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The Division Beta Thread: Make Manhattan Great Again

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Bruno

Member
Speaking of farming NPCs, are they located in the "Landmark" areas of the map? Or are they just kind of all over?

Yeah mostly in those areas. I just make a giant loop and check all of them while doing some PvP in between and occasionally change servers to recheck the vendors.
 

eman4ever

Member
I don't know if this is old or not but when i logged into the ubisoft club website it says I obtained the Division badge for playing it, but I also received a club reward. Is it known if we will get a special item for playing the beta like the xbox people got the gun for playing the alpha? If so what is the beta reward?!
 
Drops are crap in this game at level 8 anyways, the fastest way to farm DZ points is just killing other players or going rogue-5 and then not dying before the timer runs out. Do an hour or two of that and you'll have 10k points you can buy a ton of gear with.

Yeah, this is no longer feasible for a fresh level 8. All the people trying to grind up now are going up against people who literally, and I'm not exaggerating, have twice their health and damage. There's just no way.
 

Vamphuntr

Member
Yeah, this is no longer feasible for a fresh level 8. All the people trying to grind up now are going up against people who literally, and I'm not exaggerating, have twice their health and damage. There's just no way.

It's one of the reasons I'll wait for a price drop on the game. I feel that if I get it at launch while I can't play non stop the first few week it will come out I'll be stuck against much more powerful players.
 
Some of the players are rogue like 90% of the time. Take those idiots that treat the Dark Zone like deathmatch and put them in their own idiot matches against other idiots gta online style

Dark zone would become a much better experience
 
It's one of the reasons I'll wait for a price drop on the game. I feel that if I get it at launch while I can't play non stop the first few week it will come out I'll be stuck against much more powerful players.

You won't though, the dark zone is level instanced.

There will be no 20 vs 8 level encounters. An once you're level 8 you'll be against other level 8's, plus Massive mentioned that more then a few guns that are showing up now for the beta are really higher level weapons brought down. For the beta only.
 

Tovarisc

Member
Can anyone clarify the ranking system differences between your level and your Dark Zone level?

In the full game the dudes grinding out gear by killing NPCs won't get matched up with lower level players will they? I seem to recall that the grouping I got was determined by my offline rank not so much my Dark Zone rank.

Beta currently has two DZ matchmaking brackets. Level 4-7 and level 8. You get put into one out of those two based on your level gained in doing PvE / Story stuff outside of DZ.

DZ level / "rank" seems to only affect what quality of gear you are allowed to purchase, and is extra check on top of your Story gained level. Basically idea is that "Now you that have done 20 levels worth of helping outside of DZ now give us a hand in DZ for 20 DZ levels worth, and I will sell this shiny item to you". There doesn't seem to be other purpose for DZ levels / ranks.

We don't know if there will be similar matchmaking brackets in release as there is now, but different parts of DZ are meant for different levels of players. Lower regions (where beta is) are meant for players who have gotten to level 4-9 in doing Story stuff, and parts of DZ go all the way to level 30. For level 22 player there is very little reason to be in level 8 part of DZ because content doesn't provide him with any gear upgrades.

Level 30 players supposedly get own version of the whole DZ with all new content to do.
 

Magilla

Banned
Sorry if this has been asked. Is the DZ end game? Or will there be instanced PvE/raids as well. The DZ is fun sometimes, but I'm not a huge fan of getting ganked. If the DZ is endgame it might not be my type of game.
 
Beta currently has two DZ matchmaking brackets. Level 4-7 and level 8. You get put into one out of those two based on your level gained in doing PvE / Story stuff outside of DZ.

DZ level / "rank" seems to only affect what quality of gear you are allowed to purchase, and is extra check on top of your Story gained level. Basically idea is that "Now you that have done 20 levels worth of helping outside of DZ now give us a hand in DZ for 20 DZ levels worth, and I will sell this shiny item to you". There doesn't seem to be other purpose for DZ levels / ranks.

