Alchemy said:Ugh, work crawls with Skyrim at home.
Fucking this.
Alchemy said:Ugh, work crawls with Skyrim at home.
Davedough said:Are 3 ingredients the norm? I was combining 2 and the "Craft" icon would light up. That could be why each one of my attempts failed.
A higher level skill does make the skill better.Cudder said:Wait a minute, does leveling an ability even do anything to that ability to make it better, or do you have to perk it up for any difference to be had?
Example, is level 20 sneak the same as a level 50 sneak, without any perks? All the level does is make it possible to upgrade your ability further, right? Or am I wrong?
Cudder said:Wait a minute, does leveling an ability even do anything to that ability to make it better, or do you have to perk it up for any difference to be had?
Example, is level 20 sneak the same as a level 50 sneak, without any perks? All the level does is make it possible to upgrade your ability further, right? Or am I wrong?
kodt said:I heard someone say that only the perks affect the skill and not the level but I'm not sure if that is actually correct.
If that were case then magic is pretty much broken at higher levels since all the spells have a set damage amount that is only modified by the % enchantments.kodt said:I heard someone say that only the perks affect the skill and not the level but I'm not sure if that is actually correct.
Cudder said:Wait a minute, does leveling an ability even do anything to that ability to make it better, or do you have to perk it up for any difference to be had?
Example, is level 20 sneak the same as a level 50 sneak, without any perks? All the level does is make it possible to upgrade your ability further, right? Or am I wrong?
SnakeswithLasers said:Playing on consoles--can anyone help with this issue:
I'm a bow user and I need distance and surprise in order to be effective. However, when I'm wandering around in the world I don't have any way to tell if people I see in the distance are hostile or neutral. My choices are to either approach them to chat, only to find out they are hostile and completely lose my stealth and distance advantage, or to just start shooting from a distance--and discover that they weren't bad after all.
How do others deal with this--am I missing some random "identify target" feature? I dislike saving before every random encounter "just in case."
cartoon_soldier said:So outside soltitude where the DB initiation happens this 8 legged chitin monster thingy keeps two-shotting me with its spit. How the hell do you guys deal with this thing? And its like an open swamp, hard to find places to play hide and seek.
Time to bring back Lydia maybe...lol
I suck at this game
I know that with increases in Alchemy level, your potions and poisons get stronger without adding any perks. Its small increases, but they are there.Zeliard said:It feels like Destruction magic gets more powerful as you skill up but it's hard to quantify (without just testing through the console by giving yourself tons of skill points, I guess).
The red compass dots are one way, but my eventual plan (which may be impossible, I dunno) is to learn stealth invisibility stuff so I can sneak in, identify people, then sneak back out to range.SnakeswithLasers said:Playing on consoles--can anyone help with this issue:
I'm a bow user and I need distance and surprise in order to be effective. However, when I'm wandering around in the world I don't have any way to tell if people I see in the distance are hostile or neutral. My choices are to either approach them to chat, only to find out they are hostile and completely lose my stealth and distance advantage, or to just start shooting from a distance--and discover that they weren't bad after all.
How do others deal with this--am I missing some random "identify target" feature? I dislike saving before every random encounter "just in case."
Sol.. said:charous?
those things are ridiculous. I can't imagine ever beating them without a pet and a very powerful staff.
Shhh, don't spoil it for people.Door2Dawn said:Holy shit I just became a.warewolf
Zeliard said:It feels like Destruction magic gets more powerful as you skill up but it's hard to quantify (without just testing through the console by giving yourself tons of skill points, I guess).
BeeDog said:You will get a shout that will enable you to cross the gap.
EDIT: beaten by gravity.
Blizzard said:The red compass dots are one way, but my eventual plan (which may be impossible, I dunno) is to learn stealth invisibility stuff so I can sneak in, identify people, then sneak back out to range.
I guess the compass is cheating, and I might try turning it off for immersion, but the red dots are a helpful warning to me. =P
scy said:Destruction spells are set damage. They don't scale at all as far as I've been able to tell. Your skill level does adjust their cost, however.
The Lamonster said:I don't like that you can't see your character in the menus, like when equipping items.
And I still can't get used to pressing start for quests. I always press B first!
Yeah, I've been doing the same thing. It's not perfect but you can still get a feel for what you are wearing.Kuraudo said:Just spin the camera around until you can see your character before opening the menu. It's not perfect but it gives you an idea of how the stuff looks.
finowns said:Should I pay the 5000 to get a house?
Ya, that's the thing--that compass isn't real helpful from a proper bow distance.ced said:Compass doesn't show them as red until your very close, so this is not helpful. I've yet to find any way around this but saving and then walking up to them, reload if their hostile, it really sucks.
Bufbaf said:Sweet pics of a dungeon
Such a great dungeon. I don't need fantastic textures with this design, dammit.
finowns said:Should I pay the 5000 to get a house?
scy said:Destruction spells are set damage. They don't scale at all as far as I've been able to tell. Your skill level does adjust their cost, however.
If anyone burgles my house, my normally fairly peaceful character is going to (hopefully) dish out some punishment. Any confirmation?HTuran said:For anyone confused about item storage, the only safe place is your house. I had a loading screen message warning me that items stored in public chests can get stolen.
Then again, people are saying that your house can be burgled...
finowns said:Should I pay the 5000 to get a house?
HTuran said:For anyone confused about item storage, the only safe place is your house. I had a loading screen message warning me that items stored in public chests can get stolen.
Then again, people are saying that your house can be burgled...
flyinpiranha said:Why is my mana being drained so much? Am I missing a perk or something?
flyinpiranha said:I hope so. I have the Fireball spell and it takes 80% of my mana. Have 200, lvl 8 with Destruction at 45+. It's actually a pretty worthless spell for me right now. I have robes that give me 75% faster mana regen and something else that gives me 25% and I cast one and boom, all of my mana is gone and I'm stuck running around rocks for hours until it recharges.
I'm really thinking either I completely fucked up my perks so far, a co-worker is about the same level and he says he can get 2-4 of them off double casting.
Why is my mana being drained so much? Am I missing a perk or something?
The Lamonster said:I don't like that you can't see your character in the menus, like when equipping items.
And I still can't get used to pressing start for quests. I always press B first!
I don't know about that. 40 hours in and my house in Whiterun never got stolen.HTuran said:Then again, people are saying that your house can be burgled...
According to Reddit: http://www.reddit.com/r/skyrim/comments/mb8la/massive_list_of_all_the_tips_and_tricks/c2zlpfjBlizzard said:If anyone burgles my house, my normally fairly peaceful character is going to (hopefully) dish out some punishment. Any confirmation?
Choke on the Magic said:I miss that too, but the third person camera is so much better in Skyrim so you can actually admire how bad ass your character is that way.