FeedMeAStrayCat
Member
The amount of stuff missing from the first Perfect Dark.
Let me explain. I love PD and it's one of my favorite games ever (same with GE). I went into PD0 knowing that there was practically no way it could top that, and I've accepted that. I've been playing PD0 for roughly a week and a half perhaps, and it's been growing on me everyday. It's pretty damn great.. and very fun. The gun battles in the game are spectacular. The amount of weapons total is less than PD's, but they are pretty damn awesome so that makes up for it.
Now.. my main complaint with the game, as I said above.. is the amount of stuff missing from the original. I realize that a sequel (or prequel in this case) doesn't need to include everything from a previous game, but here.. it was a bit shocking to me.
On a side note, I have not played online multiplayer as of yet. Only offline.
- Many less multiplayer levels, specifically classic PD/GE levels (however, this will be remedied in the future, at least with Facility). I do like that these are so large and can be split into smaller sections though. That sort of makes up for it. I'm sure more levels will be coming on Live as well...
- Less weapons overall (I miss the FarSight, N-Bombs, etc.)
- No central "overworld" place like Carrington Institute to explore
- An extension of the above: NO FIRING RANGE!
- Not much in the way of unlockables (all those cheat codes from PD/GE were great to unlock)
- Less customization with bots (no RevengeSims, PacifistSims (they were hilarious), etc.)
- No challenge mode in multiplayer (although I think I heard about that coming down the pipe later on in Live, same with Counter-Op mode.. which I didn't play much in the original anyways)
- Unless this is an online only thing or I just can't figure it out: Where are the stats? You get stats after each match, and I know it saves at least some of them, because you get achievements. But is there any way to see your exact stats, like total kills, etc.? That was one of my favorite aspects of the original PD and the ranking system and such.
- The biggest blasphemy of them all: No License to Kill/One Shot Kill mode. That's all I used to play on!
Now PD0 does have it's own stuff that the first PD didn't have, of course. Expandable levels, more players in multiplayer, online modes, DarkOps, etc. But I think it could have had all of this and still included a lot of the details I mentioned above. That said.. I am quite happy with Perfect Dark Zero at the moment. It's quite an awesome game in it's own right! There's actually not much I dislike about the game, save for most of the stuff I mentioned above.
That's all I can think of at the moment.. I'm sure there are more. Perhaps I'll post the rest later. :lol
EDIT: I thought of a few more:
- The death animations. While the physics system can be pretty whacky overall in PDZero, it's not terrible and I really do like the ability to whack bodies over ledges and such. However, there aren't really many "canned" death animations besides a few where they just fall down slowly to there knees and such. I really liked the animations from the previous two games, so maybe if they could have included those in there with the wacky physics? :lol
- Lack of available character models for multiplayer. There were a huge number in GE and PD, and strikingly low number here.
- I also miss the ability to select the songs for multiplayer as well.. you can obviously take songs from your hard drive, but unless you have the PDZero soundtrack on there, you're screwed..
Let me explain. I love PD and it's one of my favorite games ever (same with GE). I went into PD0 knowing that there was practically no way it could top that, and I've accepted that. I've been playing PD0 for roughly a week and a half perhaps, and it's been growing on me everyday. It's pretty damn great.. and very fun. The gun battles in the game are spectacular. The amount of weapons total is less than PD's, but they are pretty damn awesome so that makes up for it.
Now.. my main complaint with the game, as I said above.. is the amount of stuff missing from the original. I realize that a sequel (or prequel in this case) doesn't need to include everything from a previous game, but here.. it was a bit shocking to me.
On a side note, I have not played online multiplayer as of yet. Only offline.
- Many less multiplayer levels, specifically classic PD/GE levels (however, this will be remedied in the future, at least with Facility). I do like that these are so large and can be split into smaller sections though. That sort of makes up for it. I'm sure more levels will be coming on Live as well...
- Less weapons overall (I miss the FarSight, N-Bombs, etc.)
- No central "overworld" place like Carrington Institute to explore
- An extension of the above: NO FIRING RANGE!
- Not much in the way of unlockables (all those cheat codes from PD/GE were great to unlock)
- Less customization with bots (no RevengeSims, PacifistSims (they were hilarious), etc.)
- No challenge mode in multiplayer (although I think I heard about that coming down the pipe later on in Live, same with Counter-Op mode.. which I didn't play much in the original anyways)
- Unless this is an online only thing or I just can't figure it out: Where are the stats? You get stats after each match, and I know it saves at least some of them, because you get achievements. But is there any way to see your exact stats, like total kills, etc.? That was one of my favorite aspects of the original PD and the ranking system and such.
- The biggest blasphemy of them all: No License to Kill/One Shot Kill mode. That's all I used to play on!
Now PD0 does have it's own stuff that the first PD didn't have, of course. Expandable levels, more players in multiplayer, online modes, DarkOps, etc. But I think it could have had all of this and still included a lot of the details I mentioned above. That said.. I am quite happy with Perfect Dark Zero at the moment. It's quite an awesome game in it's own right! There's actually not much I dislike about the game, save for most of the stuff I mentioned above.
That's all I can think of at the moment.. I'm sure there are more. Perhaps I'll post the rest later. :lol
EDIT: I thought of a few more:
- The death animations. While the physics system can be pretty whacky overall in PDZero, it's not terrible and I really do like the ability to whack bodies over ledges and such. However, there aren't really many "canned" death animations besides a few where they just fall down slowly to there knees and such. I really liked the animations from the previous two games, so maybe if they could have included those in there with the wacky physics? :lol
- Lack of available character models for multiplayer. There were a huge number in GE and PD, and strikingly low number here.
- I also miss the ability to select the songs for multiplayer as well.. you can obviously take songs from your hard drive, but unless you have the PDZero soundtrack on there, you're screwed..