Ivory Samoan
Gold Member
I was just thinking the polar opposite.. shiny if you ask me (then again, I wore Crocs for a week...)
Game doesn't use the Hero engine, that was just something they were doing for internal testing. Currently its some custom in house engine they are using.
Game doesn't use the Hero engine, that was just something they were doing for internal testing. Currently its some custom in house engine they are using.
I was just thinking the polar opposite.. shiny if you ask me (then again, I wore Crocs for a week...)
I get Bethesda, Zenimax Online and the Havok logo, no Hero Engine logo for me.When you boot up the game there's a big hero engine logo..
When you boot up the game there's a big hero engine logo..
My mistake. I figured it was some modified version since it exhibits a lot of the same deficiencies. Poor performance with large crowds of player characters, long load times (I remember it taking 5-10 minutes to load Alderaan on a mechanical HDD when SWTOR launched), lack of a 64 bit client. I could have sworn I saw a Hero Engine insignia somewhere on this game. The tinfoil hat side of me suggests they are using a modified version of the Hero engine and just wanted to avoid the negative shitstorm SWTOR got for using this engine especially after how terrible performance in PVP was at the launch of that game.
You will no longer accidentally deconstruct your equipped helmet.
Yeah, quests that are the same level as you, BUT have a boss are a bitch. I had a few that I could never beat until I leveled up a bit higher. Anything that is a boss, even if equal to your level, you will die if you are alone. They are manageable if you are 2 levels above, but even then they can be tricky.
Reached a hiccup. Level 12, been playing with wife, she's heavy DPS, I'm heavy healer. Doing a mission called:
Find the Tower (I think)
You have to go into a dungeon where you're instanced into your own dungeon and fight a witch who turns into a serpheant. I deal so little damage that by the time I get her to 90% health she insta-heals if you miss one spinning purple ball. So annoying. So now I'm having to level up some DPS abilities to be able to do it. Seems a bit "forced".
Also very irritating that if you are constantly dodging and don't realise how far you've gone from a boss spawning point they suddenly stop fighting, go to full health and run back to their starting point. At least let me drag them about 10 meters to some open ground. GRrrr
When you boot up the game there's a big hero engine logo..
Yea only DPS characters are gonna have an easy time with that boss. You need to level up more if you're a sorcerer or just keep trying.
Reached a hiccup. Level 12, been playing with wife, she's heavy DPS, I'm heavy healer. Doing a mission called:
Find the Tower (I think)
You have to go into a dungeon where you're instanced into your own dungeon and fight a witch who turns into a serpheant. I deal so little damage that by the time I get her to 90% health she insta-heals if you miss one spinning purple ball. So annoying. So now I'm having to level up some DPS abilities to be able to do it. Seems a bit "forced".
Also very irritating that if you are constantly dodging and don't realise how far you've gone from a boss spawning point they suddenly stop fighting, go to full health and run back to their starting point. At least let me drag them about 10 meters to some open ground. GRrrr
Level 8 here, I've found the bows to be very useless...
i don't know. Maybe I'm playing the game wrong.
I get in one or two shots, then the enemies are right up in my grill, so I just start spamming my main physical attacks.. it's quicker to just go up to them in the first place and spam the attacks
i just think i'm playing the game wrong.. I don't seem to be doing much more damage now at level 8 than I was at level 3 or so...
also, server maintenance from 8pm + on tuesday and friday (and it was down sunday..) is the worst thing ever.... (australia)
Man, can't decide between picking this up or waiting for Wildstar...
Attack from stealth with a bow for crits, use abilities that will stun/snare, etc. as well.
Took me quite a few tries to do that as well and I'm all DPS. Couldn't you do the quest with your wife together?
Reached a hiccup. Level 12, been playing with wife, she's heavy DPS, I'm heavy healer. Doing a mission called:
Find the Tower (I think)
You have to go into a dungeon where you're instanced into your own dungeon and fight a witch who turns into a serpheant. I deal so little damage that by the time I get her to 90% health she insta-heals if you miss one spinning purple ball. So annoying. So now I'm having to level up some DPS abilities to be able to do it. Seems a bit "forced".
Also very irritating that if you are constantly dodging and don't realise how far you've gone from a boss spawning point they suddenly stop fighting, go to full health and run back to their starting point. At least let me drag them about 10 meters to some open ground. GRrrr
MY GOD do I want native controller support in this game.
The complete shit mouse view stick emulation using Pinnacle is driving me absolutely crazy.
Has there been any word from Bethesda on this?
The fight is actually easy its just they dont explain what is going on.. or atleast I didnt see anything telling me and it dosnt seem very obvious at all.Reached a hiccup. Level 12, been playing with wife, she's heavy DPS, I'm heavy healer. Doing a mission called:
Find the Tower (I think)
You have to go into a dungeon where you're instanced into your own dungeon and fight a witch who turns into a serpheant. I deal so little damage that by the time I get her to 90% health she insta-heals if you miss one spinning purple ball. So annoying. So now I'm having to level up some DPS abilities to be able to do it. Seems a bit "forced".
Also very irritating that if you are constantly dodging and don't realise how far you've gone from a boss spawning point they suddenly stop fighting, go to full health and run back to their starting point. At least let me drag them about 10 meters to some open ground. GRrrr
MY GOD do I want native controller support in this game.
The complete shit mouse view stick emulation using Pinnacle is driving me absolutely crazy.
Has there been any word from Bethesda on this?
so guys, any tips for levelling up between 13 - my level - and 15? I only have the level 15 quests to do, but don't know where to go. Already done the Banished Cells, I'm in Auridon
PC Gamer review.
