Think they showcases a exotic in the IGN videos with skin option, but in the beta, no.
Did you ADS or just right click?
Right+Tab
Think they showcases a exotic in the IGN videos with skin option, but in the beta, no.
Did you ADS or just right click?
Regarding scopes:
I had a 13x Scope on my M1A in the beta but when I zoomed in it wasn't really 13x but more like 2-3x :/
Anyone knows what I mean?
You say that like it is a bad thing.
You mean i'm going to be playing the division for over 1400 hours and have tons of fun? Good.
This is where I come out as well. I've put tons of time into Destiny, from vanilla through TTK, and being someone who doesn't have the time and schedule to run through all the available content as fast as possible as soon as possible, I have no problem if The Division plays out like Destiny 2.0....If I get another 600+ hours out of the division like I have Destiny (so far) then that is easily worth the cost...
R700 should be in, classified as MMR I assume.
Also we need to retire 'bulletsponge'.
It's not a thing in this game.
Edit: http://thedivision.wikia.com/wiki/R700
Wasn't that the carbine? The bolt action marksman rifle? I personally didn't like it but I think that might be something you'd like
I think they'd break the game unfortunately
With the long streets and open world, it'd be very easy to just stand at one end of a street taking shots at enemies while they have no chance of hitting you. It worked in Destiny I think as the enemies could surround you much easier, and you couldn't rely on planting yourself behind cover as much as you do in The Division.
From what I played, the M44 does good damage, but its damage is hugely reduced at more than 50m or so.
So 10 missions out of them 2 we already played or I am wrong?
I'd really like some proper, super high damage, super long range snipers in the game. There werent any in the beta and i dont see any on that data mined list. Maybe they'd mess too much with the bullet-sponge health systems being one to two shot kills.
I absolutely reached a point where I was killing most things with two shots in the closed beta - using a blue M1A1.
I absolutely reached a point where I was killing most things with two shots in the closed beta - using a blue M1A1.
This is where I come out as well. I've put tons of time into Destiny, from vanilla through TTK, and being someone who doesn't have the time and schedule to run through all the available content as fast as possible as soon as possible, I have no problem if The Division plays out like Destiny 2.0.
This game is looking really good, but be still my beating heart can this be an Ubi game that will not disappoint me?
I hope some of you gaffers play on the Xbox One, because the game should be pretty awesome with some "friends".
I fucking hate that Sainsburys discontinued their online Entertainment store. The prices were good, availability was decent (for a store that doesn't specialise in games) and I have a discount card. Their in store selection in Maidenhead at least is a joke. There's a tonne of stuff in the warehouse as well that you wouldn't now they have in stock unless you ask for it, and somebody can be bothered to go and look for it.
Maybe they would have had the Gold edition available if Entertainment was still around, no chance they'll have it in store though
The downside is the ammo capacity
See, I'm 80% co-op over single player when I can so, yeah, our perspectives are totally different here.
Sounds like a "What If" comic.
* The Division fails to gain control and the DZ expands to all of New York
or
* The Division cleans up the DZ and its all PVE.
Either way its bad IMO. As a guy who likes both chilling out grinding out mobs and high tension kill or be killed play in short spurts, it sucks. If I buy the 2nd expansion do I always have to play in 100% DZ? If I can choose, can I move the same character back and forth?
Hmm this has me rethinking my pre-order.
Pretty much this just by looking at all the little colored location markers in that gif. You can tell that the PvE side of the game presented in the beta is just that, multiplied a couple of times and spread over the whole map in the full games release. Main missions, side missions to max out your base of operations, random encounters, echoes, collectible stuff, crafting material locations, etc. and you'll get the whole idea. I don't consider this to be a bad thing though, there was enough variety in these little side activities to keep me busy for hours and make the combat even more satisfying. Some games get it right, some don't... The Division seems to do alot right in regards to this type of content and design philosophy. It all comes together quite nicely thanks to the whole setting, very detailed environments, streamlined controls, UI and how the dynamic weather and lighting can affect your experience. Many people love the PvP aspect of going rogue inside the DZ, fine by me, but for me personaly, the moments I had the most fun and immersion was the seamless exploration of this beatifully rendered representation of a ravaged NYC. Just me, my guns, the city, some baddies and a whole lot to explore... preferably during nighttime while engulfed in a massive snowstorm for dat extra ambience and atmosphere.
At least the gold edition is 20% off with Amazon Prime.
While I LOVED the beta am in Day 1, I'm not going to purchase the Season Pass ($40 i.e. same price as gold ed. add-on) until I see more info on the DLC. I bought the destiny season pass and I'd already quit the game before the 2nd DLC came out.
I also HATE that there is 30 day exclusivity, so bad for everyone imo.
On the subject of the 2nd DLC, I'd imagine that even if you downloaded it you will be prompted to "load into" that variation. There is NO way ubi is that dumb to force a PVP zone on someone.
While I LOVED the beta am in Day 1, I'm not going to purchase the Season Pass ($40 i.e. same price as gold ed. add-on) until I see more info on the DLC. I bought the destiny season pass and I'd already quit the game before the 2nd DLC came out.
I also HATE that there is 30 day exclusivity, so bad for everyone imo.
On the subject of the 2nd DLC, I'd imagine that even if you downloaded it you will be prompted to "load into" that variation. There is NO way ubi is that dumb to force a PVP zone on someone.
