamn debut map because he couldn't hit anything even with concentrate (hit rates around 50% on grunts and 11% on the bosses) and
is a way better unit and since every turn counts if going for SR point, yeah, can't use Unicorn. What the fuck. Part of the reason why I play SRW games is the fun experience of playing out eps from the anime, I would much rather have played that sequence out by using Unicorn and fighting
just like the anime.
I dunno, the accuracy levels in this game are a lot closer to the remake of SRW A than any of the Alpha or Z games. Kind of bs annoying and not that fun on hard with SR time constraints.
2nd run with fully upgraded mechs and not caring about SR points should make the game waaaay more fun.
I couldn't even USE UNICORN once on his goddamn debut map because he couldn't hit anything even with concentrate (hit rates around 50% on grunts and 11% on the bosses) and
Shin
Marina
I dunno, the accuracy levels in this game are a lot closer to the remake of SRW A than any of the Alpha or Z games. Kind of bs annoying and not that fun on hard with SR time constraints.
2nd run with fully upgraded mechs and not caring about SR points should make the game waaaay more fun.