MaximusPayne
Member
They extended the beta? For how long?
Til 6am tomorrow.They extended the beta? For how long?
I think I agree. I've not played co-op for ages as I was a bit jaded by them, but we spent hours last night just shouting and laughing our asses of, we were having so much fun.
Thanks for posting that screenshot. It's the same on PS4; I knew it said hold. Took me forever to figure out that the game wants or needs a double-tap instead.![]()
Like I said, the game cant seem to tell between a tap and hold(atleast on X1), so you need to double tap.
Til 6am tomorrow.
Anyone else hate the Dark Zone? That shit is going to be a nightmare on release.
Anyone else hate the Dark Zone? That shit is going to be a nightmare on release.
Anyone else hate the Dark Zone? That shit is going to be a nightmare on release.
optional area right? I went in for the mission objective and left. I have no interest in playing it unless I have a group with me in the full game.
Anyone else hate the Dark Zone? That shit is going to be a nightmare on release.
Will play some more tonight, but I hope there is more AI baddies or stuff to do that is not just killing rogues. DZ can be fun in spurts but what about farming gear other than searching for the rare rogue? There needs to be more PVE things as well. Obviously there will be a lot more missions in the finished game but after you finish the "story" there needs to be AI to kill or chests to farm or something.
It's more of a nightmare now. EVERYONE is max level already.
On release, each area is level capped. As you progress the zones will get more and more devious both from the PvE side, and from the PvP side. PvE with crazier enemies, and PvP from more skills and abilities agents can do.
Once you hit the max level the Dark Zone essentially will reset and all the "capped" off areas will meld into one gigantic dark zone. This in turn will make all of the enemies the hardest in the game is what the devs have stated, and will make being Rogue even harder just due to the nature of hardcore enemies afoot, a giant space to go through to get to an extract.
I don't get the complaints about the Dark Zone. Like Total Biscuit said, it's way more forgiving than your standard multiplayer survival game. The only time I could see it really sucking is if you have awesome loot and you get killed before you extract it, but for me that's part of the thrill. Y'all some softies (or more realistically just don't enjoy that model of wild west multiplayer gaming).
Same here. I'm only going to enter if I have my posse with me.
Also, was I missing something or was there no execution style animation when they are downed?
Anyone else hate the Dark Zone? That shit is going to be a nightmare on release.
I don't get the complaints about the Dark Zone. Like Total Biscuit said, it's way more forgiving than your standard multiplayer survival game. The only time I could see it really sucking is if you have awesome loot and you get killed before you extract it, but for me that's part of the thrill. Y'all some softies (or more realistically just don't enjoy that model of wild west multiplayer gaming).
It's more of a nightmare now. EVERYONE is max level already.
On release, each area is level capped. As you progress the zones will get more and more devious both from the PvE side, and from the PvP side. PvE with crazier enemies, and PvP from more skills and abilities agents can do.
Once you hit the max level the Dark Zone essentially will reset and all the "capped" off areas will meld into one gigantic dark zone. This in turn will make all of the enemies the hardest in the game is what the devs have stated, and will make being Rogue even harder just due to the nature of hardcore enemies afoot, a giant space to go through to get to an extract.
I think I read in here that there supposedly will be more PVE mobs in there. I found tons of PVE mobs in there though. I would get a group together (typically match making), roam the DZ for mobs, get tons of loot, and extract it.
Anyone else hate the Dark Zone? That shit is going to be a nightmare on release.
As for the executions---nope. Just melee them with right stick click and they are done.
I'm surprised how little damage melees do in general though aside from when they are downed.
Except with not nearly as many bugs or glitchesDark Zone was made for you crazy players who want stuff that's similar to DayZ/Rust.![]()
The only why I hate it is because I keep getting shot through walls.
I had plans on pre-ordering but since dark zone is mandatory to get good gear quickly I'll probably spend my money on something else.
Alright I will try "match making" have yet to be in a group.
But isn't this, like, exactly the point of the DZ? This constant feeling that you cannot safely extract stuff while other supposedly "non hostile agents" are still in the area. I kinda like it!
Is there no plans on "dungeons" or "raids" or something to get good gear other than the DZ? I haven't been following the game much aside from the beta.
Is there no plans on "dungeons" or "raids" or something to get good gear other than the DZ? I haven't been following the game much aside from the beta.
Is there no plans on "dungeons" or "raids" or something to get good gear other than the DZ? I haven't been following the game much aside from the beta.
I have no issue with you not being able to extract loot and loosing it but the fact you can be killed on the extract spot, drop your loot and the rogue players immediately attach that loot to the chopper you've just called in seems a bit off.
If they had to then leg it across the map to another extraction zone or wait till your chopper has cleared off and call in one of their own on that spot would make the push/pull a bit more exciting.
No offense, but have you even played the beta? The first mission is in a "dungeon". lol
While I think a lot of players are whining too much about the difficulty.....I agree with this. I was shocked you could extract while Rogue. You shouldn't be able too, imo.
I really liked the layout of the story mission, I thought it flowed really nicely and provided many different environments for shooting in the same mission
Well I mean the first mission was damn small for a "dungeon" also it was just an instanced mission, not really a "dungeon". That being said it is the very first mission in an MMO so I expect other missions to be more advanced.
Has Massive talked about the dark zone player limit recently?
They kept bragging how'd it be 100 players, but the limit is 30 in the beta.
Suckage...was totally hoping for some Last of Us finishers.
I'm very surprised at the dislike of the dark zone. But hey to each his own.
it'll probably support more players in final game. hope the performance won't be complete garbage. 100 seems crazy especially on consoles.
Forget every fix for this game, just add a Pet Dog button.