I'm bored so I'm thinking about things that could spice up the DZ a bit more; what do you guys think about the addition of supply drops that show up for everyone on the map containing a variety of consumables with maybe some dz cash as well. Nothing too frequent, maybe like once every 2 hours or so. Could even attract some NPC's too.
I'm bored so I'm thinking about things that could spice up the DZ a bit more; what do you guys think about the addition of supply drops that show up for everyone on the map containing a variety of consumables with maybe some dz cash as well. Nothing too frequent, maybe like once every 2 hours or so. Could even attract some NPC's too.
I'm completely fine with using bulletsponge to describe enemies that take an lots of damage to take down by design. The enemies are intentionally given very large health pools and the weapons chip away at them. It's not a negative word in and of itself. It works as designed in this game when combined with the skills, equipment and other RPG mechanics.
Yes that's the problem.Bulletsponge these days is a negatively loaded word, which is why i dislike it.
Makes it sound like "waaah waah they take more than 2 bullets to die" which is what most people do, indeed cry about.
Seeing as its an RPG pointing out "bulletsponge" is the same as calling Dark Souls or any other Medieval RPG "Swordsponge"
I'm bored so I'm thinking about things that could spice up the DZ a bit more; what do you guys think about the addition of supply drops that show up for everyone on the map containing a variety of consumables with maybe some dz cash as well. Nothing too frequent, maybe like once every 2 hours or so. Could even attract some NPC's too.
Lore wise: who would drop stuff in A DZ when there is people in need just a few blocks away?
Good idea. Dying Light style. Would be awesome and create really tense/crazy encounters.
Lore wise: who would drop stuff in A DZ when there is people in need just a few blocks away?
Maybe a squad of LMB trying to extract something out of the DZ and its down to players to disrupt it and snatch the goods.
I'm bored so I'm thinking about things that could spice up the DZ a bit more; what do you guys think about the addition of supply drops that show up for everyone on the map containing a variety of consumables with maybe some dz cash as well. Nothing too frequent, maybe like once every 2 hours or so. Could even attract some NPC's too.
Yes that's the problem.
The term sponge only applies to shooters apparently so it's just wrong.
In The Division's defence, the structure/design we saw in the Beta was infinitely more promising than Destiny.
In Division Beta it is:
> here is a smallish chunk of map. You can actually see the entire game's map by zooming out, and we've shown it off in videos. You know exactly how much game you're getting!
> in the Beta alone there is almost as much good SP content as there was in the entirety of Destiny's full release. And they've shown off in videos the full map with all the missions/content you'll get on it.
That will be cool if it does substantial damage and can reach out to targets much further than the 12x scope allows.
I didn't enjoy it too much in the beta. Limited by the 12x scope (i believe it was 12) and the damage (mine rolled ~3000K) was less than stellar. I'm thinking more 30x+ scopes and maybe 2 hit kill headshots? That might work?
I absolutely reached a point where I was killing most things with two shots in the closed beta - using a blue M1A1.
M1A1 was utterly out of balance and ludicrously powerful. If they don't rebalance it there is absolutely no reason not to always have M1A1 on your back in full release, limiting weapon variety.
He means the M1A1 Carbine, which just refers to the earlier version of the M1 Carbine, hence A1Isn't the M1A1 a tank?
He means the M1A1 Carbine, which just refers to the earlier version of the M1 Carbine, hence A1
Isn't the M1A1 a tank?
Not gonna happen, sorry to tell you. Game has very short and aggressive drawing distance for NPC's and players, and you can't do damage over that drawing distance barrier. Having .50 cal Barrett rifle with 30x scope would do you no good as you can only fire up to 70 or so meters, if lucky. Noticed whole drawing distance... issue when I got up to the roof and tried to snipe rogues, they just disappeared at drawing distance wall.
Edit: My M44 Carbine was able to 2 hit kill players
M1A1 was utterly out of balance and ludicrously powerful. If they don't rebalance it there is absolutely no reason not to always have M1A1 on your back in full release, limiting weapon variety.
I think rifle in game is just M1A tho there is M1A1 variant also, afaik. That said M1A1 is also main battle tank yes, I would like one to roll around in in Division :b
Ah that's a shame but makes total sense.
Do you remember the DPS your M44 and M1A1's were outputting and what their crits were?
The LMB are meant to have tanks right? Or vehicles at least.
M1A1 was utterly out of balance and ludicrously powerful. If they don't rebalance it there is absolutely no reason not to always have M1A1 on your back in full release, limiting weapon variety.
I think DPS rating for my M44 was around 4-4.5k with my firearms gear on. I didn't use M1A, used it in closed beta so much that I got bored of how out of balance it's. My friend didn't do firearms build and he was still able to 2-3 hit kill players with M1A, says a lot about how balanced that weapon is.
Edit:
At least in lore heard over radio they have armored vehicles, most likely humvees and LAV's. Not sure if we actually need fight those vehicles because we don't have AT weaponry, afaik.
YOU MADE THE WORLD COLLAPSE IN
Not sure if cool marketing or kinda depressing
Hmm, that seems a little low to 2-3 shot... but who knows. That is encouraging however.
Doing that and listening to the Contagion soundtrack is really spooky.
https://www.youtube.com/watch?v=4krBlnvFhWM