I definitely agree with some things, such as some of the building models being reused a little too much. It's funny how he didn't bother to mention the asset reuse in dungeons, though, which is much more egregious from my perspective. I also agree about the use of too few voice actors taking away from the atmosphere, though it's one of those things I can overlook, considering the sheer volume of characters in the game. I also have the same opinion of combat, minus the feeling about the bow lacking lethality. I can do four digit crits on players from stealth using snipe from 40 meters away. You can't tell me that shit isn't lethal. The fog covering what is otherwise a beautiful world can definitely eat a dick, and I pray it's patched out.
However, I don't see the point in generalizing the quests into categories based on their most basic mechanics, especially since the categories laid out in the review are so incredibly broad. It's also a bit silly to speak about the lack of economy in a game less than two weeks old, especially as merchant guilds are still forming with their own private markets. Or about how larger numbers in PVP will usually win, before factions have a chance to organize themselves into coordinated pugs or PVP guilds.
With regard to quest npcs, It's weird to see him describe quest related NPCs as lifeless. Lifeless (to me) is remaining stationary before, during, and after a quest. Here, it isn't unusual for quest NPCs to tag along for the quest and talk with you along the way. Even if they don't, the phasing system will typically change the state of the area. For instance, during the DC story line where you're fighting against Faolchu's werewolves, you lead an assault to reclaim the camp and gain a foothold to later retake the city. After you complete the quest, the area quietly changes phases. The werewolves you fought are dead for good, and the NPCs begin tending to their wounded, and all their dialogue is updated. Basically stuff you'd see in a single player game, but often omitted from MMOs due to difficulty of implementation.
It's also weird because you'll run into a lot of quest NPCs who turn out to be recurring characters in the storyline, and each time you meet them, they'll undergo some kind of growth in their development.
Also he didn't mention any of the serious bugs (bank wipes, inventory slot resets, etc), wtf.
so guys, any tips for levelling up between 13 - my level - and 15? I only have the level 15 quests to do, but don't know where to go. Already done the Banished Cells, I'm in Auridon
Level 8 here, I've found the bows to be very useless...
i don't know. Maybe I'm playing the game wrong.
I get in one or two shots, then the enemies are right up in my grill, so I just start spamming my main physical attacks.. it's quicker to just go up to them in the first place and spam the attacks
i just think i'm playing the game wrong.. I don't seem to be doing much more damage now at level 8 than I was at level 3 or so...
also, server maintenance from 8pm + on tuesday and friday (and it was down sunday..) is the worst thing ever.... (australia)
Well be pushing a new patch during our regularly scheduled maintenance time tomorrow. The full patch notes will be available during the maintenance period, but we wanted to share the highlights with you now since they were a direct result of your feedback:
In-Progress Updates
- We have fixed issues with several quests that were blocking main quest progression. Those include Crossing the Chasm, Castle of the Worm, and The Army of Meridia.
- We have fixed the issue with Liberation of Northpoint. The quest is now completable.
- We have fixed several issues with Banished Cells that were making it uncompletable.
- We have made many other quest fixes.
- We have implemented many new things to thwart gold farmers, spammers, and botters.
In addition to the fixes going live tomorrow, we want to give you a status update on some of the other hot issues were working on.
Missing Bank Slots, Stored Bank Items, and Skill Points We're continuing to investigate the issue, and are working on a fix now. As soon as the fix is ready, we will push it out to the live megaservers. Please note: This may result in a second maintenance this week and when we do push the fix, it will not be retroactive. Know that we want to make this right for all impactedwere still exploring options to help those who have stored items/gold, and bank slots go missing.
Long Loading Times/Social Lag Some people have been experiencing long loading times, guild chat lag, and other social systems lag, especially during peak times. We are aware of this and are actively investigating it. As soon as we have a fix, we will push it live.
Dungeon Treasure Chests Based on feedback, we are changing treasure chests in instanced dungeons so that everyone gets a piece of loot regardless of who opens the chest. This change is currently being implemented and tested internally and will be released in a future patch as soon as its ready. Watch the patch notes for the news.
Public Dungeon & Delve Boss Monsters Also based on feedback, we will be placing a timer on how often you can get loot from public dungeon and delve boss monsters. This timer is shared across all boss monsters in public dungeons and delves. This will not impact loot timers for quest-specific monsters or overworld group bosses. Watch the patch notes for news on when this change will go live.
If you have done BC,you can now go into the 2 other instances from the other Alliance starting zones,Fungul Grotto and Splindersomething,the later one being the easiest,open the map and back up once or twice and you can teleport to them...also check in your achievements how many quests you have done in the map you are on...
I agree with some things he says in the review, but I don't get the impression that he played very much of the game or that he got himself involved in a guild, let alone one of the merchant guilds that players are forming.
There's a Havok, not Hero, engine logo.
I really wish they would add nameplates back in, or at least give a reason as to why they were taken out of the options. Trying to follow a leader over Vent in RvR is a nightmare when you are in a pile of people and everyone has the same party symbol. At least put a special colored / shaped symbol for a raid leader or something.
Finally hit 15, the quests chains in Camlorn in Glenumbra were really cool. I think this is the first game to absolutely blow WoW's phasing out of the water in actually feeling like you are impacting the world.
No, it phased us into our own instances. Was hard for both of us as she died too quick and I couldn't do enough damage. Seemed to happen in another quest:
Are dungeons a daily quest or a single time event?
Hit 15, put a restoration staff as my swap weapon and went and healed BC.
Sure I was going to kill us all, but it turned out fine lol
Not sure I am a fan of every heal being either a aoe or "smart heal"
Also, i recommend you pick up circle of protection from the fighters guild skill line, and later morph it to health regeneration. It's an awesome ability and it only costs stamina, so you can spam it where your tank is tanking for some much needed survivability buff.