marjo
Member
Despite having a relatively high end PC, I find that the games I keep coming back to are small indy games that don't require high end hardware. Games like Slay the Spire, The Case of The Golden Idol, Balatro, etc.
I feel that a lot of these games would work perfectly on mobile devices, yet the mobile market is instead flooded with putrid 'Free To Play' garbage, where gameplay takes an obvious backseat to monetization schemes. I genuinely feel that phone games could have been amazing if they had gone down a different route. I mourn what could have been in a better timeline.
Instead, we have idiot consumers who baulk at the idea of paying $15 for a great mobile game, while they end up spending multiple times more on pay to win microtransactions. What a shame.
I feel that a lot of these games would work perfectly on mobile devices, yet the mobile market is instead flooded with putrid 'Free To Play' garbage, where gameplay takes an obvious backseat to monetization schemes. I genuinely feel that phone games could have been amazing if they had gone down a different route. I mourn what could have been in a better timeline.
Instead, we have idiot consumers who baulk at the idea of paying $15 for a great mobile game, while they end up spending multiple times more on pay to win microtransactions. What a shame.