The entire map will become a Dark Zone at some stage.
Awww shieeeet
Wondering how many players can play in the same server/area at the same time
The entire map will become a Dark Zone at some stage.
Has this been posted yet?
http://tomclancy-thedivision.ubi.com/game/en-US/agent-origins/index.aspx?ncid=1628-3502-5748--2-odvidch-28-41-TheDivision_AgentOrigins_Ubisoft--17-19-10-0116
Code: AGENTORIGINS
Hmm??The hype is crazy around here, not sure if I played the same beta.
There is rumors about a raid 2 weeks after launch.But is the game going to have a raid or something along those lines? Or is the hardest/last part going to be mission 10 on the hardest difficulty setting?
The entire map will become a Dark Zone at some stage.
That is fucking exciting.
But is the game going to have a raid or something along those lines? Or is the hardest/last part going to be mission 10 on the hardest difficulty setting?
It's confirmed 10 main story missions, and a "generous handful" of wing/skill tree missions (probably 4-6 each so 12-18 total) then a lot of side missions.
To get a handle on the campaign, how big is the story mode?
[...]
Theres a generous handful of each missions tied to each wing for the main campaign. Theres more than 10 main missions which are these combat focused, rollercoaster rides, more linear experiences, to balance out the complete freedom of the open world, which is a big part of the formula.
Imagine if we only had 1 life in that mode, oh man the tension would be high, true hide and seek survival
Hmm??
There is rumors about a raid 2 weeks after launch.
Also hard mode scales to your level, so a level 7 mission on hard and you are 25 makes everything 25
Is the source of this rumor somebody on Gaf/Reddit sharing their hopes and dreams? Anything more substantial than spit balling?
Iwanttobelieve.xls
Oh god, I'm getting really harsh Destiny vibes. I've been burned by these promises one too many times.
Expansion II: Survival
In this expansion, the whole map turns into a Dark Zone for a hardcore multiplayer experience. Stay tuned for more information.
People don't believe me when I say this game will be a Destiny 2.0
All the signs are there
Someone on Reddit who initially name dropped a Massive employee, edited and then deleted his post.
Oh shit, more than 10 main missions? Damn, I misread!
SCAR and FAL, that's all I need
Wonder if there will be one named orange for every type of gun.
when marketing says "more than 10" they mean "10+tutorial" or "11"
Named Revolvers for epic Duels!
Imagine if we only had 1 life in that mode, oh man the tension would be high, true hide and seek survival
The announcer was too damn loud... "NOW ENTERING A CONTAMINATED AREA!"
so the beta had most of the guns available besides orange named ones.
How many were in the beta?
I can think of ~17
i saw atleast these, can't remember most of the names of the handguns and what version of Scar and L86 there was etc.
AK 47
Converted SMG-9
Double Barrel
FAL
L86 LSW
M14
M1911
M1A
M4
M870 MCS
M9
MP5
MP7
P416
RPK-74
SASG-12
SCAR-H Mk 17
SCAR-L Mk 16
SR-16
Super 90
T821
Vector 45 ACP
https://www.youtube.com/watch?v=pusZXECS0mM
Excellent list. And let's keep in mind that these are just the base models, then you also got burst variants and shit.
I only hope that they're not segmented into tiers and that you can roll good stats on all of them, if not before then at level cap. This way you could still go for your favorite rifle without gimping yourself.
So 10 missions out of them 2 we already played or I am wrong?
I'd really like some proper, super high damage, super long range snipers in the game. There werent any in the beta and i dont see any on that data mined list. Maybe they'd mess too much with the bullet-sponge health systems being one to two shot kills.
I'd really like some proper, super high damage, super long range snipers in the game. There werent any in the beta and i dont see any on that data mined list. Maybe they'd mess too much with the bullet-sponge health systems being one to two shot kills.
Tec said during the beta that we'll have them
but i dont know the source D:
R700 should be in, classified as MMR I assume.I'd really like some proper, super high damage, super long range snipers in the game. There werent any in the beta and i dont see any on that data mined list. Maybe they'd mess too much with the bullet-sponge health systems being one to two shot kills.
I'd really like some proper, super high damage, super long range snipers in the game. There werent any in the beta and i dont see any on that data mined list. Maybe they'd mess too much with the bullet-sponge health systems being one to two shot kills.
I'd really like some proper, super high damage, super long range snipers in the game. There werent any in the beta and i dont see any on that data mined list. Maybe they'd mess too much with the bullet-sponge health systems being one to two shot kills.
The downside is the ammo capacityM1A is a marksman rifle but I changed the scope to a 4x and modded it to have a 28% bigger mag and used it as a mid range weapon. That's my jam so I was happy to see I could do it in the game
SCAR and FAL, that's all I need
Wonder if there will be one named orange for every type of gun.
I would hope that there at least a few high-end per type. Only one legendary M4, for example, would be disappointing. What if the traits suck? What if it is comparatively weak? What if the skin is super lame?
Think they showcases a exotic in the IGN videos with skin option, but in the beta, no.Can't you reskin legendaries?
Did you ADS or just right click?Regarding scopes:
I had a 13x Scope on my M1A in the beta but when I zoomed in it wasn't really 13x but more like 2-3x :/
Anyone knows what I mean?