We don't know if there will be similar matchmaking brackets in release as there is now, but different parts of DZ are meant for different levels of players. Lower regions (where beta is) are meant for players who have gotten to level 4-9 in doing Story stuff, and parts of DZ go all the way to level 30. For level 22 player there is very little reason to be in level 8 part of DZ because content doesn't provide him with any gear upgrades.

Level 30 players supposedly get own version of the whole DZ with all new content to do.

Hmmm interesting. Thanks. I'm really worried about the DZ in the final game. People are quickly taking advantage of glitches and exploits, Not to mention as a solo player you're at a pretty big disadvantage as it's pretty easy to get swarmed and go down. it's getting increasingly frustrating and its only been 3 days. I like the game and the DZ is really cool but I can't help but think it's just gonna be filled with assholes.
 

Kyoufu

Member
Sorry if this has been asked. Is the DZ end game? Or will there be instanced PvE/raids as well. The DZ is fun sometimes, but I'm not a huge fan of getting ganked. If the DZ is endgame it might not be my type of game.

Nothing has been revealed yet but they did talk about 8 player content being planned for the game, but that was years ago.

Kind of strange that they've said nothing about PVE endgame since.

By this time we already knew Vault of Glass would be the first raid in vanilla Destiny.
 

PrinceKee

Member
Just got sent s code from Ubisoft at 9:30cdt. Did they extend the beta? If not kind of sucks for those who were on the waiting list for a code and just got one and the beta is almost over? Oh well at least I'll get a chance to compare the PS4 version to the X1 version if this download doesn't take forever...
 
Just got sent s code from Ubisoft at 9:30cdt. Did they extend the beta? If not kind of suck for those who wear on the waiting list for a code and just got one and the beta is almost over? Oh well at least I'll get a chance to compare the PS4 version to the X1 version if this download doesn't take forever...

They extended it by a day to try to give as many people as possible a chance to play.
 

Magilla

Banned
Nothing has been revealed yet but they did talk about 8 player content being planned for the game, but that was years ago.

Kind of strange that they've said nothing about PVE endgame since.

By this time we already knew Vault of Glass would be the first raid in vanilla Destiny.

Hmm. Not super encouraging. It seems like there is a lot of talk and hype about the DZ and I get it is a cool concept. But not the type of thing me and my mates like. Hopefully they announce some PvE stuff for us people that can't git gud.
 

Kyoufu

Member
Hmm. Not super encouraging. It seems like there is a lot of talk and hype about the DZ and I get it is a cool concept. But not the type of thing me and my mates like. Hopefully they announce some PvE stuff for us people that can't git gud.

My hunch is that DZ is where we go to gear up in preparation of some sort of multi-group PVE content, perhaps a raid, but who knows.

I feel like DZ as endgame content wouldn't be enough for anyone, especially those who aren't into PVP whatsoever.
 

TitusTroy

Member
the Dark Zone is kind of boring me now with the limited amount of content...the only time I really have fun with it is when I go Rogue...I'm surprised more people don't go Rogue more often
 
You won't though, the dark zone is level instanced.

There will be no 20 vs 8 level encounters. An once you're level 8 you'll be against other level 8's, plus Massive mentioned that more then a few guns that are showing up now for the beta are really higher level weapons brought down. For the beta only.

Eventually, everyone will reach the level cap (30?).
What will happen to the casuals in Dark Zones by then? Everyone else will have full oranges set already.
 

Tovarisc

Member
Eventually, everyone will reach the level cap (30?).
What will happen to the casuals in Dark Zones by then? Everyone else will have full oranges set already.

Whole DZ area as single level 30 zone, with maximum of 24 players / DZ instance. That is a lot of area for so few players, I don't expect that much PvP in level 30 DZ because of it.
 
Like its been mentioned, they only gave us that one mission and the side missions and DZ to test pvp. Other then that the reasons i keep seeing is, what alpha players have been saying. Which was confirmed by the dev twitch was that they turned off a lot of spawn points and enemies types and encounters plus roaming groups, more civilian npc's. So like anything in closed beta whatever we are getting right now is pretty watered down.

