SymbiantXenos
Member
Enjoying the short time I've had so far. Enemies feel a little bullet sponge like but that's just me. I haven't played an mmorpg in a few months.
Enjoying the short time I've had so far. Enemies feel a little bullet sponge like but that's just me. I haven't played an mmorpg in a few months.
The Morgue Mission is pretty fun. Not as hectic as I would have though but it was on Normal.
Accidentally went Rogue in the DZ. Waiting to extract with another survivor and someone runs in and starts shooting the other guy. Turret goes down and it kills them both and I did not mean to kill the survivor guy! I took his loot to make sure it did not fall into the wrong hands.
Then extracted some loot and one guy was hanging around trying to kill 4 of us while we tied out gear onto the line. He was hanging back trying to be all chill. Douche lol.
What? So it got worse in the new beta?
Some of the Yellow and Purple/blue enemies can be a bit spongy. Hitting them in the head helps.
"make sure it did not fall into the wrong hands" Ha ha ha! Yeah... that's so thoughtful of you. Looking forward to more Dark Zone shenanigans. The big question though is if I will be able to find my black baseball cap again...
Someone on /r/thedivision found these item progression images:
That loot progession look is so mouth watering. That final backpack is so sexy.
Would love to be able to swap the B and A buttons around. My brain is so use to having B for cover and A for jumping or vaulting :S
Would love to be able to swap the B and A buttons around. My brain is so use to having B for cover and A for jumping or vaulting :S
Teach me master, my controller aim is
It's Alex
Yeah multiple headshots help. Though you have to admit there there is a solid RPG-first-bullet-sponge model being employed (so far) in the Divisions alphas and betas.
El Mao, AI bugged
I wouldn't call it spongy on PC at all. Due to easy headshots.
The time-to-kill in general is much lower on PC, even without consistent headshots. The recoil model just seems ill-suited to dual analog gamepads. I played the first beta using the Steam controller and even that was much, much more precise.
It comes down to your preference. I can't aim to save my life for headshots on PC but I can do them just fine on a controller. I don't think it's the version of the game so much as which way you tend to lean.
I cannot fathom how one could manage to not be more precise with a mouse.
The time-to-kill in general is much lower on PC, even without consistent headshots. The recoil model just seems ill-suited to dual analog gamepads. I played the first beta using the Steam controller and even that was much, much more precise.
Just burst fire whilst repeatedly tapping the left trigger. The auto aim automatically snaps to the head.
Edit: as long as the retinue is in close proximity
Just burst fire whilst repeatedly tapping the left trigger. The auto aim automatically snaps to the head.
Edit: as long as the reticule is in close proximity
Would the button mapping on Xbox One help with that?
Yea.. I keep forgetting about that feature. Going to try it now, cheers.Doesn't both consoles have button mapping now?
I cannot fathom how one could manage to not be more precise with a mouse.
...
it's an Ubisoft game...and it's an Open Beta
no idea what EA Access would have to do with any of this?
/s? Or are you just living up to your username?sorry wrong post, trying to delete
Yep that's true.Quite easily; next to never playing with mouse. It requires different kind eye to hand coordination than controller with analog sticks.
Well sure, the game aiming for you is probably pretty easy.Just burst fire whilst repeatedly tapping the left trigger. The auto aim automatically snaps to the head.
Edit: as long as the reticule is in close proximity
Are you making the case that using a mouse is too precise?I find something really off about aiming a gun with a mouse. Something about the precision and quickness just seems so at odds with the actual business of aiming a gun.
got my first scarf, goty
I find something really off about aiming a gun with a mouse. Something about the precision and quickness just seems so at odds with the actual business of aiming a gun.
Are you making the case that using a mouse is too precise?
Aiming a gun IRL is really snappy too. So I don't quite understand your point.
Is it? I don't have a huge amount of experience with that.
Are you making the case that using a mouse is too precise?