Spin takes another L
You was hyping this mess!
Looks like something I saw in a japanese porn flick once
Spin takes another L
You was hyping this mess!
ultimately, Sony made the choice to move PS4 online play from free to behind the PS+ paywall.Sony had two gens of online play without charging.. and in that last gen their main competitor not only charged for online play and it's players were not only fine with it, but that competitor also led in units sold in NA (one of if not the biggest market) for most of that gen.
If you don't think MS success with Live influenced Sony's decision to go paid, then you're blatantly turning a blind eye. This is the same industry that, when Nintendo revealed Motion Controls at E3, the other two rushed out demos of prototype motion controls of their own at the same conference. Following suit of your competitor is par for the course.
Did Live Gold provide universal online play across all profiles on an xbox? Or did you have to buy live for each account individually?
If it's the latter I think PSN+ is a bit better since apparently it enables online play for all profiles on that system as long as at least one account has it
I'd rather spend money on PSN than XBL at this point. Still cracks me up people defend the fact they have to have a gold account just to use Netflix, Hulu and other shit that's free everywhere else (with the appropriate subscription fee to that particular service).
Let's be honest though, Steam gets away with not having to charge a subscription because they make more money per-person selling fucking trading card .jpgs on the Steam Market than they would if Steam just cost 10$/month to play multiplayer on Valve-hosted servers.
Let's be honest though, Steam gets away with not having to charge a subscription because they make more money per-person selling fucking trading card .jpgs on the Steam Market than they would if Steam just cost 10$/month to play multiplayer on Valve-hosted servers.
Consumers helped set that precedent. We're enablers.
I don't think Steam "gets away" with not having to charge a sub fee. They simply can't. PC isn't a closed platform like PS4 and Xbox One.
and don't forget there was a time when steam didn't have an item marketplace.
Remember when Microsoft tried the sub fee on PC?I don't think Steam "gets away" with not having to charge a sub fee. They simply can't. PC isn't a closed platform like PS4 and Xbox One.
and don't forget there was a time when steam didn't have an item marketplace.
I don't know if that's a fair way to look at it. They started out with a 250 friend limit a long time ago, and then once they introduced cards they let you get more slots with your steam level.When the maximum size of your friends list is determined by how much money you've given to Valve, they're just shuffling costs to the whales instead of making everyone pay up.
Remember when Microsoft tried the sub fee on PC?
that was some hilarious shit
what did that last, six months?
too bad we've had to deal with the software remnants of their nonsense ever since
I don't know if that's a fair way to look at it. They started out with a 250 friend limit a long time ago, and then once they introduced cards they let you get more slots with your steam level.
Was that Halo 2 nonsense? That was hilarious.
Spin takes another L
You was hyping this mess!
I don't know if that's a fair way to look at it. They started out with a 250 friend limit a long time ago, and then once they introduced cards they let you get more slots with your steam level.
Shadowrun, Halo 2 and Gears of War came out while it was a subscription service, which lasted a little over a year
KFC: Prepare to Die
ATTACK
SKILL
DEFEND
ITEM
FLEE
I think it was more about Gears of War. Halo 2 was where they made it Windows Vista only because of reasons.
edit: looked it up, you're right
Shadowrun, Halo 2 and Gears of War came out while it was a subscription service, which lasted a little over a year
Not going to lie, I fucked hard with Shadowrun
Ahhh Project Morpheus has been revealed i see.
Begain the VR wars there has.
Occulus rift Stans are crazy
This makes sense to me.
Mirror's Edge was a 6 hour campaign. I played through it 4 times precisely because it was so lean and well made, and did all the time trials, and I really enjoyed it.
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Let's be honest though, Steam gets away with not having to charge a subscription because they make more money per-person selling fucking trading card .jpgs on the Steam Market than they would if Steam just cost 10$/month to play multiplayer on Valve-hosted servers.
Begain the VR wars there has.
Occulus rift Stans are crazy
yea for some reason people only think one VR is enough. I'm pretty sure even MS will try something soon
Well really, Steam doesn't charge a subscription because Microsoft learned the hard way you gotta be outta your damn mind to charge for online services on PC outside MMOs.
Spin takes another L
You was hyping this mess!
Pay for live.
Have a friends limit of 100.
I think that pissed me off more than anything back in the day.
Curious to see how Sony's VR tech turns out. The other team has Carmac and a super squad of people working on it. Either way, competition is good.
OR vs Sony's headset will be cool. With Sony's attempting to woo indies during their PS4 campaign, I feel like they have an advantage assuming porting from OR to Sony VR is relatively easy and then they have their 1st party support.
I wonder how long until MS throws their hat into the VR ring.
I honestly do not think MS will get into the VR market, very high risk for a company with investors at their throat.
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Hardly. Unless you are looking at it purely through the lens of the Entertainment and Gaming Division of the company.
Then they fed everyone the bullshit line of Halo 2 being the reason of it not being able to go above 100.
OR vs Sony's headset will be cool. With Sony's attempting to woo indies during their PS4 campaign, I feel like they have an advantage assuming porting from OR to Sony VR is relatively easy and then they have their 1st party support.
I wonder how long until MS throws their hat into the VR ring.
OR vs Sony's headset will be cool. With Sony's attempting to woo indies during their PS4 campaign, I feel like they have an advantage assuming porting from OR to Sony VR is relatively easy and then they have their 1st party support.
I wonder how long until MS throws their hat into the VR ring.
I wrote this in another thread, but:
I still don't see VR headsets catching on for multiple reasons.
First of all, it's a peripheral, and like all peripherals, it's doomed to subpar software support since it doesn't make sense to develop for a subset (those who own the peripheral) of a subset (those who own the platform in question).(
I'd be saying that too if so many developers weren't so enthusiastic about VR. Almost every developer making a notable first person game on PC seems to be interested in OR, and adding OR support doesn't seem to be quite as concept-intensive as Kinect or PlayStation Move.
Squats?
How is this humanly possible?