Well why would they do that? Why turn off roaming npcs's and spawn points? Wouldn't it be a more accurate test of how the game would run if they left that stuff on? The DF test shows it running 30fps on both consoles. It would be pretty disappointing if the retail version drops to the low 20s with roaming and more spawn points turned on.
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
Dark Zone is fucking stupid. So long as the campaign can be beaten without touching that shit once, I'll consider getting the game.

As it is, solo you're pretty much fucked because if you so much as go for any "dark zone items" it's damn near impossible to "decontaminate"/extract it. I've ran into a bunch of level 5-6's shooting each other at the entrance and it's like "really?"
 
Well why would they do that? Why turn off roaming npcs's and spawn points? Wouldn't it be a more accurate test of how the game would run if they left that stuff on? The DF test shows it running 30fps on both consoles. It would be pretty disappointing if the retail version drops to the low 20s with roaming and more spawn points turned on.

Probably to focus on testing the PvP. More specifically the bugs and exploits that would (and did) surface due to it.
 

EhoaVash

Member
hm played the beta, visually i wasn't really impressed lol ( ps4 version ) lighting looks off certain streets/buildings lol

i see game has typical Ubisoft check list which is annoying, i do like the rpg elements though. Anyway the beta was enough for me to get the jest of the game, don't think i'll get it as i couldn't finish the beta, I suck at shooters so i kept dying at that part during inside madison square garden

>.<
 
Getting ganked by someone when you are trying to load a new jacket onto the rope makes me fucking rage IRL.

Can someone explain private and public items in my DZ inventory?
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
Can someone explain private and public items in my DZ inventory?

Private: Stuff that you've equipped/decontaminated, AFAIK.
Public: Stuff you've picked up in the Dark Zone but haven't extracted/decontaminated from what I saw on that tooltip that popped up on death.
 

oakenhild

Member
Dark Zone is fucking stupid. So long as the campaign can be beaten without touching that shit once, I'll consider getting the game.

As it is, solo you're pretty much fucked because if you so much as go for any "dark zone items" it's damn near impossible to "decontaminate"/extract it. I've ran into a bunch of level 5-6's shooting each other at the entrance and it's like "really?"

I just spent an hour in the DZ, extracted twice with full loot successfully. I've also had a miserable experience with roaming groups of rogues just gunning down every extraction point.

I think it's safe to say, if you're not having any luck in the DZ, leave and join again to get into a new instance. The last instance I was in was mostly solo dudes just trying to get gear from NPC's and extract, with only a few rogues that were easily avoided.
 
I want a pair of non-skinny jeans. And running around for two hours giving civilians shit isn't helping since they're only giving me jackets. I'm tempted to start robbing people in DZ.
 
Well why would they do that? Why turn off roaming npcs's and spawn points? Wouldn't it be a more accurate test of how the game would run if they left that stuff on? The DF test shows it running 30fps on both consoles. It would be pretty disappointing if the retail version drops to the low 20s with roaming and more spawn points turned on.

https://www.youtube.com/watch?v=PpPLATt94n0

Look at this video and compare what we got. Especially in the Dark zone part near the end.
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
I just spent an hour in the DZ, extracted twice with full loot successfully. I've also had a miserable experience with roaming groups of rogues just gunning down every extraction point.

I think it's safe to say, if you're not having any luck in the DZ, leave and join again to get into a new instance. The last instance I was in was mostly solo dudes just trying to get gear from NPC's and extract, with only a few rogues that were easily avoided.

The whole idea is stupid. "Oh let's lock a bunch of really good gear behind a PvP mode! And instead of people working together to try to get it out, everyone just shoots on sight anyone they see!"

Someone described it as "DayZ" to me and it's pretty accurate in that case.
 
The whole idea is stupid. "Oh let's lock a bunch of really good gear behind a PvP mode! And instead of people working together to try to get it out, everyone just shoots on sight anyone they see!"

Someone described it as "DayZ" to me and it's pretty accurate in that case.
You can get really good gear outside of the Dark Zone, since PVE has a challenge mode with really good gear aswell. Dark Zone probably has more unique gear especially if they hit max. Got to give them something. Also you don't always fight players, there will be far more tougher npc's, in the final then what we have seen. Since its pretty darn empty for pvp purposes.

