webrunner said:
I still don't understand the situation in which Lydia can die to an enemy. But every time I've seen Lydia take a killing blow from an enemy she just gets back up in a few minutes, but when it's an accidental hit from you she just dies.
I've done about 5 hours of nothing but throwing Lydia at various things to see if they kill her. Area of Effect attacks, spells, etc. will
not kill her. This is Giant swings, Dragon swipes, Dragon breaths, Mage spells (targeted, area of effect, and persistent ala Cloaks), and so-on. This applies when they're kneeling.
However, if they're hit by an attack that has a Lingering Damage effect, that ticks away even AFTER they kneel. This can outright kill them when they hit zero health. Falmer's seem to a bitch about this as they almost always have poisoned weapons in my terrible experience with them.
Beyond that, any attacking you do will outright kill them if it deals enough to them, kneeling immunity be damned.
Houston3000 said:
The third ingredient is completely optional and just used to add additional effects. Mixing three ingredients with Restore Health isn't any stronger than mixing two but it gives you more effects to mix and match.
I'm almost 100% certain that 3x Restore Health (or Damage Health, Ravage Health, and so-on) is better than 2x.