DennisK4 said:Graphics > Art design
There I said it.
GAF fetishism of 'Art design' is just that - a fetish.
DennisK4
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(Today, 12:41 PM)
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DennisK4 said:Graphics > Art design
There I said it.
GAF fetishism of 'Art design' is just that - a fetish.
DennisK4 said:Graphics > Art design
There I said it.
GAF fetishism of 'Art design' is just that - a fetish.
I actually think both are great, but for a Nordic tale of muscle-bound men doing EPIC SHIT, Manowar would be the superior soundtrack. Blind Guardian has a much more temperate European feel to it, probably due to their Tolkien influences.DimmuBurgerKing said:Oh, damn. Now it's on.
Dark Souls may not be as impressive graphically, but I still prefer its art style. Therefore, I like how it looks more than this. That doesn't mean that Skyrim aint damn sexy lookin' though.DennisK4 said:Graphics > Art design
There I said it.
GAF fetishism of 'Art design' is just that - a fetish.
What if I make a skinny nerd-mage?Suairyu said:I actually think both are great, but for a Nordic tale of muscle-bound men doing EPIC SHIT, Manowar would be the superior soundtrack.
Zeliard said:You're not entirely motionless when you're walking. It's jarring that one has head bobbing and the other is completely static. It should just be different degrees of it.
DennisK4 said:Those screengrabs (?) make me believe that it really is 360 footage.
You wouldn't survive the first day in the wild. This isn't the imperial city you know? Here be monsters.Dresden said:What if I make a skinny nerd-mage?
Despera said:Dark Souls may not be as impressive graphically, but I still prefer its art style. Therefore, I like how it looks more than this. That doesn't mean that Skyrim aint damn sexy lookin' though.
Suairyu said:I actually think both are great, but for a Nordic tale of muscle-bound men doing EPIC SHIT, Manowar would be the superior soundtrack. Blind Guardian has a much more temperate European feel to it, probably due to their Tolkien influences.
I Am Now said:Fixed.
DennisK4 said:Graphics > Art design
There I said it.
GAF fetishism of 'Art design' is just that - a fetish.
kitzkozan said:And I'm sure Skyrim will have pretty glaring flaws which cannot be detected yet since we only have a trailer to go by.
- Probably a boring/stupid story
- Bethesda can't write,we know that- Don't expect much from quests
- we will see how the combat system hold up,these guys aren't From software...
- we will see how the leveling and level scaling end up
I predict yet another 93-94% rated game with ton of game design flaws...
DennisK4 said:Those screengrabs (?) make me believe that it really is 360 footage.
most games that have it let you turn it off, if its there.Gorgon said:I understand that, but from a gameplay perspective I'd get dizzy having my character walking and the head bobbing in first person. That's why usually you only bob weapons and not the head in FP games.
EviLore said:Anyway, very well made trailer. No real windows though, which suggests indoor/outdoor transitions remain. Console RAM limitations I suppose.
Demon's Souls had a pseudo-horror feel to it. Very tense.AllIsOneIsNone said:To me, Skyrim looks brighter, more natural and more varied in the style department. I loved demon's souls, but its dark tone felt a little cramped to me; don't really know how to describe it.
Gorgon said:I understand that, but from a gameplay perspective I'd get dizzy having my character walking and the head bobbing in first person. That's why usually you only bob weapons and not the head in FP games.
Nick "Ratsofatsorat" Breckon said this trailer was all captured on 360 in the countdown thread.PjotrStroganov said:Few things hint at it. Most obvious is the waterfalls and the shot with the distant dragon flying away.
It does to me in Arma 2. I hope they offer a slider to change how powerful it is.LiK said:just curious, the trailer makes it look like there's headbobbing in first-person. will that cause your migraines?
I Am Now said:Fixed.
...what?AllIsOneIsNone said:Oh, and reaction to the Trailer: Jaw somehow ended up in China...its nickname is now chin chin.
I don't know, I hope they don't go overboard with that stuff. I'm fine with it being restricted to just bobbin' while sprinting.It shouldn't be anything too extreme, but I think anything that improves the sliding feel their games typically have would do absolute wonders for immersion.
DennisK4 said:Bioware may have learned a lesson from ME2, and ME3 will be more RPG.
You don't say.Sn4ke_911 said:The track in this trailer is called "Sons of Skyrim" and its from The Elder Scrolls V Soundtrack.
So many people love the music in this trailer, i really hope Bethesda release the track for free just like Square Enix did with Deus Ex: Human Revolution.
I keep replaying it on my 360. Seeing it on a big TV is just wow.GhaleonEB said:I keep watching the trailer, and it's not getting me any less hyped. Not one bit.
EviLore said:Anyway, very well made trailer. No real windows though, which suggests indoor/outdoor transitions remain. Console RAM limitations I suppose.
Dresden said:...what?
There was a back lash and as far as I know there was no great sales increase from ME to ME2.BruceLeeRoy said:What lesson? Multiple GOTY awards and fantastic sales?
It's okay, we can't all be comical geniuses.AllIsOneIsNone said:Jaw dropped...went through ground...china on other side...chinese, chin chin...i give up.
BruceLeeRoy said:What lesson? Multiple GOTY awards and fantastic sales?
Such a creature would look ridiculous bellowing a mighty Dragon Shout.Dresden said:What if I make a skinny nerd-mage?
DennisK4 said:I enjoy playing games with technically good graphics but generic art design more than games with shitty graphics but hot 'Art direction'
Often art direction is used as an excuse for lazy, incompetent, console graphics here on NeoGAF.
Dear lord we're in crazy town.DennisK4 said:Graphics > Art design
There I said it.
GAF fetishism of 'Art design' is just that - a fetish.
kuroshiki said:You know what chin chin (tin tin) means in Japanese?
EviLore said:Anyway, very well made trailer. No real windows though, which suggests indoor/outdoor transitions remain. Console RAM limitations I suppose.
LiK said:just curious, the trailer makes it look like there's headbobbing in first-person. will that cause your migraines?
EviLore said:Head bobbing can sometimes give me issues, yes. Improper FOVs, some third person cameras (like in PoP), low framerates, and screen tearing all fuck me up to varying degrees. Nausea, eye strain (leading to regular headaches), migraines, etc. depending on the issue.
Yes, my eyes are very sensitive :/