In the video i linked you will see that this is the case.
 

E-flux

Member
The whole idea is stupid. "Oh let's lock a bunch of really good gear behind a PvP mode! And instead of people working together to try to get it out, everyone just shoots on sight anyone they see!"

Someone described it as "DayZ" to me and it's pretty accurate in that case.

People might be just shooting up everybody there at the moment because beta is going to end soon and there's really no point of getting that loot out. On the first day of the beta when i spent few hours in the DZ most people i stumbled across were friendly, at one point there was like 3 groups of people waiting for the helicopter.
 

JackEtc

Member
So, is the full game's map going to be all of NYC (or at least the island of Manhattan), or only Midtown like the beta's map (and it's "out of bounds" boundaries) seem to imply?

Because that would be extremely disappointing if so.
 
After several hours into the beta, I'm pleasantly surprised that I'm left with a positive impression of the game. Exploring New York is fun, it's visually very pretty, the Dark Zone is fun and the initial first story mission at least felt more involved than the shit that was in Destiny for example.

Still not a day 1 purchase but I'll pick it up later after a price drop or two and play through the campaign and explore around afterwards. Good stuff Ubisoft Massive.
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
You can get really good gear outside of the Dark Zone, since PVE has a challenge mode with really good gear aswell.

If there is a PvE challenge mode in the beta, I don't see it. Unless you mean those stronghold attack side-missions?
 
Whole DZ area as single level 30 zone, with maximum of 24 players / DZ instance. That is a lot of area for so few players, I don't expect that much PvP in level 30 DZ because of it.

I thought there'll be several Dark Zone areas on the full version?
I'm quite aware how DZ instance works, but when the majority of players are already on their full orange set gear, a fresh level 30 player won't stand a chance except if they're being carried or something.

Except if..
You can get really good gear outside of the Dark Zone, since PVE has a challenge mode with really good gear aswell. Dark Zone probably has more unique gear especially if they hit max. Got to give them something. Also you don't always fight players, there will be far more tougher npc's, in the final then what we have seen. Since its pretty darn empty for pvp purposes.

In the video i linked you will see that this is the case.

I really hope that is the case on the full version. Give people options, farm your gear from pve or pvp.
 

oakenhild

Member
The whole idea is stupid. "Oh let's lock a bunch of really good gear behind a PvP mode! And instead of people working together to try to get it out, everyone just shoots on sight anyone they see!"

Someone described it as "DayZ" to me and it's pretty accurate in that case.

You can stick with the PVE on release. There will be more missions you can play. PVP isn't always for everyone.

That being said, it's not strictly PVP in the dark zone. It feels much more like a lone wolf trying to survive (if going solo). Honestly, it makes it much more intense than the PVE will ever feel.

I used to play Ultima Online at release. In that game, if you were player killed, you lost everything on you. All of your gear, and everything in your inventory. It was devastating at times, but it made the game so much more intense with big rewards if you could succeed at whatever you were attempting to do.

This is a fantastic compromise. You don't lose everything, but the intensity of the game is there. Waiting for the extraction, looking around and seeing these other players that may attack. It's pretty exciting at times.
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
You can stick with the PVE on release. There will be more missions you can play. PVP isn't always for everyone.

That being said, it's not strictly PVP in the dark zone. It feels much more like a lone wolf trying to survive (if going solo). Honestly, it makes it much more intense than the PVE ever will feel.

I used to play Ultima Online at release. In that game, if you were player killed, you lost everything on you. All of your gear, everything in your inventory. It was devastating at times, but it made the game so much more intense with big rewards if you could succeed at whatever you were attempting to do.

This is a fantastic compromise. You don't lose everything, but the intensity of the game is there. Waiting for the extraction, looking around and seeing these other players that may attack. It's pretty exciting at times.

I don't mind PvP in shooters. But here it's just bad. Lock really good weapons behind it and have players use exploits and other tricks (hopefully that's stamped out) to get them and then proceed to gank people that just want to get them to better their PvE experience.

