Is the intro really that bad? I've been avoiding any leaked footage. I assume it's the same as all the other Elder Scrolls games?CrazyDude said:
Yup, can't stand waiting for this game a moment longer than I have to.FINALBOSS said:Anyone going to the midnight launch for this? Haven't been to a midnight launch since the release of 360/PS3
FINALBOSS said:Anyone going to the midnight launch for this? Haven't been to a midnight launch since the release of 360/PS3
Depends what you want in the game. I don't want to get my ass kicked by the lowest of foes, so I turned the difficulty down. I still get trouble from bandit leaders and stronger mages.blahblah...blah said:So will playing on the hard / very hard difficulties actually make the game unenjoyably difficult, or is it worth it for a bit of challenge?
EDIT: I also just got the patch installed. I'm so fucking ready.
Shane86 said:Is the intro really that bad? I've been avoiding any leaked footage
It did give off a bad impression.Shane86 said:Is the intro really that bad? I've been avoiding any leaked footage. I assume it's the same as all the other Elder Scrolls games?
It's really scripted. Just sort of dull. It's when the game opens up that this seems to get really interesting.Shane86 said:Is the intro really that bad? I've been avoiding any leaked footage. I assume it's the same as all the other Elder Scrolls games?
Def worth it in my case. It doesn't give regular enemies inordinate amounts of HP so it's not tedious like Oblivion. It forces you to be more strategic/creative in how you approach enemies, which is nice.blahblah...blah said:So will playing on the hard / very hard difficulties actually make the game unenjoyably difficult, or is it worth it for a bit of challenge?
FINALBOSS said:Anyone going to the midnight launch for this? Haven't been to a midnight launch since the release of 360/PS3
Shane86 said:Is the intro really that bad? I've been avoiding any leaked footage. I assume it's the same as all the other Elder Scrolls games?
Fjordson said:It's really scripted. Just sort of dull. It's when the game opens up that this seems to get really interesting.
Timber said:Def worth it in my case. It doesn't give regular enemies inordinate amounts of HP so it's not tedious like Oblivion. It forces you to be more strategic/creative in how you approach enemies, which is nice.
I see what you did there.INDIGO_CYCLOPS said:Didn't realize we used inferior spelling over here
Wallach said:I don't suppose there's anything in the game that indicates what actually changes with the difficulty settings? It's obviously not as bad as Oblivion's because you'd know immediately, but I'm wondering if it is exactly like FO3/NV or if it's doing anything new.
MiDNiGHTS said:I couldn't find anywhere that was doing a midnight launch.
Blue Ninja said:Just found an in-game book that gave me a lot more insight into the happenings of the Fourth Era. I'm definitely using it as a reference when I update my story section.
Augemitbutter said:are there any advantages if you choose to play on the highest difficulty setting?
The cloth map much like the cake is a lie! It's a textured paper.Nalsh said:Anyone have the cloth map? Is it worth getting the physical copy for?
Sort of. Not the same as Oblivion or Morrowind, though. In my opinion. It's even more in the direction of "cinematic, fantasy action" and whatnot.LeadGandalf said:So like every other Elder Scrolls game?
Derrick01 said:I don't know how bad/good the intro is but from what I could tell in the separate thread that was made for it it was a lot of people who don't know western rpgs and especially Bethesda games and were complaining about things like animation, voice acting etc.
A whole lot of yelling over nothing important. The intros always suck in these games.
Fjordson said:Sort of. Not the same as Oblivion or Morrowind, though. In my opinion. It's even more in the direction of "cinematic, fantasy action" and whatnot.
It's when the game opens up that this seems to get really interesting.
This is my character to a T.Zeliard said:Think I've got my character set, at least as far as the basic stuff. Dunmer, mostly spellcaster with a concentration on Destruction and Conjuration, and some sneaky thievery and light melee on the side.
No of course not what do you need a cloth map for (it's not actually cloth but a sort of paperboard). It just has the same cities at the in-game map also has from the beginning.Nalsh said:Anyone have the cloth map? Is it worth getting the physical copy for?
spekkeh said:No of course not what do you need a cloth map for (it's not actually cloth but a sort of paperboard). It just has the same cities at the in-game map also has from the beginning.
LeadGandalf said:So like every other Elder Scrolls game?
Khezu said:No, it was much worse, it's like call of duty with swords.
Wallach said:Well, out of necessity your combat skills will raise faster. Plus you will get to tell people that you are not made of babies.
Augemitbutter said:i see. some other benefits would've been nice though.
Ah, good point. I guess it's not all that different in that regard.LeadGandalf said:I haven't watched it, so I am in no way qualified to comment on this anyway. It just occured to me that the phrase
could very easily be applied to both Oblivion and Morrowind.
Timber said:This is my character to a T.
I'm not entirely certain what the difficulty settings modify other than that it makes it so that I'm prone to die quickly. Probably really basic stuff, no AI changes or anything like that. It's a Bethesda game yanno.
Zeliard said:Yeah I don't imagine it's anything too major but I'm definitely still playing on the highest difficulty. Even a change as basic as enemies doing and taking more damage can be effective in this sort of game, so long as it's balanced decently enough.
And Dunmer don't get a bonus to Conjuration but that's no big deal, and they get their usual nice early bonus to Destruction.
Carcetti said:- Or 1-hander + spells Breton...? Help!
Blue Ninja said:Wow, Beth really added in some interesting lore. For the ones who want to know what happened after "Lord of Souls" before heading into the world:
So the Thalmor arose in the Summerset Isle, not Valenwood. They'd always been a minority faction there, but had seized more power during the Oblivion crisis. From what I can tell, the Daedra even destroyed the Crytal Tower on Summerset during the fighting.
When the Thalmor seized control of Summerset Isle, they renamed it Alinor. They'd apparently been preparing for this for years, because they had their fingers all over Valenwood as well. They eventually invaded Valenwood and rooted out all Imperial influence. The Aldmeri Dominion was reborn.
In 4E98, the two moons vanished. The Khajiit, who are heavily influenced by them, obviously didn't like that one bit. Two years later, they reappeared, and the Thalmor claimed it was because of their magic. Elsweyr, now broken into two parts, joined the Dominion out of gratitude. By now, the Empire consisted only of Cyrodiil, Hammerfell, High Rock and Skyrim.
In 4E171, a Thalmor ambassador arrived in the Imperial City with a covered cart. He had an ultimatum for the Emperor, Titus Mede II. The ultimatum involved ceding large sections of Hammerfell to the Dominion, disbandment of the Blades, outlawing the worship of Talos, and so on. The Emperor refused, and the ambassador upended the cart, spilling the heads of all 200 Blades Agents in Valenwood and Summerset over the floor of the Imperial Palace. That's how the war started, and that's how far I've read so far. I'll update later.
Wallach said:Illusion seems more conducive to that playstyle than Conjuration to me. Not that Conjuration isn't boss, but both Sneak and Destruction would benefit more from it.
Seriously,Lakitu said:Interesting.I will personally fuck up every Thalmor I see. Are they all hostile?