Kabuki Waq said:dudes the painting quest in chorralhow do i activate the painting? it keeps telling me to get more clues but i dont know where else to look
FlyinJ said:What is a good tactic to kill ghosts? Ship ghosts, in particular.
Ghost said:Do All the people gathered around fires and camps in the 'wild' automatically attack you?
i just ran outside to the guards... also the blades the ghosts carry can hurt them apparently? dont seem to be magical either.FlyinJ said:What is a good tactic to kill ghosts? Ship ghosts, in particular.
SonnyBoy said:Can someone confirm for me that if you steal from the mages guild and are subsquently expelled can you rejoin at a later time? I did so by mistake and did not save for a hour and I dont feel like going back. It opened up as a quest that I was kicked out but with no directions on how to redeem myself.
Also can I successfully be part of the dark brotherhood and the theives? You aren't allowed to kill as a theif but of course the dark brotherhood is all about that. Or is it that you can't kill while on the job as a theif?
Buggy Loop said:Kill them all! Turn every single one of them into a soul gem, muhahahaha, that will teach em.
Belfast said:Duh, things are going to get more powerful. But, seriously, you can't just do any quest. I've already encountered at least one that won't let you start it until Level 17.
Pellham said:About that quest,
Better reload and this time try to listen in on the conversation between the merchant and the other guy
Robobandit said:in my game they were just standing there.. and they notice that I'm around if I get close enough to listen.. I'll just keep trying I guess. He meets the guy every night around the same time, so I'll just keep tailing him :lol
SteveMeister said:Don't forget to be sneaking when they have the conversation!
Dr_Cogent said:I ran into a quest in Belham that totally kicked my ass. It was a mystery of sorts. Some guy had come into town saying he was a vampire hunter and killed one of the locals (who he claimed was a vampire). Anyhow, I won't give up all the details, but suffice to say I ended up at a cave and my adversary proceeded to kick my ass. Since I had saved it before I ran into him, I loaded my game, shot an arrow at him, and boogied. He gave chase, but must have given up I guess. I was hoping he would follow me all the way to town so one of the guards could dispatch of him because I got my ass handed to me everytime I went up against him.
I guess I will have to buff up first and then go back there and whoop the livin shit out of him
KarishBHR said:looks like Ill be getting the 360 version, as soon as I stepped outside on the PC version... it was unplayable
SonnyBoy said:By zone you mean initiate combat? A guard will automatically attack anyone chasing you?
SonnyBoy said:Can someone confirm for me that if you steal from the mages guild and are subsquently expelled can you rejoin at a later time? I did so by mistake and did not save for a hour and I dont feel like going back. It opened up as a quest that I was kicked out but with no directions on how to redeem myself.
I'm quoting an age-old quote and I don't know if its been mentioned in this monster thread earlier but..Dunno if it's region free (I only have a PAL system), but it's 60Hz only (like DOA4).
I've found two of those. Word of warning...if you have a horse, don't try to mount it after getting these upgrades - mounting the horse forces you to put away your weapon and that instantly dispels this particular enchantment. The armor enchantment stays though (until its duration ends).Kung Fu Jedi said:-Has anyone else found those rock monoliths in the wilderness that have a big rune on them? When you activate it it temporarily gives you a weapon and armor upgrade? I found one that gave me a wicked looking dagger, black with blood red outline, and funky gauntlets that looked demonic. Very cool.
kaching said:I've found two of those. Word of warning...if you have a horse, don't try to mount it after getting these upgrades - mounting the horse forces you to put away your weapon and that instantly dispels this particular enchantment. The armor enchantment stays though (until its duration ends).
Kung Fu Jedi said:-Has anyone else found those rock monoliths in the wilderness that have a big rune on them? When you activate it it temporarily gives you a weapon and armor upgrade? I found one that gave me a wicked looking dagger, black with blood red outline, and funky gauntlets that looked demonic. Very cool.
yeah, they say they're bound...but I don't much about what that means specifically since I've only got a level 3 character with limited spell casting ability at the moment. I haven't delved much into that side of the game yet.Nerevar said:aren't those weapons just the "bound" weapons you can get by casting the spells yourself?
Xenon said:Stevemeister, is FlyinJ correct about the rubber band stats for enemies?
I hope not. It would completely ruin the game for me.
Xenon said:Stevemeister, is FlyinJ correct about the rubber band stats for enemies?
I hope not. It would completely ruin the game for me.
Sysgen said:You guys are thinking way too much. Just go with it and stop thinking how the game is ruined.
On leveling: Attributes affect skills. To get bonuses on attributes when leveling you exercise those skills (really the beauty of the game for me). So if I want to get a nice bonus on Personality next time I level I will use my merchant and speechcraft skills. If Conjuration is linked to Intelligence and I want to pump Intelligence, I'm going to be practicing my Conjuration.
Nerevar said:can someone give me an idea of how the stat multipliers work when you level? I've been playing very laid back so far, just exploring the imperial city and the surrounding ruins to get gold, but in the times I've levelled I still haven't quite figured all the multipliers. It seems to be much more leniant than Morrowind (I've had at least 2 x5 multipliers every level up, something I only got when I planned my skill upgrades in Morrowind), but I can't tell if the basic system is the same (i.e. you can get up to x5 max for a stat in a major skill and x2 for a stat in a minor skill, and multipliers stack for major skills). Anyone know for sure?
Xenon said:Stevemeister, is FlyinJ correct about the rubber band stats for enemies?
I hope not. It would completely ruin the game for me.
Sysgen said:On leveling: Attributes affect skills. To get bonuses on attributes when leveling you exercise those skills (really the beauty of the game for me). So if I want to get a nice bonus on Personality next time I level I will use my merchant and speechcraft skills. If Conjuration is linked to Intelligence and I want to pump Intelligence, I'm going to be practicing my Conjuration.
Dr_Cogent said:What are the best ways of increasing ones intelligence?