Balance is another thing to consider. Destiny apparently has issues in that regard, and I can see Dark Zone PvP going down that path as well. Shooter "RPG"'s with stats is always a bad idea to PvP stuff because it becomes "who can get the best items to gank everyone."

I'll try to run Dark Zone again tomorrow evening, but I'm not overly impressed or enthused with the idea. Same shit as DayZ: I just want to survive on my lone-some, I don't need "shoot on sight" assholes coming out of the goddamn walls to fuck me over with wayyy better gear than I'll get.

At level 8, I saw the option, but I never tried to select the 'challenge' mode. Stuck with hard.

I guess I should check out "Hard" for the main story mission. I've just been doing side-quests to get unlock points, but it feels like a drag because you can't unlock the other two wings in the beta.
 

oakenhild

Member
Balance is another thing to consider. Destiny apparently has issues in that regard, and I can see Dark Zone PvP going down that path as well. Shooter "RPG"'s with stats is always a bad idea to PvP stuff because it becomes "who can get the best items to gank everyone."

This is a pretty legit concern. It's not going to be a fun experience for new level 30's entering the DZ if they aren't there quickly after launch.

The DZ is going to be a griefer's paradise unless they can gate the DZ by gear levels, etc.
 

BraXzy

Member
Well, my time with the beta is over. Besides the fact I had my character delete after the first day, I had fun with it. Especially co-op darkzone. I'm still going to hold out on a day 1 purchase, and cautiously await early impressions.

Sorry to the four peeps at the extraction zone we went in on at the end, you were all stood so close together waiting it was too enticing :3
 

Tovarisc

Member
I thought there'll be several Dark Zone areas on the full version?

I'm quite aware how DZ instance works, but when the majority of players are already on their full orange set gear, a fresh level 30 player won't stand a chance except if they're being carried or something.

I think that once upon in a time when their plan was to release large Brooklyn and Manhattan areas both were to have own DZ. Brooklyn apparently has been since reduced into small tutorial segment so we are left with Manhattan and single DZ.

I think... hope that PvP won't be that major aspect of DZ come release because player amount limit in area of DZ's size. There is a lot area to adventure in, and hide in if you want avoid players. So being not so well geared 30 wouldn't be so big issue like being not so well geared 8 is now.
 

diablos991

Can’t stump the diablos
Dark Zone is fucking stupid. So long as the campaign can be beaten without touching that shit once, I'll consider getting the game.

As it is, solo you're pretty much fucked because if you so much as go for any "dark zone items" it's damn near impossible to "decontaminate"/extract it. I've ran into a bunch of level 5-6's shooting each other at the entrance and it's like "really?"

Maybe they will make a care bear mode for you.
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
I think... hope that PvP won't be that major aspect of DZ come release because player amount limit in area of DZ's size. There is a lot area to adventure in, and hide in if you want avoid players. So being not so well geared 30 wouldn't be so big issue like being not so well geared 8 is now.

We'll see, but I'm extremely dubious about the whole idea. PvP in shooter RPG's is (IMO) a totally bad idea because I have yet to see it executed in a good way.
 

Cat Party

Member
Pretty impressed by this game. If it has enough content in the DZ (strikes or whatever), it seems like it'll be fun. The single player stuff is pretty good for the taste we got. I played the MSG quest again on hard mode and it was very hard, so there is some replayability.

As much as I thought the premise and environment would be cliched at this point, they seem to have made this feel unique. It's so much more ominous than I expected.
 

Cleve

Member
What's all this negativity about people pvping in dark zones? That's why they're in the game. If you're getting killed, get some friends, return the favor.

There's a distinct lack of content in the beta so everyone's lumped in doing something and are looking to keep it interesting.

There's also people with tons of time spent that are essentially level 8 twinks at this point. The limitations of the beta are shaping the gameplay in a way that I don't think will be as big an issue when there's more content other than level 8 darkzone.

I've had a blast in the Darkzones, even still I'm going to hold off until I find out how much more content the game will have at launch.
 
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