DMczaf said:D. Culpepper 0/15 0 0.0 0 2
God damn Ramirez, at least let him complete 1 pass!
Next thing you know Konex will tell the Patriots to bench some of their starters when they play the Niners to not have such a mismatch
If you want "REAL FOOTBALL" stop playing this game and start with Madden.
Well it would be one thing if I won 65-0 because of my D alone..but that's impossible. Sure I shut him out, but I scored 65 points with my crappy offense. I had no Jamal Lewis and I scored 65 points. Kyle Boller. Devard Darling. Come on!
DJ man,you wouldn't be half bad if you wouldn't take control of your WRs...just let the cpu catch it for you,its way too hard to try and pass then catch,plus they do some extremely stupid animations when you do that :|
(NEW) 29. What does "Performance EQ" really do?
If you have performance EQ enabled, all player attributes get adjusted so there is less difference between a good value and a bad value. What this amounts to is poor players performing better and all stars performing worse. All stars will still perform better than poor players but not by as much as with EQ disabled. So the Patriots will still be a better team than the Browns, but with EQ enabled the Browns at least have a chance of winning.
If you believe that on any given Sunday anything can happen then playing with EQ on is more "sim" than with it off. Personally, I feel that video sports games generally make the good teams / players too good and the poor teams / players not good enough so to me EQ makes the game more realistic because it means there is hope for an upset. People have complained all over these boards that so-in-so is too fast, or this running back is too tough. Turning EQ brings the super heros back to earth and makes those guys who look like they could never land a real NFL job play a little more like a real NFL player.
Performance EQ certainly isn't cheese no matter how you slice it. I think you may have read too much in my words "at least have a chance of winning". You added words like "much better" and "more than just a fighting" when I didn't say that. If you simulated 100 games between the Patriots and the Cardinals with EQ off the odds are pretty good that the Patriots would win all 100. That is not realistic. With EQ on maybe the Cardinals win 10 of them. That is realistic...unless you're a Patriots fan and believe they never have a bad game
The impact to the player attributes has nothing to do with the opposing team. The Patriots with EQ on are the same team against the Eagles as they are against the Cardinals. EQ also does not change the display value of an attribute (ie, on the player card), only what it means in the context of the game.
Well it would be one thing if I won 65-0 because of my D alone..but that's impossible. Sure I shut him out, but I scored 65 points with my crappy offense. I had no Jamal Lewis and I scored 65 points. Kyle Boller. Devard Darling. Come on!
I just want legit debate on this issue besides "OMG EQ suxxorz!!!!!"
Cmdr. Solrak said:hg...anytime after 11PM CT is good for me dude.
Make a post in the foum and have folks EXPLAIN why they are for or against EQ. Of course the power team players will vote to keep it off. I just want legit debate on this issue besides "OMG EQ suxxorz!!!!!"
I dont like it, it just doesnt feel right
If you see your reviever (one of the best in the leauge) in single coverage against some shitty db that should be a completion.
In fact, I'd argue that with PEQ on, the best team doesn't necessarily win
Cloudy said:DJ, you know for manual catches you usually have to just time it and hit Y, right?. The only time you need B and then Y is if it's a lob and you have to run to it first. It seems like you are manually moving the WRs off their routes when you don't need too....
DJ Demon J said:completely different direction than the pass. I just don't get it. And if let the CPU control the receiver, INT is almost bound to happen. .
Mrbob said:I know you don't remember, because I threw 41 times. And I noticed your selective memory kicked in again. You replayed a pass yourself that game in which one of my receivers dropped an open pass and laughed. Fool.
As for dropping back. I have too to give my receivers more time when your DE was blowing through my OLine.
Yea, but when I throw (when I can judge to the best of my ability that a guy will be open and not double/triple covered--and let me tell you this is harder to tell for someone who's not intimately familiar with football than you think) it seems that if I don't take control of them (as I've tried not to several times) they don't even get close to the ball.
Also, as I said before Y ends up diving 9 out of 10 times, even if the ball is heading right to him in mid-stride.
Cloudy said:You have to get the timing right. And Y doesn't dive, X does. Don't press B to control the WR before the bal gets there unless it's clearly overthrown.
Only hit Y as the ball approaches to catch it (and that's not even necessary half the time). Go to the practice mode and practice the timing. I'm sure that'll help...
Cloudy said:I don't appreciate being called a fool. I will use expletives on anyone who does that and if I'm banned, so be it...
DJ Demon J said:I'm telling you, Y will make the receiver dive a hell of a lot more than it should. I've made scant few good receptions (hands up for the catch, catches it in stride and continues running) with Y, but the majority end up as dives, for reasons that are beyond my understanding.
Ramirez said:LMAO...so much drama...
The way I see it,the best PLAYER will win in an EQ match,not the best team.Which is better IMO,because half of you wouldn't be as good if you didn't have your 100 rated WR to hide behind BOOYA!
Matrix said:I feel bad for you all